
Theater of war, infinite drama. A masterpiece of historical simulation "ROMANCE OF THE THREE KINGDOMS 8" is revived after 20 years. Enjoy the greatest military drama in the Three Kingdoms series, with the largest number of officers and scenarios!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 1.71/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.9Kreviews | 50% | — | $6.8M |
| $59.99 | 1Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
お勧めにしていますが、どちらでもない、というのが正直なところです PKからやりましたが、まあ遊べなくはないでしょう 生成AIで自分好みのキャラグラを自作(ゲーム内の機能ではありません)して遊べる、という意味ではちょっと面白いです ゆえに、完全否定はしません しかし、肯定も難しいです まず、あらゆるイベントが「同じ事の繰り返し」で、すぐうんざりします 演技伝?手動でイベントスタートの時点でそもそも没入感を根こそぎもっていかれますし、内容は歴史イベント以外は延々同じことの繰り返し。これは褒める要素がありません チュートリアルみたいなイベントを毎回やらされるのは意味不明です まあ、無視もできるんでしょうけれど、ずっと画面には残ります PKで追加された「転機」も、違和感しかありません 強制的に、全国で同盟解消がおこったり、騎馬隊だけ強くなったり、なんですかこれ? この要素に全く面白みは感じませんでした 全国でザコキャラが突然、圧倒的強キャラになったりします 何がしたいのかわかりません 宝珠機能については、今時のハクスラのような、スキルを強化するスキルツリーです これ自体はまああってもいいとは思いますが、これ完全にファンタジー要素で、こちらも違和感マシマシでした まあでも、これが無いとどうしようもない要素などもあるし、メリハリは出るので、否定まではしません でも最終的にビルドの選択肢とかがあるわけでもなく、全部とれてしまうのは、なんと味気ない 武将と何度も面会したりする必要がありますが、会話のパターンも少ないので直ぐ飽きます 「あえて良かった!」「楽しかったですぞ!」みたいなのの繰り返し 中身は全くありません それがシチュエーションを変えていくつか用意してあるだけ こういうところ、作り込まないとダメなんじゃないのかなあ、と思うのですが いずれ、生成AIで会話自動生成みたいなのになればいいなとは思います 戦闘は個人的には好きですね スキルで大逆転が多すぎるとは思いますが、自分が主人公のゲーム、と考えればこれはアリだと思っています 爽快ですしね あとこれ、最近のシリーズ全てに言えることですが、移動コマンドなどの際に、なぜ武将の能力値が一覧ででないんですかね? わざわざ能力タブを押さないと表示できないとか、不便きわまりない 例えば自分の都市の所属武将を見ようと思ったときに、最初に表示されるのは、所属の情報で武将名、勢力、軍団、都市名、身分、中世、階級、指揮、俸禄、士官年数などですが 武将の情報がみたいんですよ。自分の都市の情報を見ているのはわかりきっているのに、勢力とか軍団とか、都市名とか最初に見せる必要あります?階級もいらんでしょう 職歴が見たいのに、履歴書の名前のところから順番にページをめくりながら見ないといけない感じ なんで能力値は、ここからタブを選ばないといけないんですかね? まずどんな武将がいるかを知りたい時って、能力値をみたいんじゃないすか? 「よし、俸禄が100だから移動させよう!」とか、ないですよね普通 恐らくコンシューマに合わせて劣化している部分だとおもいますが、これぐらいPC用に見やすくしてくれませんかね?情報の見せ方がおかしいと思いますよ でももう、10年以上前からこれだよね…… ちなみに、やたらと落ちるという評価が多いようにみえますが、私のところなぜか一度も落ちたことはないですね。88時間遊んでいるようですが 環境によるんですかね
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可玩性不高,玩过一个剧本之后,甚至第一个剧本的后期就开始进入完全的疲劳阶段了。
신무장 만드는 재미가 있음
不知道在玩什么
함께 해서 더러웠고 다신 만나지 말자 - 2/10
价格昂贵,游戏性一坨屎,平常不更新,还想着出威力加强版继续骗钱
the game is ok, a bit repetitive and feels like doing chores after a few hours.
Choose Guan Yu, then turn on Liu Bei and kill him. Great game
I love this game, but my bias comes from playing the life out of the original back in the day. That being said, the game isn't worth £50 - no knock on the game saying that but what it offers isn't worth the money, especially when some elements look recycled from RoTk 14. On sale however the price is passable, especially when picked up in a joint deal with the expanded strategy kit. RPG wise, it does the job well, there are lots of start dates and lots of ways to modify how the game is played. The battles are very good, there is a good depth of tactical variety to keep each play through feeling different to each other. To a new player this might be a hard sell because it is based on gameplay mechanics from 2002, however if you are a fan of the series or the time period then I definitely recommend this. As a bonus recommendation, this is a one handed game so anyone playing with a new born in their arms will appreciate this.
Great game not sure why got so many negative reviews the only thing that bad about this game is 3D characters model during dueling and debating that use the same models.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.7K | 493 | 74% | $39.99 | |
| $16.8M | 7.6K | 58% | $59.99 | |
| $510.4K | 738 | 83% | $29.99 | |
| $114.3K | 154 | 74% | $29.99 | |
| $78.3K | 159 | 68% | $19.99 | |
| $22.6M | 16.2K | 63% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 71.5K | 77% | $4.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.8M | 7.3K | 92% | $24.99 | |
| $6.8M | 5K | 78% | $29.99 | |
| $6.8M | 21.5K | 95% | $19.99 | |
| $6.7M | 11.8K | 52% | $17.99 |