
Rolling Bird is a retro arcade shooter, heavily inspired by Namco's 1986 classic 'Rolling Thunder'.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
clickbait, theres no bird rolling
very gud
This is a wonderful homage to Rolling Thunder! I REALLY like how the characters are one solid color while everything around them is more detailed. However, I do think more variety with the enemies could be great for this game, as well as more stage themes and even boss battles! I also think there should be a continue option after you die, for players that just want to see what there is. I'd love to see you do more of these Arcade inspired games! :D
挺好玩的,个人认为挺不错的。
rolei e morri
good
Its like rolling thunder except its simplified and has a WMS Industries feel
very good game 10/10
как вэрнуть игру
[h1]Do Not... BLINK!![/h1] Do not underestimate! Do not go unprepared! Do not let your guard down! Basically, you have two lanes to play with and a super jump to go from bottom to top lane. Super jump can also be used as an evasive maneuver. Having a means to activate an autofire/turbo is advised. You have overlap action, chaotic RNG enemy spawns and different enemy types shooting at you REALLY fast! They also punch and throw grenades! Even if you're a veteran hardcore player, this game will catch you in the first moments of distraction. The game is great. But it would be greater with better artwork, a cooler protagonist and music variety. The developers could really make use of better graphics to increase the game visibility, because the gameplay core and action is there! Awesome!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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