
From the creators of Black Mesa: Welcome to Rogue Point! A 4-player co-op shooter where teamwork is everything. Join forces on intense missions with evolving objectives and powerful upgrades. Plan, Adapt, and Overcome. Your squad’s survival depends on it.
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From the creators of Black Mesa: When the richest CEO on Earth dies, cutthroat conglomerates seek to carve up his kingdom. Using the MERX app, rival tycoons can order private mercenary armies as easily as takeout, making them perfect soldiers for the corporate war! Only Rogue Point, an elite vigilante squad, dares to fight back.

Dive into an adrenaline-fueled campaign where explosive co-op firefights meet strategic planning. Team up, gather intel, complete objectives, and battle through dynamic missions. Earn skills and upgrade weapons to confront the 5 Star Mercenary, a lethal contractor who will test the limits of your team.

Fight and maneuver your way through missions spread across 4 diverse locations:
The Airport
The Mall
The Office
The Oilrig
Each sprawling map is reshaped by the game's Parametric Design System, offering new strategies and challenges with every play. The constantly evolving gameplay ensures every mission feels as thrilling and unique as your first, keeping the excitement alive in every campaign.

Each MERX class has their own AI playstyle that packs a punch in their own unique way.
Not to be underestimated, the soldier is the workhorse of the MERX squads. Soldiers will utilize their environment and work with other squad units to challenge Rogue Point head on.
Juiced up on substances and with no regard for their own life, the Berserker's singular goal is to close the distance and slice your whole team with a machete. They are agents of chaos and will wreck your carefully crafted game plan.
Heavily fortified in the far distance, snipers will pin your team down and deny you entry into important areas. Their only tell is the laser beam from their gun, and your teammate’s head exploding next to you.
Quick-footed and fast-talking, the Lookout disrupts your squad with flashbangs and relentless hit-and-run tactics.
Heavies are big, slow brutes that don’t take cover and eat bullets. You can dump all your ammo into them with no effect. Run the other way, or find their one weakness.
These legendary MERX have received the top-tier 5-star rating in the app. They should be approached with caution, and treated as extremely dangerous to you and your team. Intel on these MERX is sketchy, but we know that these endgame encounters will require your team’s full strength to have a chance to take them down.

Rogue Point is easy to learn, hard to master, perfect for both fresh recruits and seasoned veterans. Crave fast-paced action? How about slow, methodical, skill-driven gameplay? Rogue Point kicks open the door to both those worlds and invites players to choose their own playstyle.

Earn your keep on the frontlines to purchase new hardware for your arsenal. Start with nothing more than a pistol and an armored vest, then earn an elite arsenal through successful missions and strategic teamplay. Upgrade your loadout with an assortment of attachments and gear to get out alive. Own the battlefield on your terms.

Work together to battle against the MERX threat. Rogue Point is purpose-built to reinforce teamplay and pull players into combat. Plan, Adapt, and Overcome the odds by building your unique Rogue.

Earn money to buy weapons and gear. Buy the exact loadout you want or put your cash on the line for a chance at rare items only available through the Dead Drop system.
20+ Weapons, with multiple skins
40+ Tactical Items and Attachments for your arsenal
60+ Cosmetic Items, with multiple skins
40+ Mission Layouts, across 4 locations
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Simplified Chinese, Italian, Spanish - Spain, Japanese, Korean, Russian, Spanish - Latin America, Traditional Chinese +2 more
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
无聊至极
I cannot recommend this sadly. It has disappointed me in almost every sense. It was just too confusing as it does everything wrong. Like the gunplay is clunky but movement is fast, it acts like it's a fast paced game but slows you down with so many menus and needless explaining pop-ups. You are incentivized to run-and-gun yet the guns are operated slowly and get blocked by anything and everything in the environment. Things like this and many more baffling wrong design decisions pushed me away from the game. The visuals are also not that appealing as they are too saturated. It got eye-straining too fast and also makes target acquisition near impossible. The enemy AI is either bafflingly stupid that they do not react to even gunshots nearby or just see you from a pea sized hole across the room and starts chasing you mindlessly. The maps are also tedious and uninteresting at most. Particle effects and impact feel might be only thing going on for the game. Oh and it ran decently on my machine too. And additionally, I would say stray away if you are planning to play solo as it just makes it all worse. It's so obvious the game doesn't want you to play alone that it seems unwelcoming with many of the features it provides. I'm sad to say all these for a dev-team I wanted to support but I just can't at this state.
Just like Insurgency Sandstorm, Rogue Point achieves a good balance between "tactical" gameplay and "arcade" pacing. This isn't a 100% tactical game like Ready or Not, nor is it a 100% arcade game like Call of Duty. However, while Insurgency focuses more on open and big environments (and has a balance of around 70% tactical, 30% arcade), Rogue Point focuses more on closed and small environments (and has a balance of around 50% tactical, 50% arcade). Also, this game is a Roguelite. Every run will be a bit different, with apparently millions of seeds available for each map. Some routes, doors and stairs might be open in one run and closed/barricaded in another, keeping your pathfinding to the objective feel fresh. Unfortunately, however, the developers have stated that version 1.0 will be the end of new content release. I don't know if this means strictly no more official new content (so updates would just be patches and bug fixes) or if they meant that none of the features planned on the roadmap would be pushed past 1.0 release (which would mean that we could get new maps, bosses, weapons and modes through seasonal updates after the full release). Another point that bothers me a bit is how modding the game would work. The developers said that they intend for mod support to be a thing, but I still wonder how "far" the support will go. Will it be only for simple stuff like skins/cosmetics, or will players be able to make whole new maps, enemies, weapons and game modes? In my (admittedly brief) search, I couldn't find anywhere the devs confirming the scope of the modding support, but since Crowbar Collective also made Black Mesa, my hopes are high. All things considered, it's still a fantastic game for its price, and will undoubtedly get you some fun and intense moments with your friends. I'll keep updating this review whenever any of the points presented here are clarified/confirmed by the devs, and I will keep a close look on the update announcements, since I do believe this game has a lot of potential. For now though, I just want to do my part and give this game a Positive review. And a huge thanks to the devs for the fun experience that this game brings.
I'm a simple man, I see a rogue, I point.
Very good game
I like it.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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