
From the creators of Black Mesa: Welcome to Rogue Point! A 4-player co-op shooter where teamwork is everything. Join forces on intense missions with evolving objectives and powerful upgrades. Plan, Adapt, and Overcome. Your squad’s survival depends on it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 5 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the creators of Black Mesa: When the richest CEO on Earth dies, cutthroat conglomerates seek to carve up his kingdom. Using the MERX app, rival tycoons can order private mercenary armies as easily as takeout, making them perfect soldiers for the corporate war! Only Rogue Point, an elite vigilante squad, dares to fight back.

Dive into an adrenaline-fueled campaign where explosive co-op firefights meet strategic planning. Team up, gather intel, complete objectives, and battle through dynamic missions. Earn skills and upgrade weapons to confront the 5 Star Mercenaries, lethal contractors who will test the limits of your team.

Fight and maneuver your way through missions spread across 5 diverse locations:
The Airport
The Mall
The Office
The Oilrig
The Clinic
Each sprawling map is reshaped by the game's Parametric Design System, offering new strategies and challenges with every play. The constantly evolving gameplay ensures every mission feels as thrilling and unique as your first, keeping the excitement alive in every campaign.

Each MERX class has their own AI playstyle that packs a punch in their own unique way.
Not to be underestimated, the soldier is the workhorse of the MERX squads. Soldiers will utilize their environment and work with other squad units to challenge Rogue Point head-on.
Juiced up on substances and with no regard for their own life, the Berserker's singular goal is to close the distance and slice your whole team with a machete. They are agents of chaos and will wreck your carefully crafted game plan.
Heavily fortified in the far distance, snipers will pin your team down and deny you entry into important areas. Their only tell is the laser beam from their gun, and your teammate’s head exploding next to you.
Quick-footed and fast-talking, the Lookout disrupts your squad with flashbangs and relentless hit-and-run tactics.
Heavies are big, slow brutes that don’t take cover and eat bullets. You can dump all your ammo into them with no effect. Run the other way, or find their one weakness.
These legendary MERX have received the top-tier 5-star rating in the app. They should be approached with caution and treated as extremely dangerous to you and your team. Intel on these MERX is sketchy, but we know that these endgame encounters will require your team’s full strength to have a chance to take them down.

Rogue Point is easy to learn and hard to master, perfect for both fresh recruits and seasoned veterans. Crave fast-paced action? How about slow, methodical, skill-driven gameplay? Rogue Point kicks open the door to both those worlds and invites players to choose their own playstyle.

Earn your keep on the frontlines to purchase new hardware for your arsenal. Start with nothing more than a pistol and an armored vest, then earn an elite arsenal through successful missions and strategic teamplay. Upgrade your loadout with an assortment of attachments and gear to get out alive. Own the battlefield on your terms.

Work together to battle against the MERX threat. Rogue Point is purpose-built to reinforce teamplay and pull players into combat. Plan, Adapt, and Overcome the odds by building your unique Rogue.

Earn money to buy weapons and gear. Buy the exact loadout you want or put your cash on the line for a chance at rare items only available through the Dead Drop system.
20+ Weapons, with multiple skins
40+ Tactical Items and Attachments for your arsenal
60+ Cosmetic Items, with multiple skins
40+ Mission Layouts, across 5 locations
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 222 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly for the price there's a really neat little game here. A bit rough around the edges but I like a lot of what its doing mechanically. I hope the team continues to build upon what they have here.
The game is shallow af. It can't decide if it wants to be an arcade shooter or a tactical shooter, the AI is SO BAD, characters throw out one-liners after every kill, but the trailer tries to portray it as a slow tactical shooter like Ready Or Not.
Let me start with this - the game is everything the devs say it is. Granted, it is still in early access, but as a player that does not like extraction shooters, I am having copious amounts of fun! Wanna fool around with friends and cause meyhem - go right in! Wanna be all tacticool and clear corners like the top-tier operator you are - absolutely! You are the guy that collects every possible loot item on the map - yes, you can and nothing can stop you! Either solo or co-op you will be having fun and just find yourself enjoying the game. Oh, the soundtrack is absolutely babngin' as well! 13/10 - in love with this game and I can't recommend it enough. The devs have ample content to shwo their dedication and quality of work, so check them out!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Simplified Chinese, Italian, Spanish - Spain, Japanese, Korean, Russian, Spanish - Latin America, Traditional Chinese +2 more
Hours played at review time, across 222 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is worth it at 50% off, €10, though I would pay up towards €15. It's fun and not far from a gameplay loop I could see being addictive, but it leaves me feeling like it's lacking. Rogue Point feels like it doesn't know what it wants to be. It's both a super serious tactical shooter, but also an arcade style run and gun game. I feel like Crowbar Collective should stick harder to either or with aspects of the other, but not go down the middle. Playing alone is incredibly unforgiving, especially if it's a first playthrough. I could see this game being very fun if you had one or more friends to play with but this game really doesn't feel like it was developed with singleplayer in mind at all. The guns do feel very satisfying to shoot and I like the attachments, my main gripe with them is that sometimes if you're too close to a wall you can just about see over, even though if you have a laser and it's going over the wall, you still can't shoot the wall. This would make sense if it was with a sight, but lasers are much, much closer to the barrel for this to feel satisfying. I think that the gunplay in this game would be much more fun in a pvp shooter. This game is in no way bad, it's just not amazing. It's forgettable and not as fun as it could be. Coming from Crowbar Collective, this feels like a let down. Still though, I recommend it, but just barely. TL;DR: Game is good, maybe a 6.5-7/10, but has some pretty big flaws. Get on sale and play with a friend.
i played the free period they had, bought it, tried it, then returned it. Games not bad, very very high potential for a fps roguelike, movement feels good, that tactical side to side makes you think you can start parkouring, gunplay feels good, though sometimes hit registrations on certain enemies can leave you wonder like wth. Has an good amount of starting items in the game for it being early access, Trying to convince friends to play this is somewhat challenging because the price point is mediocre, while this is a very good game for where their at in the developing stages, i think that a $10 or even a $15 price would better suit the experience, then once the delivery on the roadmap leading to 1.0, would i see that a $20 or maybe even $25 be reasonable.
game is alright not worth the full price get wehilst on sale buh
挺好玩的,但是地图太少不够玩,还有道具用处不多,基本上起枪起重甲就乱杀了。还有单人打不了,人机走位挺牛的,至少2到3人游玩才能过关。
Great game buy it
无聊至极
I cannot recommend this sadly. It has disappointed me in almost every sense. It was just too confusing as it does everything wrong. Like the gunplay is clunky but movement is fast, it acts like it's a fast paced game but slows you down with so many menus and needless explaining pop-ups. You are incentivized to run-and-gun yet the guns are operated slowly and get blocked by anything and everything in the environment. Things like this and many more baffling wrong design decisions pushed me away from the game. The visuals are also not that appealing as they are too saturated. It got eye-straining too fast and also makes target acquisition near impossible. The enemy AI is either bafflingly stupid that they do not react to even gunshots nearby or just see you from a pea sized hole across the room and starts chasing you mindlessly. The maps are also tedious and uninteresting at most. Particle effects and impact feel might be only thing going on for the game. Oh and it ran decently on my machine too. And additionally, I would say stray away if you are planning to play solo as it just makes it all worse. It's so obvious the game doesn't want you to play alone that it seems unwelcoming with many of the features it provides. I'm sad to say all these for a dev-team I wanted to support but I just can't at this state.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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