
Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might be a dwarf with vertigo. But that's OK, because no one is perfect, and you don't have to be to succeed.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Simple concept, tricky to master, super replayable. Semi-random children sent to the slaughter so you can slowly upgrade your manor as a whole. Go for challenge chests to gain rune powers or equipment, but you still need to have the gold to smith them or the weight to carry it all- and then health, or damage, or extra classes... I can confidently say I'm doing alright for using only my keyboard- no controller. Because upgrades only happen after you die and start a new run- the danger is playing too many consecutive hours. It encourages you to sink a buncha time right into it. Even so, its building towards consistency - rather than in Isaac where powerups and so much else is random. This game does feel like even if you suck, you will gain some sort of benefit even if you stay to the starting areas and just farm enough gold to gain health or damage or armor. I got this heavily on sale so check that out since there is a sequel but I doubt my old pc could handle it.
for how old and primitive it is, it's still fine
Fun and easy to get into. there are some mechanics that require skill but there are upgrades that improve them or make things easier
играл давно, мне не понравилось. по началу ты слаб, не можешь продвинуться далеко, вынужден повторять забег вновь и вновь. всё равно что в Айзеке ты не мог бы пройти дальше третьего этажа. прыжки, атаки, коллизии неприятно сделаны. неприятный опыт, не рекомендую shinobi сильнее всех
both rogue legacy and rogue legacy 2 are really good roguelikes and story is good for both
You know what, it is really a wonderful idea to make roguelike game in the context of blood-line heritage...but my 12th heirs only unlock two characters... Maybe my family will engage in this nightmare forever...
Legendary classic RogueLite game.
no complaints.
merece todo mérito que tem, muito bom mesmo
时隔多年终于全成就
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Prototype™ | $6.9M | 14.1K | 80% | $19.99 |
| Sonic Adventure 2 | $7M | 28.2K | 89% | $9.99 |
| Shatterline | $6.9M | 29.1K | 73% | $9.99 |
| Lost Judgment | $6.9M | 9.5K |
Related
| Rogue Legacy 2 | $6.9M | 15.1K | 91% | $24.99 |
| Skul: The Hero Slayer | $17.4M | 57.4K | 93% | $19.99 |
| Shovel Knight: Treasure Trove | $15M | 16.9K | 95% | $39.99 |
| Dungreed | $2M | 9.6K | 93% |
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
| 94% |
| $39.99 |
| ELEX II | $6.9M | 6.9K | 73% | $49.99 |
| StarRupture | $7M | 13K | 81% | $15.99 |
| $9.99 |
| Super House of Dead Ninjas | $909.6K | 1.7K | 96% | $19.99 |
| Hero Siege | $8.3M | 46.9K | 67% | $7.99 |