
Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might be a dwarf with vertigo. But that's OK, because no one is perfect, and you don't have to be to succeed.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.56/day in the week to Aug 4 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 18.8Kreviews | 92% | — | $7M |
| $16.99 | 28.2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Итак, рогаликов-платформеров не так много и вы в поиске такого типа игры набрели на RL. НО! Играйте лучше сразу в Rogue Legacy 2 [url=https://store.steampowered.com/app/1253920/Rogue_Legacy_2/] (ТЫК) [/url], там буквально всё тоже самое, только лучше: - управление, - поправленные хитбоксы, - больше разнообразия уровней/противников/боссов/прокачки/экипировки/секретов, - меньше гринда и лучше баланс (плюс тонкая настройка сложности ПОД СЕБЯ), - есть функция ЗАЛОЧИТЬСЯ НА ОДИН КЛАСС. Играть в RL1 после RL2 это боль.
This game is a classic, i would recommend buying this especially if it is on sale. Great rouge like game!
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $1.49−90% |
| 668ratings |
| 82% |
| #96 |
| not modelled |
| $14.99 | — | 92% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just not very good. Super floaty controls, which would be fine if 99% of enemies didnt shoot annoying little things at you, but they all do. Bumping into enemies as you hit them also damages you, so you cant really get a good pace going since your heros swords will sometimes be smaller or larger, making it even harder to judge if youll damage yourself. The gold requirement for upgrades scales ridiculously. After five or so small menial upgrades youll be dying with no progression gain since you lose all gold starting a new run and you cant invest portions into upgrades, only the full amount.
Yes, it's fun for a while. It can be pretty addictive. Ultimately, though, it suffers from the same problems as most roguelite games. It's too long, too repetitive, too grindy, too dependent on luck, and, most importantly, too difficult and frustrating. These game just waste my time.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
If you're looking for a roguelite that's easy to pick up after a long day, Rogue Legacy is an excellent choice. It has a charming art style, a great sense of humor, and gameplay that keeps you coming back for "just one more run." The gameplay loop is incredibly addictive. Runs are relatively short, making it perfect for casual sessions after work or whenever you only have 20–30 minutes to spare. Even failed runs feel rewarding thanks to the permanent progression. The humor gives the game a lot of personality. From the quirky character traits to the small jokes sprinkled throughout, it never takes itself too seriously, which adds to its charm. There's plenty of content. Reaching 100% completion takes a good amount of time, and even after beating the game, New Game+ offers a solid challenge for players who want to keep pushing themselves. Overall, Rogue Legacy is a fun, charming roguelite with plenty of replay value. Whether you're aiming for 100% completion or just looking for a game to unwind with after work, it's well worth picking up. I'd happily recommend it at full price.
[h1][b]Rogue Legacy[/b][/h1] [hr][/hr] [quote] [h2][b]총점 (Overall score) : [/b]🔺6.5/10.0[/h2] Review Date : 2025.04.13 Release Date : 2013.06.28 Genre : Metroidvania + Roguelite Metacritic Score : 85 Playtime(Story / 100% / Review) : 7h / 43h / 44h Special thanks to [url=https://steamcommunity.com/profiles/76561198131516091]Shekhinah[/url] [h3]시놉시스 (Synopsis)[/h3] 세대를 거듭해 죽은 용사의 자손들이 저주받은 성에 도전한다 The hero's children challenge the cursed castle [h3]한줄평 (One line review)[/h3] 유전병의 무서움 The risk of genetic disease [/quote] [quote] [table] [tr] [th][h3][b]Score[/b][/h3][/th] [td][h3][b]Rating[/b][/h3][/td] [/tr] [tr] [th]연출 (Direction)[/th] [td]🟥🟥🟥🟥🟥🟥⬛⬛⬛⬛[/td] [/tr] [tr] [th]음악 (Sound)[/th] [td]🟧🟧🟧🟧🟧🟧🟧⬛⬛⬛[/td] [/tr] [tr] [th]스토리 (Story)[/th] [td]🟨🟨🟨🟨🟨⬛⬛⬛⬛⬛[/td] [/tr] [tr] [th]집중성 (Concentration)[/th] [td]🟩🟩🟩🟩🟩🟩🟩🟩⬛⬛[/td] [/tr] [tr] [th]그래픽 (Graphic)[/th] [td]🟦🟦🟦🟦🟦⬛⬛⬛⬛⬛[/td] [/tr] [tr] [th]감성 (Vibe)[/th] [td]🟪🟪🟪🟪🟪🟪🟪🟪⬛⬛[/td] [/tr] [/table] [/quote] [quote] [h3]장점 (Pros)[/h3] 🔵 메트로배니아와 로그라이크를 한번에 🔵 유전 특성과 특질의 다양한 장단점 [h3]단점 (Cons)[/h3] ❌ 다양하지 않은 무기 ❌ 매력 없는 N회차 플레이 ❌ 공식한글화 미지원 [h3]특징 (Feature)[/h3] ✅ 거점 업그레이드로 인한 능력치 상승 ✅ 장비, 룬으로 인한 캐릭터 업그레이드 ✅ 새게임+ 시 강화된 몬스터 및 보상 [/quote] [quote] [h3]리뷰 (Review)[/h3] [b][개요][/b] 메트로배니아와 로그라이크 장르를 결합한 Rouge Legacy는, 대를 이어 저주받은 성을 공략하는 게임이다. '대를 이어' 라는 것은 말 그대로의 의미로, 플레이 하던 캐릭터가 사망하면 재시작 하는 것이 아니라 죽은 영웅의 자손이 모험을 이어가게 된다. 이러한 설정으로 인해 사망 후 이어하게 될 캐릭터는 모두 다른 특징들을 가지고 있는데, 플레이에 도움이 되는 특징부터 정상적으로 플레이가 어려운 특징까지 다양한 특징들로 의외의 재미가 되는 요소이다. [b][게임 플레이][/b] 게임은 매 회차마다 새로운 캐릭터를 선택한다. 성을 탐험하며 각 구역의 보스를 무찌르면 최종보스에게 갈 수 있는 문이 열리며, 최종보스를 무찌르면 클리어되고 새 게임+를 할 수 있게 된다. 새로운 캐릭터부터 이야기를 하면, 모든 캐릭터는 개별적인 특징을 가지고 있다. 예를 들어 ADHD 특징은 이동속도가 빨라지고, Color Blinkd(색맹) 특징은 화면이 흑백으로 보인다. Baldness(대머리) 같이 크게 의미 없는 특징도 있으며, 좋은 특징과 나쁜 특징들이 있다. 나쁜 특징 중 최악은 Vertigo(현기증) 이며, 이 특징을 보유하면 화면의 상하가 반전된다. 플레이에 최악인 특징이다. 직업은 거점을 업그레이드 할 수록 확장되는데, 기본 직업인 기사부터 마법사, 바바리안, 악당 등을 선택할 수 있다. 약간 감춰져 있는 직업인 드래곤과, 스페셜 보스를 모두 물리치고 게임을 클리어 하면 얻을 수 있는 Traitor(반역자)의 직업들이 있다. 각 직업들은 특수능력을 가지고 있으며, 여러가지 방향으로 플레이에 도움이 되기 때문에 때론 특정 룸을 클리어 하기 위해 일부러 죽는 경우도 생긴다. 다만 드래곤을 제외하면 모두 공격 모션이 칼질 하나밖에 없는 것은 조금 아쉬운 부분이다. 출시한지 10년이 넘은 게임이고, 공식 한글화는 되어 있지 않다. 유저 한글패치가 있지만 최신 버전에서는 정상적으로 적용되지 않아서, 필요 시 구버전 다운로드 받아서 적용해야 한다. [b][결론][/b] 메트로배니아 혹은 로그라이브를 좋아하는 유저에게 [권장] [/quote] [h2]기타 참고사항 (Other notes)[/h2] [hr][/hr] [b]- 한글화 (Korea localization)[/b] ⬜️ 완벽 (perfect) ⬜️ 한글화가 되어있고 플레이에 지장이 없음 (localized and no difficulty to play) ⬜️ 한글화가 되어있지만 플레이에 지장이 있음 (localized but difficulty to play) ☑️ 유저 한글화라 추가로 조치 필요 (user localiztion) - https://team-sm.tistory.com/11 ⬜️ 특정 사이트에서 구매해야 한글화 (only specific website purchases) ⬜️ 비한글화지만 플레이에 지장이 없음 (not localized, but no ploblem to play) ⬜️ 비한글화이며 플레이에 지장이 있음 (not localized) [b]- 가격 (Price)[/b] ⬜️ 할인 없이 사도됨 (recommended) ⬜️ 50% 할인이면 살만함 (if 50% off) ⬜️ 70% 이상 할인하면 살만함 (if 70% off) ☑️ 90% 이상 할인하면 살만함 (if 90% off) ⬜️ 돈주고 사기는 아까움 (not recommended) [b]- 사양 (Specification)[/b] ⬜️ I9, 32 GB RAM, RTX 4080 ⬜️ I7, 16 GB RAM, RTX 2070 (it's me) ⬜️ I5, 16 GB RAM, GTX 1060 ☑️ I3, 8 GB RAM ⬜️ 웹서핑 가능한 정도 (IE available) [b]- 난이도 (Difficulty)[/b] ⬜️ 저세상 난이도 (afterlife difficulty) ⬜️ 골치 아픔 (hard) ☑️ 연습 필요 (need to exercise) ⬜️ 쉬움 (easy) ⬜️ 클릭만 하면 됨 (just click) [b]- 플레이타임 (Play time)[/b] ⬜️ 500시간 이상 (over 500 hours) ⬜️ 200시간 이상 (over 200 hours) ⬜️ 50시간 이상 (over 50 hours) ☑️ 10시간 이상 (over 10 hours) ⬜️ 10시간 이하 (under 10 hours) [b]- 버그 (Bugs)[/b] ⬜️ 완벽 (perfect) ☑️ 플레이에 지장 없는 사소한 버그 (minor bugs) ⬜️ 클리어는 가능하지만 짜증나는 버그 (clear is possible, but annoying bugs) ⬜️ 심각한 버그 (critical bugs) [hr][/hr] https://steamcommunity.com/sharedfiles/filedetails/?id=3457806435 [i]<In-game screenshot>[/i] https://store.steampowered.com/app/241600/Rogue_Legacy/ <Steam store link> [quote] 제 리뷰가 취향에 맞으신다면 [url=https://store.steampowered.com/curator/40752991-danpyo/]제 큐레이터 페이지[/url]를 팔로우 해주세요. [/quote]
Grind for permanent upgrades. Underwhelming magic skills. No idea why this received so much praise when there are much better games out there.
I typically am not someone who is a fan of the roguelite genre. I am typically not a fan of having to start over the game every time I die and getting only ever so slightly incrementally stronger each time and having to go run after run before you're in a halfway decent position to beat the game. Rogue Legacy has one factor that I feel makes all the difference: actual progress. If you beat a boss in this game, it stays beat. You don't have to keep fighting the bosses over and over again each time you run through. Also, the locations on the map that each boss is in are always the same: boss 2 to the right, boss 3 up, boss 4 down. So once you've beaten boss 2 for example, you don't have to cross through area 2 again to reach area 3, you just have to navigate through area 1 and go up until you hit area 3. Having a real sense of progression makes this experience a lot more fun. You can even lock down the map at the cost of earning less gold if you want to return to a certain area or immediately go refight a boss, which is also nice. The core gameplay is also really solid with great graphics. Music isn't much you'd listen to outside of the game, but it makes for good atmosphere. I enjoyed this game enough to where I even got every steam achievement for this game, including the achievement where you only get 15 lives to beat the game with no map lockdown. This is very much a roguelike experience within a roguelite. It can be incredibly aggravating and down to luck in terms of map and loot rng and I really only completed it for the love of the game, but it could be an interesting way to play for those more into roguelike than roguelite or who just really crave a challenge and don't mind a little rng being involved. Overall though, this game is not only one of the only roguelites I enjoy, it's up there with some of my favorite platformers. I platinumed this game on PS3 7 years ago and I've now gotten every Steam achievement. I would highly recommend this game to fans of 2d sidescrollers and roguelite fans as its some of the best that both genres have to offer.
Лололошка бы мной гордился
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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