
Rogue Blight is a difficult rogue-lite with focus on souls-like combat, featuring a Slay The Spire-inspired map system. Fight your way through ever-changing maps. Customize your playstyle based on what you find. Death is punishing. Only skill and persistence will carry you forward.
Modeled estimate, not a reported figure. How we estimate →
Charts
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No United States chart position — it charts only in the markets below.
About
Battle your way through a blight-infected world in this monster-filled, action-packed, 2D souls-inspired rogue-lite game.
Engage a wide variety of formidable enemies and bosses
Fight using combat reminiscent of the Souls series
Confront escalating challenges in infinite New Game+ story mode

All weapons are one handed, wear Sword, Daggers, Wands or Shield on any hand to create a unique build. (Shields are only left handed)
There are over 50 weapons, each with unique skills.
Apply status effects on any enemy, including bosses. Such as Bleed, Poison, Burn, Freeze, Shock, Choke, Shatter, Life Splash, Darkness or Light Struck.
Find tons of blessings, unique items that modifies your character builds.
Advance your character’s level to unlock a large variety of weapons, gear, and blessings.
Permanently upgrade your character and unlock additional options in future runs.

Traverse through 3 randomly generated maps. With unique enemies, backgrounds and random encounters.
Find random encounters that give unique rewards.
Find chests full of blessings.
Visit a shop where you can acquire weapons, gear and blessings.
Boost your health, mana or stamina by praying to the statue.
Use a blacksmith to smelt spare gear to upgrade your equipment.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The performance gets bogged down way to much for a game of this graphical level. It disappointing because otherwise it's a fun little game.
I was part of the original playtest and the Demo and have been following the game for a long time now and was really excited for the release. I was blown away by all the new bosses and items introduced. I finished running my errands and decided I would try it out played for 6 hours, it's now midnight and I decided to just play some more. Game has a ton of replay ability with a ton of different builds you can do, every run I do I unlock more things which greatly increases the pool. Really impressive game for a solo developer, it's refreshing to see new games come out that does not have AI generated art or coding. Massive props to you CodeRadGames, this has been so much fun to play and there is so much potential for this game going forward. Please note that this game is not that forgiving, however with each run you do your character does get stronger and runs get easier with permanent buffs you earn as you spend your 'Fungi', in turn this makes every run feel like a gain and exciting. There are still a ton of core elements to the game I am yet to unlock and try out and really looking forward to that! The developer seems to be working overtime on getting it right and has been working on patch notes live on his stream twitch.tv/coderadgames which is refreshing to see. Can you overcome the Blight?
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $141.2K | 336 | 66% | $24.99 | |
| $141.2K | 136 | 91% | $29.99 | |
| $141.1K | 458 | 92% | $14.99 | |
| $141.1K | 1.7K | 88% | $3.99 | |
| $141.1K | 2.9K | 86% | $2.99 | |
| $141.1K | 573 | 77% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8K | 37 | 65% | $10.99 | |
| $1.6K | 7 | 100% | $9.99 | |
| — | 0 | — | — | |
| $584.4K | 1.4K | 74% | $19.99 | |
| $247K | 1.1K | 84% | $4.49 | |
| $176.7K | 698 | 80% | $11.99 |
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Hungarian, Russian +2 more
Hours played at review time, across 307 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un max de loot différents et de compétences variées pour les armes qui permettent de tester et trouver son build favoris. Le jeu est fluide et le perso répond bien, N'hésitez pas à tester la démo car si vous achetez le jeu après, vous obtiendrez une récompense dans le jeu complet ;) Vidéo de gameplay : https://youtu.be/DUNY9DPCOpk
2D Souls-ish with rogue-lite progression. Just play the demo and find out.
My playtime at the time of writing this looks short (~2.5h), but: - I also played demo before for couple hours - this 2.5h happened in 1 seating Is it good game? Yes, work of love Is it great game? Hard to say, didn't play enough, leaning towards no Is it worth the price? Yes As for me l doubt I would play this for more than 30h, but I am pretty sure I will go above 15 P.S I wouldn't buy this blindly (tho I liked both SaS and StS which are games this one heavily leans on) but luckily demo was there (and it was great demo - neither too long nor too short, showcasing a lot while promising even more
Бойовка приємна, прогрес відчувається, білди дозволяють нормально експериментувати, а забіги не встигають перетворитися на нудний грінд. Рекомендую всім, хто любить roguelite, екшен і фразу: «Ще один забіг — і спати». Спойлер: спати ти не підеш.
好玩快玩
I played the demo version, and I beat all five zones on my very first run of the full release. I am no newbie to soulslikes, I bought this because it is a soulslike. Its a great idea, with enough content to warrant the pricetag. However, some of the boss fights are designed atrociously. Once I beat all five zones initially the zones all have different boss fights from the original run. This would be fine if these boss fights were not complete cancer. Some of the fights in the first cycle have questionable mechanics but they are all very manageable. The later bossfights are poorly designed to put it bluntly. Lack of telegraphing and spam AOE damage is not fun nor fair. Hopefully these fights get tweaked in the future. Detailed spoiler for bosses below. EDIT: tried adding details with spoiler filter but I cant tell if it worked or not. I am not risking it. I will put spoiler details in comments section instead if you want to read it.
Lovely game, solid, polished - great atmospherics, does its job super well. Definitely "just one more run" material. Excellent work!
Active passionate solo dev. Fun game. Fun art. Ultrawide support. Super rad.
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