
Released in 1997 as the original sequel to Myst, one of the best-selling puzzle adventure games of all time. Prepare to enter a world "torn asunder" by timeless, unresolved conflicts -- a world of incomparable beauty, intrigue, and betrayal.
Modeled estimate, not a reported figure. How we estimate →
Media

About
“My worst fears have been realized. The damage is more extensive than previously imagined. I must act while there is still time. I must find someone… to send to Riven.”
Enter a deceptively beautiful world torn apart by age-old conflicts, where secrets lie hidden at every turn, and nothing is as it seems. Search through dense jungles, awe-inspiring caverns and monolithic structures. Use your wits and powers of observation to solve devious puzzles and find secretive characters. Only then will you learn the truth about this troubled land and its inhabitants. You must let Riven become your world— before an entire world is lost.
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Experience the beauty of Riven, released in 1997, featuring the original point-and-click gameplay style, with almost five thousand images and over three hours of full motion video.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Russian**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Still one of the cleverest and most visually stunning adventure games ever!
Although pretty old-school, obviously, Riven features some of the cleverest puzzles I've come accross in any video game. Some of them are VERY hard, but never unfair. You will need a strong sense of observation and definitely something to take notes.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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