
Rising Angels: Hope is the visual novel of Faye Moonfallow, her squad of somewhat loveable misfits, and their dreams of joining the Katajion Space Force.
Most likely between $2K and $19.6K. How we estimate →
Checked against 8 developer-reported games
Rising Angels: Hope has sold an estimated approximately 671 copies on Steam, for about approximately $6.5K in gross revenue.
About approximately 671 copies on Steam (mid estimate), modeled from its 23 reviews — low confidence. Not a figure the developer has reported.
About approximately $6.5K gross, most likely between approximately $2K and approximately $19.6K — roughly approximately $4.3K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $19.4M | 38.7K | 97% | $14.99 | |
| approximately $3.2M | 115.6K | 24% | $1.99 | |
| approximately $2.7M | 7.6K | 94% | $9.99 | |
| approximately $2.4M | 4.3K | 91% | $16.99 | |
| approximately $2.2M | 12.7K | 98% | $11.99 | |
| approximately $1.5M | 8.2K | 95% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $6.5K | 206 | 95% | $1.65 | |
| approximately $6.5K | 143 | 73% | $2.39 | |
| approximately $6.5K | 92 | 58% | $4.99 | |
| approximately $6.5K | 59 | 88% | $4.99 | |
| approximately $6.5K | 51 | 86% | $5.99 | |
| approximately $6.5K | 96 | 42% | $2.99 |