
Manipulate time to your will at any moment to solve challenges, avoid deadly traps and make it to the end of this strange journey.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
[h1] Very clunky controls and feels unfinished. Not gonna miss anything by skipping this game. [/h1]
Сложный платформер, изредка красивый. Большинство негативных отзывов от игровых журналистов, которые впервые запустили игру за 10 лет и ноют на сложность)
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
"Tyd wag vir Niemand (Time waits for Nobody)" is a fairly basic Unity asset flipped first person adventure, one of many hundreds, if not thousands of these glutting Steam. The "developer" paid for/pirated a few Unity asset store assets, arranged them haphazardly in a first person adventure game template (in this case Unity's much abused UFPS Ultimate FPS template), and submitted it to Valve as if they're real game developers. In fairness there's some attempt to make a linear adventure story, as you plod through badly arranged assets (put up in a surreal manner and punctuated by pages of text because the developer, despite "borrowing" so many asset store packs, couldn't work out the "show, don't tell" part of game design), so they tried to turn all the borrowed assets into a real game. But it's awful. Of course. Who knew, when people lack the capability to create their own game assets, they also tend to be unable to do the other parts of game development either. Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. Skermunkel/Skobbejak Games have a known history of trying to scam people into paying them money for someone else's work, through this account or through closely linked/alt accounts. One example of Skermunkel/Skobbejak Games doing this is [url=https://store.steampowered.com/app/831790]Geeste[/url], which is really asset flipped (once more) from the "[url=https://assetstore.unity.com/packages/tools/game-toolkits/ufps-ultimate-fps-233711]UFPS: Ultimate FPS[/url]" asset, written by the actual developers, Opsive. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. The mismatched game assets are fairly mediocre/low quality, it's a wonder why they couldn't be bothered "borrowing" higher quality assets for this asset flip. This is a lot like going on a shoplifting spree but only stealing the cut price store brand goods. Regardless, the poor quality assets alone should be enough to deter gamers from bothering with this. These technical defects push this game below acceptable standards for any modern PC game. "Tyd wag vir Niemand (Time waits for Nobody)" didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is "Into the Dark Abyss", for starting the first part of the game, trivial to get, but less than 15 percent of players bothered to get that far before uninstalling the game. Hardly a success story, even the people who own this game weren't interested in it. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only happened once, and isn't consistent with the achievement stats, that show less than 15 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who didn't bother engaging with this game? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with little merit as a serious game, that only generate sales from people idling and selling the trading cards. It's also important to note the "developer" here has connections to a number of shady Russian asset flippers and review manipulators who show an organised pattern to scam and defraud gamers with fake reviews and asset flipping the work of others for profit. While reviews are about the games, gamers should be informed when developers act unethically. Whether these connections are the same developer using multiple accounts, or just working closely with other unethical developers, gamers should be warned about the harm to gamers by this developer and their associates. Buying games from unethical developers puts your money at risk. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 100,000+ genuinely made games on Steam? Of course not! "Tyd wag vir Niemand (Time waits for Nobody)" is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
в целом неплохо побегал и попрыгал, на шестом уровне я сказал себе "я не буду тратить время на эту херню"
тоже самое что и "Only up" только для бедных
Tyd wag vir Niemand
Tyd wag vir Niemand wants to be a mysterious journey through the dimension of time, but instead offers incoherent gameplay, unclear mechanics, and a monotonous atmosphere. The visual style may be appealing, but the lack of clear direction and weak interactivity quickly turn the game into aimless wandering. The charm of mystery gives way to disappointment.
lo trovo molto bello. un viaggio nell inconscio
💋
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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