
Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence. In the epic world of Risen, filled with mysterious earthquakes, fearsome monsters and unimaginable treasures, forge your path with the sword, learn the art of staff fighting or become a powerful mage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 8 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.8Kreviews | 89% | — | $4M |
| $3.75−75% | 901ratings | 88% | #21 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не ожидал такого от "Пираний"... Во сколько игр я не играл - ни в одной нет настолько убогой боёвки. Механика боёвки в этой игре сделана для того, чтобы игрок страдал, а не играл. Абсолютно каждый враг в игре делает 10 уклонений от твоей атаки и когда ты делаешь комбо - тебе наносят удар сносящий тебе половину хп. И что самое интересное - в момент, когда ты уклоняешься, твой герой двигается настолько медленно, что у тебя нет никаких шансов успеть поставить блок, чтобы защититься... Также во время боя против нескольких врагов, ГГ будет смотреть на самого дальнего в толпе ВСЕГДА. Навестись на того кто ближе просто невозможно. Невозможно ни предсказать ни единого удара ЛЮБОГО врага даже самого слабейшего, ни найти момента для удара. ИИ у врагов сильнее чем у шахмат в компьютере. Враги за милисекунду знают что ты сейчас будешь делать и у тебя нет шансов ни на что. Убрал блок, чтобы отойти - получаешь по лицу мгновенно. Делаешь комбо - получаешь по лицу в моменте. Уклоняешься - получаешь по лицу... Разрабы сами пытались играть в своё детище? Мне очень хотелось бы узнать сюжет игры, он интересный, но боёвка тут наихудшая. На одном враге ты можешь перезагрузиться по 30 раз и этим врагом может быть кто угодно. От самого простейшего крипа в игре до сюжетного врага... Боёвка это большая часть игры и тут она сделана хуже всего что существует. Когда тебя бесконечно убивают без возможности пройти сюжетку это не игра вовсе, а издевательство. Это отбило желание играть полностью. Хорошая графика, хороший сюжет, хороший дизайн карт, но всё это с настолько большим минусом в виде боёвки, что хочется забыть полностью
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian, Spanish - Spain, Polish, Russian**languages with full audio support
| $29.99 |
| 353ratings |
| 74% |
| — |
| not modelled |
| $14.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Als Videogames noch gut waren
I really enjoyed playing Risen, especially as someone who has been a fan of the Gothic series since the beginning. I liked how the game was built to preserve many of the elements that made the older Gothic games special while still exploring a fresh setting and atmosphere and even with its technological limitations, the gameplay and world design were very enjoyable. The story was solid and delivered exactly the kind of experience I expect from a Piranha Bytes made game, and I have always appreciated that the engine was developed in-house, which gives the game its own unique identity and charm. ❤️
*Risen* ---------------------------------------------------- Não costumo analisar jogos logo quando zero, mas desta vez vou aproveitar que está tudo fresco em minha memória, pois RISEN foi uma surpresa para mim, tanto positiva quanto negativamente. Pondo as cartas na mesa, é um RPG travadão de 2009, com MUITO diálogo e sem tradução pt-BR… “Ah, mas tem a tradução feita por fãs?” Errado. O game lançou uma atualização que simplesmente quebrou completamente a tradução feita pela comunidade. Então, se tu não manja de inglês, provavelmente vai ficar andando para lá e para cá sem saber o que fazer, pois o mapa do jogo é confuso e a bússola mais atrapalha do que ajuda. A tradução funciona apenas no modo teclado e mouse e, mesmo assim, não traduz diálogos, apenas itens e descrições. Como eu curto muito RPG e estava curtindo a vibe do jogo, eu continuei, mas prevejo jogadores largando isso aqui logo no início por conta desse problema. Controlamos um personagem sem nome que sobrevive a um naufrágio e desperta em uma misteriosa ilha cheia de perigos, ruínas antigas, monstros e magia. Logo de início, parece mais uma história de RPG clichê, mas essa ilha esconde muito mais lore e personagens interessantes. Ilha esta que está cercada por tempestades constantes, que impedem a saída e a chegada de qualquer barco, e recentemente templos antigos começaram a surgir da terra, trazendo ainda mais criaturas perigosas e mistérios. Conforme exploramos a ilha, podemos escolher com qual facção nos aliar (como os Inquisidores, os Bandidos ou os Magos), o que influencia no desenrolar da história. Imagine um Skyrim de baixo orçamento. Nesta ilha, você está livre para explorar, caçar, fazer missões, adentrar cavernas e masmorras. Porém, o combate é tão travado que é quase um RPG de turno. Pense em um jogo difícil: até um simples lobo pode desviar de seus ataques e te matar. Podemos evoluir nossa classe pagando a NPCs para que nos treinem. Por exemplo: quero ser arqueiro, então vou até o NPC arqueiro e fico pagando a ele para evoluir meu nível de arquearia, e por aí vai… Risen é um jogo com: - Gameplay datada - Ambientação bonita - História boa - Dificuldade grande - Boa trilha sonora - Bastante conteúdo Mantenho minha análise negativada pela sacanagem de lançarem uma atualização que quebrou a tradução do jogo, e ele não vale R$ 46,99!!!! Na Nuuvem dá para pegar os três jogos por um preço bacana (sabendo dos problemas com tradução). https://steamcommunity.com/sharedfiles/filedetails/?id=3657200326 ---------------------------------------------------- 5.4
Typical Pyranha Bytes RPG. Great mechanics, no hand holding. Zero to Hero story with progression well placed, setting it apart from many big budget typical action RPGs. Translation of subtitles are bad though but voice acting it good, so it's not really needed. May be there will be remasters of this series (after the Gothic series) after the success of the Gothic 1 Remaster. Would love to play this game/series again with obvious visual and some mechanics, quality of life improvements.
Want a good gothic-like? Play Drova or Archolos. This ain't it, Devs likely ran out of budget mid game and had to cut tons of planned content, and the final result is kind of lopsided and unfinished. There are skills that are only useful once per game (sneak, pickpocket), blacksmithing is unfinished (you can only craft swords, and joining the mages guild locks you out of sword trainer), and acts 3 and 4 are pure grind of boring dungeons. Story and quests are nonsensical and not worth mentioning.
Risen подарила мне тот самый вайб старой Gothic, который я помню ещё с детства. Когда-то, будучи мелким пиздюком, я получал по шапке от гоблинов — теперь вырос и получаю пиздюлей уже от волков ! Но именно в этом и весь кайф игры: чувство опасности, прогрессии и настоящего приключения. Во время прохождения меня постоянно накрывало приятное чувство ностальгии и дежавю, словно снова вернулся в те самые времена первых Gothic. Атмосфера, исследование мира, музыка и ощущение, что ты в начале никто — всё это сделано просто великолепно. Однозначно советую всем любителям Gothic . 10 волков из 10
Not much new to say at this point. Fun game but brutal progression system. Death at every step.
Готика, готика, не забываем про Готи-... А стоп, это другая игра. Не ну вообще очень хорошо понятно откуда растут ноги, откуда пришли идеи, кто все это делал. Но блин даже если сравнивать с Готикой, Risen слишком душная игра. Единственное что в нем радует - местами забавная озвучка персонажей и такие же квесты.
Ja ich empfehle dieses Spiel anderen Spielern.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $19.99 | |
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| $6.1M | 12.4K | 82% | $19.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $9.1M | 18.3K | 93% | $19.99 | |
| $5.8M | 12.6K | 93% | $19.99 |
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| $4M | 13.5K | 88% | $14.99 | |
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| $4M | 7.9K | 95% | $14.99 | |
| $4M | 7.6K | 92% | $24.99 | |
| $4M | 6.6K | 96% | $14.99 | |
| $4M | 14K | 88% | $9.99 |