
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 802 reviews with recorded playtime.
Reviews
Themes across 795 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Шедевр!
Just finished this amazing Sequel and 2nd entry of the Trilogy and I loved this game. I'm debating whether I like it more or less then the 2013 one but they are both amazing games. If you haven't played the 2013 reboot of Tomb Raider then I would recommend playing that one first since its a continuing story and its amazing seeing how Lara grows from an curious explorer student to a Survivor. So if you're thinking of buying this game, then I would first get 2013 Tomb Raider and if you loved that... Well then this is the perfect game to buy and I wish you good luck and fun!
прикольно
iyi
爽!!!
很好 是我对古墓丽影系列的萌芽和开关 开启了我生涯对古墓系列的认识!
我只能说,游戏是个好游戏,剧情惊险刺激代入感强,但有的时候我想说制作者对玩家恶意别那么大,一些解密又臭又长又重复,有个支线的女巫boos比主线反派都难杀,那个死老太婆我也不知道最后凭啥要强行包饺子,这种直接设计成纯恶人让玩家一枪干死算了,解密那么粪本来就一肚子火,还得强行原谅她。 但单看游戏质量还是很顶的,沉浸感很好,引导稍微差了点,有的关卡能卡人好久,我觉得没玩过这类游戏的很容易卡关。总体上值得推荐,但玩这游戏就像嗑瓜子,有时嗑得正香呢,却非要嗑出一个臭的恶心你,大体上玩的很上瘾,却非得在一些地方折磨人心情
relaxante, bom pra passar muitas horas jogando sem parar!
Esse game tava esquecido na minha biblioteca até que resolvi jogar e caramba, que jogão! 10/10
:0
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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