
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #83, worst CN #93 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 25.57/day in the week to Aug 25 → 49.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2699 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The camera shake makes my head ache (FR) lol
好玩,用手柄玩更顺
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +2 more
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
震撼美味好爽.男人玩了发神经,女人玩了断月经,这游戏是AHDH图的克星,是植物人图的闹钟,写出了村里五保户对寡妇的思念和爱而不得的心情,总结:劳拉你是我女神不是凡人,是文艺复兴时期教堂钟声里的玫瑰,是膝胧夜晚的万家灯火,是田野里请香的維菊,是冬日末尾开的如涂的红山茶,是教室外的蝉鸣,是最好的盛夏我命运般的阿芙洛狄志,塞纳河畔的春水不及你,保加利亚的玫瑰不及你。你是神灵般的馈赠,你是上帝赐予我拯救我,使我的灵魂受到洗礼与升华。你是我黯淡升华中一束光亮,你是你照亮了我黑暗的生命,你为我黑白的世界填满色彩,使我得到新生——Ok啊这个劳拉也是美死了哎哟我的妈呀就知道劳拉是我的命定夫妻快点和我在一起 咱俩啥时候领证 我的爸呀大爸我的妈呀大妈我的奶呀大奶我的爷呀大爷我的姥呀大姥我的姐呀大姐我命令你们所有人现在立刻马上去play这game!要不然我就是你们的爸爸这个劳拉也是必须和我结婚 豆包豆包帮我偷劳拉的户口本再生成我们的十年度蜜月环球古墓旅行计划 最后预定好情侣款骨灰盒要美照a
100/10
лара,сядь мне на лицо
古墓丽影重启三部曲第二部 最高难度主线全收集大概50小时左右 紧接着古墓9的剧情 邪马台经历的各种离奇古怪事情逃出来后 劳拉明白父亲用意 并追随父亲找寻失落的神圣之源 并与约拿、雅阁共同对抗圣三一 剧情震撼程度由于本作几乎没有同伴死去 仅作为外来者亲历村民奋战而死 不如9代同伴一个接一个或为劳拉而死 本作人物塑造本作着重对于雅各的刻画 从监狱相遇劳拉的不信任到为共同目的而合作抗击圣三一到最后相信劳拉的决定 玩家跟着劳拉视角随着剧情推进以及主角配角NPC的人物对话共同了解雅各这个人物 画面表现相比9代更为细腻 不论是大场面还是小场景观感都更为出色 如果从9代玩过来后期一些关卡设计、场景刻画会有非常强的既视感 得益于有几张地图更大 劳拉有了更多飞檐走壁的方法 通往主线的路更多也更加复杂 战斗方面基本继承了9代各种武器机制 也有新敌人 新的弱点 有了更多对策武器弹药 古墓比9代有了质的进步 场景融合、古墓类型、解密元素更加丰富 DLC里克劳馥庄园补全了剧情劳拉父亲的目的 非常推荐游玩了解剧情 坚韧不拔单人游玩非常简单 如果想要多人游玩就要忍受各种bug以及连接不稳定的情况 推荐加速器配合使用 崛起就是9代的Pro加强版 承上启下 由于人物成长及剧情衔接 还是推荐先游玩9代再游玩本作 总之非常值得游玩 另外本作中文配音也非常不错
mmmmmm lara croft armpits mmmmmmmmmm
lisää lihaksia laralle kiitos
先玩的9 解密内容还行 bug挺多的 苏联军事基地图收集材料乱跑破环游戏体验 好端端的加个烧宇航员海报 讨厌游戏里加入政治元素 武器还是老四样 手柄射击手感最差的一集 有些收集玩着玩着就睡着了 抓鸡 烧旗子 放走兔子 割绳子敲钟 最后一关很有可能出现bug 投石车转不了 转到一半有莫名其妙的幽灵火 回档了好多次在自动存档里面找到了太阳系那关重新打才解决 越到后期毒箭越强
Bit more of the same as TR 2013 but it was made in that crafting craze period it looks like and there's a bit too much emphasis on crafting stuff if you ask me. Environments are still nice.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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