
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 7.57/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1047 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
屎
顶着稀烂优化完成了全成就,只能说莫名其妙是我的菜了。爽爽砍就完事了,不要去看剧情,打骨折还是推荐的!
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Na razie po 2 godzinach gry bardzo pozytywne wrażenia ,system walki dość dziwny ale to jest nawet ciekawe nowe doświadczenie szybko sie przysfaja.Grafika dobra jedyna rzecz to strasznie ciemno na tym statku na początku i jedna wada tylko 120 fps można ustawić nie wiem czemu bo jak karta daje rade to powinno byc bez ograniczeń.Napewno warta kupna ale nie w cenie orginalnej bo to troszke za drogo .szukac raczej na enbea tam taniej i wtedy gra warta tych pieniążkuw i fajnie sie gra bo teraz pogłupieli z cenami gier .Najpier śrubują potem obniżki o 80 procent a nie lepiej odrazu dać normalną cene itak ta gra jak wiele innych to tak jagby wyporzyczenie .Ztą własnością to jakiś koszmar.Powinno byc Nazwane po imieniu WYPORZYCZANIE .!!!!
浪人确实能看出来忍组投入了很多,不是像仁仁仁和卧龙那样大量的素材复用,战斗方面流派的设计还可以,石火多种模组很用心,配合紫电烈风可玩性很高,加上全员人型敌人确实是忍组boss战设计最好的一部作品,但是依然免不了大量的快慢红光和超长连段,石火的有点累 忍组要是把美术开了,建模和滤镜改一改这游戏我认为就非常不错了,但是忍组还是狗改不了吃💩
纯垃圾,玩着玩着就从60帧掉到10几帧,你确定这种不算诈骗?这也能拿出来卖钱?
好玩,战斗爽!
歷史方面大加分,流派相剋很有感,但是開放式世界地圖有點空,路上NPC很少能對話的是硬傷。還是很推薦。
游戏挺好玩的,但画面美术优化太灾难了超级大粪很难受
i get to play my version of rurouni kenshin story, good enough So far with my specs havn't had any issue, bug nor stutter.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 64.7K | 94% | $59.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $68.8M | 62.6K | 83% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 9.3K | 94% | $24.99 | |
| $7M | 18.9K | 92% | $14.99 | |
| $7M | 17.3K | 82% | $19.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 16.2K | 93% | $12.99 | |
| $6.9M | 6.2K | 75% | $49.99 |