
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 7.57/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1047 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo muito bom. Combate excelente. 8.6/10
除了弹反帧短,怪变招多连段多没啥问题,画面在hdr加持下还可以
I like the game, the graphic, the story behind, the combat but I can not give the maximum score because of a bug named "lighting engine bug". So in the night time (in game ) I was facing overexposed glare or intense bright spots, making almost unplayable. I tried all the tips and tricks but the only solution was to replay the missions, which literally drives me crazy !!! P.S. the specs of my PC are high end
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ถ้าอินกับประวัติศาสตร์ช่วงบาคุมัตสึ จะอินกับเกมนี้แน่นอน
动作这一块一如既往的优秀,如果你能有和刺客信条影一样的画面质量,我愿称你为仅次于羊蹄山之魂的最佳日式开放世界游戏,可惜,这画面说是10年前的水平也不为过,还有优化真的稀烂,卡顿就不说了,打群战是莫名奇妙帧数变慢,不管主角自己动作,还是敌人的动作像0.5倍速,全程慢镜头,打的实在憋屈
Good Game, bad optimize, still have fun
玩之前没多想,玩到一半看见了几条野狗出生东西不能杀还能结因缘,可以想到后面估计还能和军国主义的狗屎玩意称兄道弟,这钱不能退我就当喂狗了。
很好
莫名掉幀 室內也會 建議想玩去買Ps5版本
优化一般般(忍者组PC优化我是不奢望会多好),好消息是忍者组终于不在这作加大红大黑大黄,能闪瞎人眼的美术,坏消息动作系统真不好评价。石火其实弹到会很爽,但是越到后期敌人越难弹,不弹反敌人就霸体,最后加入牙突神教,拒绝交互突突死那帮变态霸体怪。其实将石火改成不耗精力,将普攻的精力降低一些,这个游戏应该能多卖点,能出个DLC啥的。石火失败本来就会被敌人打一套甚至死亡,没必要再加上精力消耗,普通玩家上手确实有难度。感觉这作是没有后续了,仁王3等出完DLC再说。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 64.7K | 94% | $59.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $68.8M | 62.6K | 83% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 9.3K | 94% | $24.99 | |
| $7M | 18.9K | 92% | $14.99 | |
| $7M | 17.3K | 82% | $19.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 16.2K | 93% | $12.99 | |
| $6.9M | 6.2K | 75% | $49.99 |