
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 5.25/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1019 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't get why this game got such bad reviews overall, I enjoyed my time with it a lot. Once you get used to the combat, it can get intense, and the gore sure makes it feel satisfying, there's a bunch of different weapons to ♥♥♥♥ around with. Can't think of any other game set in such a detailed feudal Japan. One negative I definitely get is the insane bloat of useless mechanics, then again most of them can be pretty much ignored, maybe just used for an achievement. Speaking of which, there aren't any missable Achievements and the game can be pretty easy if you choose to play like that, but you will definetely miss out. Performance was alright i guess, I mean since it's release we just crashed down and down these days. Graphics also take some getting used to, at some points it looks like garbage, at others it can look really pretty.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
映像がきれいでキャラクリも大満足。 戦闘シーンのパリィが楽しく、武器種も豊富なので動きや操作性など自分好みの武器が見つかると思います。 また、自分の作ったキャラクターが独立して動き、ストーリーに関わってくれるゲームは個人的に珍しいのでその点がとても嬉しかった。 あわよくばDLCでストーリーの続きを出してくれないかと願っています。
Great historical set piece with very atmospheric world building and tons of characters. Unfortunately, the story telling wants to be linear and reflect player choices at the same time, the plot jumps all over the place without properly tying the threads and switching the sides every time you blink. It's not very cohesive or logically consistent, which is a great shame. And then there are technical issues, from weird lighting bugs that can blind you (sometimes with rapid flashing, so people with photosensitivity should take extra care), to some control problems (horse handling can be a pain at times). And why rebinding the controller buttons [i]sometimes[/i] trigger their original actions instead? Also if you like sorting dozens and dozens of equipment slots with all the randomly generated loot drops every five minutes, you'll [i]love[/i] this game. At least they give you an option to auto-deconstruct or auto-sell them. Some UI/UX problems are weird. Like, how to tell which items are single purchase, and which are infinite in some shops? And tell me why or why can't you hide the completed missions in the mission list, or completed points of interest on your map? I really hope they'll try it a second time, but with much more polishing of all the game systems.
My very first bad review on Steam: Good game but very unoptimized and cant believe its a 150 gigs lol.
超好玩!!!場景都很明亮,地圖做的很簡單易懂,有甚麼要素都會標出來,動作模組跟武器種類超級多,只要去現場殺完人領獎勵就可以了,超適合不想動腦只想塔塔開的懶人,一整個戰鬥爽,成就感滿滿超爽,成功彈反也超爽,NPC塑造的很棒,還可以談戀愛嘿嘿,讚讚~
The game looked very interesting. Sadly, the port is so horrendous that i can get past the character creation menu with an RTX 3070.
或许有很多问题,画面不够吸引人,探索同质化严重,战斗两极分化。但是它所描绘的,在明治维新那段时期动荡不安的日本和粉墨登场心怀各自远大抱负的人们,却是栩栩如生。用双眼去见证这个时代,用刀锋勾连彼此的心意,这趟旅途,不会辜负你的期待。
アクションゲームは今までしたことがなくて、このゲームは幕末オープンワールドって聞いてやってみたくなってやりました。 一番簡単な難易度でも最初は死にまくってたけど、だんだん慣れてきて最後の戦いも案外すんなりいけました。副武器の扱いとか、解放した能力みたいなのがどこでどう活かせるとかはあまり覚えてなかったけど、親切に表示がされるのでやりやすかったです。あと初心者目線の操作系で言えば、最初馬を入手するまでずっと迷子になってました。画面酔いもしたり…。オートラン機能大好き、お馬さんありがとう。本当に助かった。ミッション系で言えば、写真のミッション最初は難しくて大変でした。あと犬猫いっぱいいて楽しい。犬可愛い。 ストーリーの面も良かった。そもそも歴史とか大河ドラマとか好きだから楽しかった。史実がちょっと変えられるくらいで良いかな。沖田くんも高杉も龍馬も生存できてよかった~。 因縁って言葉をよく使ってて個人的にはそれが好きでした。片割れといわれたときは感動しましたね…。 あと、比翼の契りシステム楽しかったです!!最初なんだと思ってびっくりしたけど、いいスパイスでした。別選択肢も見られるし嫉妬もされるし、人切りしてたら急に凄い上質な恋愛ゲームお出しされて最高サプライズでした、ありがとう。別で恋愛ゲーム出てもいいんじゃない?と思えるくらい丁寧に関係が深まってて良かった。こういうアクション以外の要素もあったからアクションゲーム初心者でも飽きずにできたかもしれないです。 欲を言えば上様とも比翼したかった…。上様ちょんまげなのにあんなに魅力的なの凄い。 終わった後に喪失感が凄くて悲しくなったの初めてでした。ぜひ続編お待ちしてます!
TLDR this game is amazing with flaws. Basically it rides on awesome fighting mechanics that team ninja is known for with an open world spin on it. So outside of that you can do missions, collect stuff, form bonds and engage in a branching story. I really only had one issue and that is the story, it kind sucks and makes no sense half to time. The gameplay is amazing although I prefer nioh and the world is fun to explore but I also really didn't care for how they make some of the skills unlocked. There are quite a few aspects of this game that are worse than nioh which is the easy comparison game. However there are lots of new ideas or improvements in how stances work with being able to equip certain ones and learn new skills and custom skills in the slots. I like having pistols and other stuff in the fights and I also really enjoyed the Greatsword and particularly the musket which is not present in nioh titles. So all in all this game is awesome but can be 100 percented in my play time. There is more to do about 100 plus hours if you wanna enjoy post game and do other stuff and I think this game is awesome but with some definite flaws 8.5/10
UNPLAYABLE, holy cow. Why is it so laggy on my pc???
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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