
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 5.4/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1033 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
L'optimisation graphique des jeux fait par Koei Tecmo... Une horreur depuis le 1er Nioh. Je n'ai pas une machine de guerre mais le pc fait tourner bon nombre de jeux en 50/60fps en moyen voir élevé pour certains. Mais la, je baisse des paramètres graphiques et cela augmente la quantité de VRAM utilisée sans améliorer les FPS, j'utilise les presets ingames... aucun changement sur les graphismes, n'y sur les fps. Une fois le prologue passé et arrivé dans le monde ouvert, c'est la que l'optimisation discutable se fait ressentir. Je n'ai plus la patience de passer je ne sais combien de temps dans les menus pour changer des options graphiques afin de trouver LE paramètre qui fou la m*rd* C'était la même galère sur le 1er Nioh, ça c'était amélioré avec le 2 mais... Purée, je ne comprends pas comment Koei Tecmo ne corrige pas ces erreurs que ce soi pour lui ou pour Wo Long. Le jeu est sortie il y a 1an et demie ( grosso merdo ) et rien ne semble fait pour améliorer le titre Note global en moyenne... On comprend pourquoi et c'est malheureux. Malgré cela, si vous n'avez pas de soucis pour le faire tourner et que vous avez appréciés les Nioh, Je pense que ce jeu vous plaira, l'histoire semble juste assez intéressante pour vous faire avancer mais le coeur du jeu se trouvera plutôt dans son gameplay. Toujours dans la même veine que Nioh ( Posture comprise ) Le jeu semble réserver des styles en plus au cours du jeu et d'autres surprises. ça n'est pas un mauvais jeu mais la mauvaise habitude de Koei Tecmo à ne pas optimiser ces jeux pour que celui ci puisse tourner sur de nombreuses configs a encore frappé...
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
trash,just a piece of ♥♥♥♥
เพลินดี
Probably my favorite Team Ninja ARPG. I used to be one of those ninja gaiden players that can't stand action games with stamina bars. But this game actually changed my perspective and opened me up to other similar ARPGs. The combat in this game is really unique. The game actually has really fast paced offense/defense switching. From aggressive attacks to countersparking in between. It really is something when it clicks. Only problem is that counterspark is too overpowered (with no downsides) and is accessible from start of game. Whille other offensive options are locked to late game or new game plus, forcing the player to play a parry game. With the strict timings, it can become very frustrating in the bginning. We can see that Team Ninja put a lot of effort into this game, so many characters got unique models. It is a shame that this game didn't get better recognition.
poorly optimized but interesting game. stops lagging after I lock 30fps.
简陋但好玩
Great game 5/5, combat seems simple first but is really deep, promotes agressive attacks complemented with parry to break enemies staminas bar and take a big chunk of their health with a free critical attack, boss fights are awesome. People said the world was ugly so i was expecting that, but it seem alright to me at least the wild zones, the cities are gorgeus specially kyoto, also i didnt have a problem with the story, i heard some criticism on it but if you take your time to complete all the side content the pacing doesnt feel rush like i heard, also if you love the Bakumatsu period or your into history is really cool to see the events unfold on the game. Music is okey nothing crazy except two of three song that are good, sound is nice all weapons sound like they supposed to, etc. To finalize my thoughts i would say travelling on the game thanks to the glider (that you can switch while on it to the horse) and the grappling hook it feels smooth. Overall game of the year 2024, one of my favorites action-combat games along with nioh 2.
上手了简单但是上手难 这么多年玩下来唯一可以多打一的游戏 后期的大炮过于雷霆 玩过仁王的可以玩
好玩,每一次石火(弹刀)都非常爽,游戏也十分耐玩,没有全收集一周目也四十个小时了,后期还能刷装备,至于优化问题我倒是没遇到过
jogo muito bom
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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