
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 7.57/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1063 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,战斗,爽!
打了十一个小时有五小时都是在加载,毫不夸张,我本人的电脑是轻薄本根本进不去游戏,特地买的云电脑时长高配本依旧加载巨巨巨巨巨巨巨巨长时间,别的都不要求了能不能把加载时间优化一下??? 另外,经常出现游戏建模没加载出来就无法互动的情况,解决方法只有绕一大圈再回来或者重新进游戏,真的神了!游戏本身可玩性还是可以的支线稍微有点无聊,看评测大部分人诟病的石火机制其实体感上也没那么差卡上了的小动画挺爽的,拜托把加载优化一下吧不然我都不知道啥时候打得完主线
卡在了着色器编译页面很长时间,进不去游戏........先给个差评吧
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
浪人
bad game
說真的 還行不錯 很棒優秀 就是優化很爛 其他都可
So far its been a pretty fun game. The combat took a little getting use to. The graphics aren't the greatest but aren't bad either. 7.5/10 for me so far
Apparently this had a rough launch. I waited a couple of years, bought it on a deep sale and do not regret it. Combat is noticeably different than their Nioh games, with a few similarities here and there. I am a little bummed about story mode endings, but would like a sequel or prequel where your [spoiler] Blade-twin actually is with you throughout the game, I really liked this gameplay mechanic and it would've been cool to even listen to your Blade-twin's perspective and feedback over quests and other story events. Think of it like the Pawn AI system from Dragon's Dogma[/spoiler]. All in all a fun game. Important note: Cooperation is limited to missions, it is not as open as Nioh 3, and there are fewer players than before obviously.
I'll start by saying the game is a lot of fun, but tough. It reminds me a small amount of Star Wars Jedi: Fallen Order/Sekiro Shadows Die Twice. The blocking and parrying take a bit of getting used to, but once you get the hang of it, as well as switching the fighting styles depending on the enemies you're facing and also level up, it gets a bit easier. The performance is kind of 50\50 for the most part. I was able to stay at 120 FPS for a good amount of the time, but in certain parts it will be a bit rocky, which, by the way, you have an option of either playing at 60 FPS or 120 FPS. There's a lot to do in the game with a great amount of character customization. I recently completed it, but I still have quite a lot of other things to do. Overall, I do think the game could have been even better than it is. But for what the game is, I think it's pretty good, and it kept me busy. If you can get this game when it's on sale for a good price, I would definitely recommend giving it a try. It's pretty solid for what it is.
Overall, I liked it: 7.5/10. At the beginning, I didn't know it was an open world, so I was thinking of refunding it since I’m not a big fan of open worlds. But I decided to stick with it, and I’m glad I did. The game turned out to be quite an enjoyable time. The gameplay is essentially Wo Long: Fallen Dynasty, but open world with a lot more interesting stories and characters. I personally didn't encounter any bugs in my time, with the sole exception of a light bugging out at night. Sometimes a whole area would light up and literally blind me, and I couldn't fix it unless I went into the menu. Other than that, the game ran smoothly. The New Game Plus is lowkey buns.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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