
The perfect blend of Action, Adventure and RTS. Begin your journey as the lowly captain of a small vessel. End as the commander of a threatening fleet. Rise to glory how you see fit. Trade, fight, recruit, grow, pillage, ally, destroy & conquer.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.2/day in the week to Jul 20 → 1.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Rise of Piracy focuses heavily on progression and growth. In your campaign, you will first be given a small ship and a handful of coin. Complete missions and find treasure to build your economic strength and relations with the other factions. You can also choose to fight, boarding or sinking other vessels for loot. Build up your fleet of ships and their crews to take on the most challenging tasks such as capture islands of various strength and composition. Defeating large colonial fleets in grand scale naval warfare. Hunt pirates or long lost treasures. Uncovering mysterious lands filled with dangers as you go.
Everything in Rise of Piracy is carefully hand-crafted to be a new experience and challenge, no procedural generation. Every building in is destructible, allowing you to level an island from afar via bombardment from your fleet before sending your crews as landing parties to conquer them. Talk to mayors of settlements and captains of fleets to uncover hidden lands, or find them yourself through exploration and investigation.
Piracy is optional. Choose to trade with over 200 commodities that can be found scattered around the world. Ports with specialized trading routes and dedicated merchants to trade with. Add trading ships to your fleet to maximize your transportation potential. Build relations with other factions to increase your trading effectiveness. Engaging in war, hunting bounties, or seeking hidden treasures are also viable means of building your bank.
A deep diplomacy system allows relationships to grow between all factions. Engage in diplomacy with every faction you meet. NPC factions will go to war with one another and their assets will change hands. Changing the balance of powers can impact your play-style, increasing warship activity, and blocking trade routes.
Fill your fleet with a large variety of playable ships from the 1600s - 1900s, from the light and fast Sloop to the tremendous firepower but limited maneuverability that comes with the 120 Gun ship of the Line. Taverns provide a great place to hire crewmen for your fleet. Fill your ships with specialized crew. Use them to board hostile ships, or invading and capturing islands to secure passive income. Hostile actions will have consequences amongst the factions - fleets of pirate hunters are constantly seeking bounties. Campaign difficulty will grow dynamically and remain challenging no matter how strong players get.
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A great little game with a very active developer who takes feedback straight away. Completely playable and enjoyable now with enough content to keep you going. Very much looking forward to future development!
a great game
I really like this game. I think it's neat. If I were to give a couple notes. - The upgrades destroy the AI very handily especially early on. The AI simply doesn't know how to handle me sniping it from spawn. Maybe upgrades could be achieved by buying the unique items from around the map so that they are more difficult to obtain (Something like Sid Meirs Pirates) - Units on land are frustrating to control. They don't seem to interrupt a move order to go attack someone who's attacking them. - Of course the AI can be quite simplistic. Not only in battles but outside of them as well. In something like bannerlord bandits and armies will begin to run away from you because of reputation or power. Something I think would be warranted. - Also I'm not sure if this is for every difficulty but it seems fleets scale with your fleet. Which feels nice, and makes it pretty easy. But it also doesn't feel real. Perhaps consider fleets that will always be large no matter the level as a sort of achievement for the player, and fleets that will always be small to give a sense of progress. Again I didn't really play around with the difficulty settings I just went in with the defaults. These were just some things I've encountered, but I think this game scratches a very specific itch. And for me it is fun to play around with right now. And I hope it gets continued support.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid so far. It scratches the Pirates! itch more than any other game I've found so far. If it continues being developed, this game could be great.
Absolutely brilliant pirate game. Brings me right back to Sid Meyer's Pirates from way back when.
Sehr Exquisit XD Gesehen, getestet für gut befunden
Have been following this game for a while via Discord; very fun little game. The response time from the Dev is impeccable when it comes to support and bug-fixing, too. Will revisit this from time to time to keep up with progress I'm sure :)
EXCELLENT GAME WOW JUST COMPLETE IWAS WAITING FOR THIS SINCE 1999 OLD GAME THE BEST STILL IN DEVELOPMENT A MASTERPIECE IN THE MAKING
Best modern game that brings the 1999 title from Eidos called " Cutthroats: Terror on the High Seas " back to life. Game lacks depth and refinement, in my opinion, already one of the best in the pirate themed games. You should try.
Its fun, its buggy, but I am here for the ride. I see the vision and I love it.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8M | 14.8K | 52% | $19.99 | |
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| $7.1K | 8 | 25% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $360.8K | 789 | 71% | $14.99 | |
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| $361.1K | 1.2K | 74% | $16.99 | |
| $361.2K | 3.5K | 50% | $4.99 | |
| $360.7K | 950 | 90% | $5.99 | |
| $361.2K | 3K | 75% | $4.99 |