
Demons invasion, the young heroes face the heavy siege of the enemy, they fought in blood and finally recovered the lost land. This is a national style Roguelike casual game, players can play a variety of roles, gradually grow, and experience the hearty grass-cutting battles.
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About
[National style light meat pigeon - free to break into the jianghu]
No need for complicated operation, just by dexterous positioning and martial arts choices, you can experience the thrill of cutting grass in a flowing stream! Eight skilled warriors, eight volumes of mysterious martial arts, to open up your book of quick revenge.
The eight warriors have their own unique skills, and they can break through the realm by having epiphanies or understanding the secret books during the battle. Freely allocate the attribute points of “Life/Attack/Movement Speed/Blast/Evasion/Dodge/Immunity” to them. -Iron Shield? Ghostly Assassin? It's up to you!
[Martial Arts Triad]
❶ Initial Strengthening: Dramatically increase the power and range of your skills
❷ Awakening of the Mastery: Achieve the Mastery achievement or study the secret book to unlock the ultimate axioms
❸ Lost True Martial Arts: Reach the peak and realize the legendary moves, reshape the battlefield law!
▶ eight dynamic map hidden mystery: the mechanism of the eye of the formation / ancient martial arts monument / ancient relics randomly generated
▶ moment of choice: long-distance running encounter point may encounter siege, steady development or face the bottleneck of the war
▶ strategy game: buff stacking / weaponry rampage / breakthrough epiphany ... ... Every breakthrough affects the battlefield
In the last second, you are still complacent about controlling the BOSS, but in the next second, you may be swarmed by monsters; just now, you regret not choosing the life-saving skills, but the next corner is a breakthrough skill to turn the tide. Each reincarnation is a new chapter, hundreds of combinations of martial arts waiting for you to write the immortal legend of the warrior!
(Warm reminder: this work contains “sudden death” “darkness” “I'm really awesome” and so on a variety of complex martial arts experience, it is recommended to consume with tea to avoid too much excitement)
Our official qq group: 215699722
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Reviews
[h1]更符合中国宝宝的武侠类幸存者[/h1] 吸血鬼幸存者大火后,类幸存者游戏犹如雨后春笋一样在steam一个个不停的冒了出来。不止小制作组想要在这个新型的品类中分一杯羹,许多老牌工作室也积极的把自家ip和幸存者结合,宠物养成、fps、甚至黄油类型的游戏都来做个幸存者游戏插一脚。 可惜的是一直没有多少武侠类型的幸存者游戏,中国玩家们什么吸血鬼、矮人甚至是黄油角色和土豆都操控过了,但就是没有操控过自己文化的侠客一直是个遗憾。好在本作剑心崛起终于是瞄准了这一空挡,做出了角色招式都十分有武侠风格的幸存者游戏,看着角色使用各种剑招杀敌的感觉就是和别的幸存者游戏玩起来感觉不一样。 角色的战斗玩法和升级学习技能这些和大多数幸存者都是一样的这里就不过多赘述了。本作的特点在于武侠风的技能设计,光看名字中国玩家就十分有感觉了,像是什么孤独九剑、六脉神剑、暴雨梨花、九天玄火等等,看着这一个个炫酷的名字每次升级是真不知道选什么好。技能的释放效果也很符合我对这些武侠招式的想象,不过初级的技能并不是重点,在持续专精一个技能十五级后技能就可以进化为更高等级的武学,更加强力也更加的炫酷,专精十五级的前置要求刚好契合了武学需要专心研习的特点。 还有些小缺点也不得不提,像是游戏几个场景中有些物品和树木看上去和人物与怪物不像是一个图层、大小比例也有点奇怪,看上去很不协调,希望制作组能够好好的优化一下。 [h1]总结[/h1] 少见的国风武侠幸存者,幸存者的类型基本上只要做好基础都玩起来不错,本作得益于独特的武学招式在幸存者中还是十分值得一玩的,除去有些场景的背景看起来有些奇怪没什么很大的问题,不过还有一点,游戏的名字实在是无法和幸存者游戏产生什么联想,或许可以添加个副标题之类的? [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
内容很少,基本打2天3天差不多就到头了,更新也慢,终局内容等于没有,就这么着吧
[h2]麻雀虽小五脏俱全[/h2] 《剑心崛起》是一款由YiyouGame制作并发行的类吸血鬼肉鸽游戏。作为一款类吸血鬼游戏,麻雀虽小但五脏俱全!游戏无论是角色的广度和深度都做了相当多的内容。游戏中每个基础技能都有两条分支的升级路线,这保证了玩家在刷到一定程度后会得到质的提升。当然在游戏的前期看起来或许略显枯燥,但经历过阵痛期后就能看到相当多的技能组合以及更好的体验,并且游戏为了方便玩家快速提升,很多功能的解锁是通过单局掉落的秘籍以及成就来解锁,更方便刷刷刷了! PS:在游戏中boss会掉落紫色的宝珠,这个需要玩家走到遗迹才能使用,所以一定不要忘记这个资源! [h2]仍需改进[/h2] 看得出来游戏想做一个单手就能游玩的类吸血鬼游戏,但游戏中用到第二多的功能——升级却必须要鼠标的参与,这简直是无法忍受的!游戏按E升级后,完全可以通过123来选择升级技能而非鼠标选择,这样才是真正意义上的单手爽玩嘛。另外则是游戏的地图虽然丰富,但所有内容都没有碰撞体以及阴影,显得太低廉了,希望能稍微改进一下画面表现。 [h2]总结[/h2] 总的来说,《剑心崛起》是一款尚且值得一试的类吸血鬼游戏,虽然目前还有些许不足,但相信随着时间的推移,游戏经过开发者完善将会变得更加有趣。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
加油加油加油!卖相不错的!
怎么和江湖幸存者一样,一发行就不更新了?
休闲游戏,就是刷刷刷,成型后满屏都是技能,超炫酷的。
打了三十个小时了给个好评吧,首先是活动免费获取的.给制作组私聊的信息也回复了,态度是很好的.希望在十五分钟结束后可以自由选取无尽模式还是结束游戏.但是这个技能这里稍微有点坑,每次升级以后大概率是三个新技能,对于强迫症不太友好,想做游戏里的全成就最好简单难度,希望制作组看到改一下吧,目前马上全部灵剑仙.
打擊感偏差 玩到會想睡
Cant read Chinese. There is no English menu or option. however its fun figuring it out.
后续 加油!再接再厉!
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