
Put your entrepreneurial skills to the test in the first title in the ROI series as you create & optimise intricate production lines. As an early 20th-Century industrialist, grow your empire & adapt to an ever-changing business landscape with unexpected events that could lead to boom…or bust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.2Kreviews | 73% | — | $3.7M |
| $7.49−75% | 123ratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
🏭 Rise of Industry – Unleash Your Inner Tycoon! 💼✨ Welcome to Rise of Industry, where you’ll get to channel your inner industrial mogul in a delightful blend of strategy and creativity! Imagine stepping into the shoes of an early 20th-century entrepreneur, crafting intricate production lines, and watching your empire flourish (or flounder) right before your eyes! 🌍💰 The game offers a stunningly detailed world where every decision counts. Want to build a factory producing rubber boots for the locals? Go for it! Or maybe you fancy yourself as the king of canned beans—who are we to judge? The possibilities are as vast as the industrial landscape itself! 🥫👢 What I love most is the way Rise of Industry challenges you to adapt to an ever-changing business environment. Unexpected events can throw a wrench in your plans, but with great risks come great rewards! It’s like a roller coaster of capitalism—hold on tight! 🎢💸 The visuals are charming, the mechanics are satisfying, and the sound design really immerses you in that bustling industrial atmosphere. Plus, the satisfaction of optimizing your production lines is like a warm hug from your favorite grandparent. It’s simply delightful! 🤗🔧 So, if you’ve got a knack for strategy and a thirst for entrepreneurial adventure, grab your hard hat and jump into Rise of Industry! It’s not just a game; it’s a chance to build your own legacy—one assembly line at a time! 🚀🏗️ Created with <3
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game
J'ai eu beaucoup de mal à évaluer ce jeu car l'ayant acheté à prix réduit, je lui pardonne + facilement ces points négatif. Le jeu n'est pas mauvais en soit, mais il n'est pas terminé. Le jeu a été abandonné par le développeur par manque de moyens. Le jeu est (trop?) simpliste, on pose des fermes ou usines, on créer les lignes logistique (ou on laisse en automatique en posant un entrepôt qui gère tout) et on revend les biens au villes voisines. Entrons dans le négatif, l’entrepôt par exemple, dans une partie, je me suis retrouvé bloqué avec un entrepôt plein, qui ne voulait plus acheminer les produits...pourquoi ? pas assez de camions dispo ? bug du jeu ? ça manque d'infos de façon générale. comme indiqué dans certains commentaires l'IA n'est pas terrible. l'adversaire est évalué à plusieurs millions au dessus de notre propre valeur, ce qui devrait indiquer une forte croissance économique... Sauf que quand on fini par racheter 100% des actions et que l'on prend le contrôle de leur production la chaîne logistique se brise et il faut refaire à la main toute les liaisons ou poser des entrepôts. Une fois "réparé" on se rend compte que l'IA a créer des chaines logistique trop longue et donc non rentable. Bref l'IA est artificiellement maintenu à flot et son coût explose pour vous forcer à "grind" Passons au vrai point négatif du jeu, une fois vos industries posés, il ne reste plus qu'a regarder l’écran en vitesse x4 et faire de l'argent pour acheter la concurrence (le fameux grind). Certains commentaires font état du nombre important de produits sauf que les villes ne les demandent pas et l'évolution de leur demandes est bien trop longue. A quoi bon rechercher de nouveau produits quand on a déjà racheter la concurrence ? De plus il ne précisent pas que les fermes/usines sont identique à plusieurs produits, finalement on ne fait que déverrouiller une "option" dans un bâtiment. On ne va pas parler du système de pollution qui est clairement la juste pour cocher une case. Arbre de recherche limité par l'argent en début de partie, puis tout se déverrouille en quelques minutes une fois le budget R&D augmenté. Il y a également un système d'event/contrats avec enchères. En début de partie l'IA achète quasiment tout, ce qui explique surement aussi pourquoi son développement est si long par la suite. Mais ce n'est pas suffisant pour dynamiser la partie. Je ne recommande donc pas le jeu, pas assez de contenu et manque de profondeur dans le gameplay. Laisser l'écran en accéléré pendants de longue minutes, ce n'est plus jouer.
Was quite enjoying this until needing to set up multiple trains / stations and which point it became a nightmarish headache. Just refuses to work and gives you no indication as to what you're doing wrong
I cannot make any progress as it just crashes randomly, unplayable
This game has a huge amount of potential and delivered on some of it. It created a fun competitive economic dynamic that rewarded heavy optimization and planning, which in my opinion, was the high point of what the game offers. Playing on 'startup' difficulty, it really forced you to figure out the game and do things efficiently, and I had a lot of fun doing that for around 30 hours. But that's where it ends... the AI is terrible and doesn't add to the game at all (it just gets in the way without ever being a threat), there's hardly any replayability (you can play almost the same way every time), and there are several annoying UI things to deal with (figuring out why a certain logistic route wasn't working sometimes was very frustrating and required some heavy troubleshooting). I'm really disappointed that the developer decided to stop here, as this concept could be taken so far... working AI, maybe multiple factions that could specialize in different industries, more dynamic environment and market that influenced strategies a bit more. This could really be a masterpiece, and I hope this gets refined in a sequel someday.
Great game
на пару часов залипнуть можно, но в целом и общем, игра, конечно же, жидковата и имеет кучу недоработок, единственный адекватный способ поиграть это подрубить песочницу. Сторого следовать гайдам чтобы хоть как-то значимо окупаться - такое себе, я всё таки в стратегию хочу поиграть, а не в пошаговый симулятор. Графон ещё кстати прикольный, этого не отнять. судя по тому, как разработчики над своим детищем работают, то лучше взять в зелёном стиме со скидкой 100% только с этим Итог: игру порекомендую, но с большой натяжкой и чисто поприкалываться, не более, о чём уже писал чуть выше
viel zu geil, wenn das geld rein fließt
pritty good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.7M | 8.4K | 95% | $14.99 |
Related
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| $290K | 1.3K | 67% | $6.99 | |
| $60.4K | 106 | 66% | $17.99 | |
| — | 0 | — | — | |
| $7.4M | 7.7K | 83% | $24.99 |