
Follow the story of Lua and unveil the mysteries surrounding her origins in the tactical RPG, reminiscence of the 16-bit era Japanese strategy games. Recruit up to 14 characters with unique abilities and defeat your worst nightmare in epic fights.
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About

Feed your nostalgia with a tactical RPG inspired by the greatest classical titles. Take on an adventurous journey, meet a whole range of unique characters, and immerse yourself in an engaging storyline.

Recruit up to 14 characters, each with their unique abilities, and defeat your worst nightmare in epic fights. Unveil a dark and mature story focused on the relationship between two lost souls trying to discover the meaning of their lives, fighting side by side.


Build your army: 14 characters and countless personalization possibilities. Learn skills, recruit unique heroes, and prepare them for battle. Turn them into war machines, the Empire deserves your wrath.
Craft: develop your characters using gems, crafted with numerous ingredients looted during battles.
Rich story: experience and share critical moments of Lua and Natheal’s life.
Hidden content: will you be able to find all the hidden characters and challenges? The game is deeper than you might think at first glance, search everywhere and become the unquestionable champion of "Ars Rare kingdom".
Nostalgia on steroid: you loved Fire Emblem, Tactics Ogre, Final Fantasy Tactics - discover Rise Eterna, tribute to those classic titles, but with a modern twist.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
"We have Fire Emblem at home." For less than a buck, it was alright I guess. 5/10
Art is fine, nothing else is.
De fallos solo le he visto alguno pequeños de traducción. La historia es buena pero, es demasiado básico.
vacon
This game kinda blows lol. It has very little feedback on what you do, the maps are all over the place and enemies rush you only once you enter their range, trivializing the encounters. No events during maps, unnecessary randomized crafting, mind numbingly tedious story beats and quite drab presentation to boot. The only saving grace are the portraits.
왜 이렇게 부정적 평가를 받은건지 모르겠네. UI가 불편해서 재시작 / 미션 포기 잘못 클릭할 시 한번 더 안 물어봐서 바로 나간게 좀 빡치긴 했는데 그렇다고 이렇게 평가 박하게 받을 거까진 없을 거 같은데... 2 나왔길래 1 싸게 할인하길래 해봤는데 게임 자체는 무난했음 주인공 성격이 좀 이상하긴 한데 뭐 그렇게 신경 쓰이진 않았고 오히려 2에서도 동일 주인공 나올 줄 알았는데 듣보잡 남캐 튀어 나오고 조작도 마우스 컨트롤 안되는 거 같아서 바로 지워버림. 남캐 싫어! 여주인공 내놔라!
Je jeu est sympas mais ne faut pas le comparer à Fire Emblem; c'est un jeu avec son univers. J'étais au départ frustrée par ce que je cherchais inconsciemment à jouer à Fire Emblem, mais j'ai finis par m'attacher au jeu, le game play est agréable et les UX et UI sont clairs. Le jeu n’est pas très long à terminer. Les points négatifs seraient la musique dans le champs de bataille, les raisons qui poussent les personnages à attaquer les villages ne sont pas crédibles, les textes auraient pu être mieux travaillés, et l'évolution des difficultés est très très lente. Je voulais plus de pièges, plus de surprises, plus d'ennemies difficile à analyser. Je dirais que c'est un bon jeu quand on débute mais pas quand on est déjà habitué à ce genre de jeu.
Honestly I'm kinda torn between giving it the thumbs up or down...for a game that I pretty much got for $1 after 90% discount and bundle discount, ok. No bugs. I guess that in itself gets it almost a pass, sadly, the game isn't a lot of fun. Very flat, but it fits into the genres it advertises. Not a whole lot of excitement, it is bug-free and it sorta tells a story, but very lacking in elements of gameplay. I really have to rag a bit on the writing of this game's story, character, and world-building. It's pretty not-fleshed out. I won't compare it to other games that have much more worthy design for the same price points, but this felt like their storyboard writers forgot everything they planned to make after the opening scene,(dementia maybe?) and just rushed to put out a game because their fop of a boss in a set of neon-yellow colored pants didn't plan out a budget to hire or retain a team for this game. They had a nice history for the opening built. A lot they could have done with it, then they gave us crappy characters with half-baked character bios. A traumatized bandit with no drive, but decent skills, and a potty-mouthed teenaged girl with a potentially mysterious past, who from her dialogue is very-uncharismatic btw. So our first protagonist was a criminal and is not motivated at all, then our second protagonist there is nothing to love about her. Great. I can so invest my emotions in these two. We're just so interested and engaged by this. Mhmm. yep. Kinda had to force myself to keep playing by the 4th map to give this game a chance. The AI has no flair to it, not even aggro'ing when you shoot them with long range from outside their 1-turn movement range. The difficulty is incredibly boring. There's nothing to this to appreciate. The strategic options? Hardly anything. Character customization pretty much comes down to a single section of gems that could be considered your "equipment" page, which drop randomly to RNG . The game is sadly very unbalanced due to the gems and their stat qualities. They can make a character completely overpowered, while the stat balance itself is also pretty iffy. Once again, difficulty-boring- even on hardest difficulty. If anything the thing that came closest to killing me was the traps, which you will only step on when going for treasure, because they're laid out specifically in the single squares that you MUST step on to get to the loot. There's no way to disarm them, you must simply have enough HP to tank them and their effects. (-_-#) Honestly the game felt like they wanted to make it more of an turn based 1990s RPG than a strategy game from 2021 Anyways onto the ratings. Gameplay 4/10 Character customization 2/10 Strategy elements 3/10 Story 3/10 Music 5/10 Art 7/10 Averaged score: [b]40% - F - Failed[/b] Can sum up the review as: For $1 it gets a pass for not having any bugs. In every other aspect, it fails to meet expectations. Good for if you're bored and want to waste a small amount of time. Definitely do not pay full price for this game. Wait for the sale and get it for $1 if you plan to buy it.
"What if someone who never played a Fire Emblem tried to make a Fire Emblem Game?"
Unfortunately, by the time you get everyone in the roster, the game is already over.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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