
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $6.8K — a different platform, not this one.
Feed your nostalgia with a tactical RPG inspired by the greatest classical titles. Take on an adventurous journey, meet a whole range of unique characters, and immerse yourself in an engaging storyline. Recruit up to 14 characters, each with their unique abilities, and defeat your worst nightmare in epic fights. Unveil a dark and mature story focused on the relationship between two lost souls trying to discover the meaning of their lives, fighting side by side. Build your army: 14 characters and countless personalization possibilities. Learn skills, recruit unique heroes, and prepare them for battle. Turn them into war machines, the Empire deserves your wrath. Craft: develop your characters using gems, crafted with numerous ingredients looted during battles. Rich story: experience and share critical moments of Lua and Natheal’s life. Hidden content: will you be able to find all the hidden characters and challenges? The game is deeper than you might think at first glance, search everywhere and become the unquestionable champion of "Ars Rare kingdom". Nostalgia on steroid: you loved Fire Emblem, Tactics Ogre, Final Fantasy Tactics - discover Rise Eterna, tribute to those classic titles, but with a modern twist.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.99−90% | 52ratings | 58% | — | not modelled |
| $1.99−90% | 186reviews | 41% | — | $6.8K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $1.99−90% |
| 353ratings |
| 68% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 122 | 78% | $24.99 | |
| — | 51 | 84% | $13.49 | |
| — | 12 | 78% | $1.99 | |
| — | 8 | 70% | $9.99 | |
| — | 71 | 74% | $17.99 | |
| — | 64 | 90% | $14.99 |