
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 893 reviews with recorded playtime.
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
использывал ребынка как танка . почти не затягивает
Peak game, very addictive, 5 hr feels like 30 mins
Ренди ♥♥♥♥♥♥, люблю его
Можно вырезать легкое человеку который тебя бесит
The base building can be fun and the mods are cool.
Лично для меня лучшая игра чтобы отвлечься и успокоится. Рандомный сюжет, который выстраивает ИИ и твои действия, автогенерируемая планета, Возможность заниматься разными видами деятельности (от работорговли до выкапывания минералов на продажу) радует глаз. Игра довольно оптимизирована (если ты конечно 100 колонистов не делаешь, кек). Так что советую хотя бы раз в неё поиграть!
10/10 games. def would recommended it to the homies
rimworld seems more daunting than it actually is, although deep, the systems don't require prior knowledge for a run to do well, meaning, you can just play it as badly as you want and the reason for your success and failures will be self evident, as opposed to something like stellaris where you might lose without quite understanding what's going on until you actively look for it difficulty and clarity aside, rimworld is a fantastic game with a fantastic soundtrack, well worth anyone's time.
6666,给想买的提个醒,这b游戏人物动不动就是生病,人和动物不是在生病就是在生病的路上,私募的昏睡病(得这玩意人物整天睡觉恢复的极慢,一出现就感染三分之二的人,全游戏最私募的病),寄生虫,动物瘟疫给你一个一个来,没哪天是安稳的,你是不是想说不就是病吗,那更添加有,有毒污染,极寒,极热,植物病,那你肯定想说这肯定是偶尔有是吧,那你可太小看了一年四季每天不是在得病就是在得病的路上,什么?你说你病好了?那环境灾难该来了,什么?你挺过去了,哦冬天了不能种任何东西更添加有袭击,喜欢sm的可以玩玩,就这我玩的还是普通难度。花了我大几百,现在退款都退不了了,才十几个小时越往后袭击难度越高,根本打不了一点,花了我五百多算我走路上丢了亏死我了
ХЗ норм игруха
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Polish, Russian, Italian, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese +12 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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