
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
伟大 无需多言 从小玩到大
A very good and deep game.
소문이야 익히 들었지만 화려한 그래픽이 난무하는 이 시대에 도저히 납득할 수 없는 비주얼이라 다른 것 부터 섭렵. 그러다 최근에서야 문득 세일기간에 쟁여놨던게 생각나 시작했는데 오랜만에 게임에 빠짐. 대략 3가지 핵심 재미들이 있는데 첫번째는 마을 만들기 맨땅에서 시작해 땅바닥에 다 같이 몰려 잠을 자고, 음식을 먹다가 벽체 하나씩 쌓아올려 개인 침실이 생길 정도로 마을을 만들어가는데 창고, 작업실, 조리실, 식당 등 설정하기에 따라 다양한 맛이 있음 두번째는 전투&디펜스 인근 적대세력에서부터 별별 돌발상황들이 발생하는데 각종 방어구조를 짜서 전략대로 발동했을 때 그 쾌감이 매우 큼 특히, 전투에서 부상을 입히거나 당할 때 그 부위가 매우 세밀한데 이에 따른 처치나 부작용 등의 다양한 효과가 재미있음(난이도가 낮을 때 ㅎ) 세번째는 임무 초기 선택한 정착지에서 벗어나 외부 미션을 수행하는 '임무'는 어느정도 마을이 발전하고 사람들을 포섭해서 살짝 지루해질 때쯤 현재 맵 외의 곳을 탐험하며, 별별 돌발상황과 깜짝 보상으로 늘어지는 긴장감을 다시 찾을 수 있음. 워낙 손이 느린 플레이어라 중간에 한번 말아먹고 이제야 2회차 시작중인데 다른 리뷰들을 살펴보면 아직 초입이라 이후가 더 기대됨 업무 하다가도 자꾸 발전 트리를 생각하고 있어서 큰일... 문명에 빠져 시간을 잃어버린 사람은 최대한 멀리하세요....ㅠㅠ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #6, worst BR #97 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 45.43/day in the week to Sep 15 → 53.43/day in the week after.
Of the 6 markets with a position on both sides, 6 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 51.29/day in the week to Sep 14 → 51.29/day in the week after.
Reviews, worldwide (the counter carries no country): 50.57/day in the week to Aug 7 → 64.29/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 51.43/day in the week to Aug 6 → 60.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Russian, Italian, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese +12 more
| $34.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I’ve been playing it non-stop ever since 0. versions, so I decided to buy all contents when I got money. I absolutely love it even more now! But, if you could optimize multithreading, that would be amazing!
Nice game
First game I got 24 hours on
Colony base building survival with amazing DLCs and mods. Worth the price.
Very addictive and engaging colony sim game.
Bijna te leuk om te spelen, alarm-zet-leuk of ik vergeet de tijd.
故事生成器这一块
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 2.3K | 81% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $178.6M | 104.9K | 72% | $59.99 | |
| $185M | 106.9K | 96% | $69.99 | |
| $187.3M | 149.8K | 82% | $49.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $169.8M | 323.5K | 93% | $19.99 | |
| $165.8M | 543.3K | 95% | $14.99 |