
Command an army of puppets in this Japanese SRPG as you hunt for a relic said to grant any wish. Livia's village is dying, and all that can help them is an ancient relic situated somewhere within a mystical tower.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Friend got this for me for Christmas and I was sadly pretty easily bored with it. It feels almost like a bad knockoff Disgaea? The story is forgettable and the art style is pretty elementary.
Rime berta is a pretty fun tactical rpg. You'll unlock a bunch of skills across multiple classes, the difficulty isn't so bad. There are some 'spikes', but as long as you use a strong synergetic team, aka, at least one mage, you'll be fine. Although, screw the grind, this game is such a grind fest, it takes forever to unlock classes and skills. The game would have been way better with 1/10 of the grind. I'm still recommending this game.
SRPG with an archaic feel(?) that makes me go "aw" when I look at the character design but becomes "excuse me WHAAAAAAAT?" as you proceed as it gets sharpeningly difficult. [spoiler] AND I LOVE IT. [/spoiler]
Rime Berta is a cute little SRPG with just enough complexity to make it fun. None of the systems are overly complicated, though it can get a little grind happy. That wasn't a problem for me as it isn't nearly as grindy as the Disgaea franchise.
easyモードで始めたら難なく最終面まで到達するが、敵とのあまりの戦力差に愕然とします。もどって、退屈なレベル上げがはじまりました。それぞれのモードでバランス取りが必要ですね。
SRPG muy simple. En sí no es malo, tiene muchas clases y perks distintas, pero hay fallos de diseño muy graves. No hay tutorial ni nada parecido. Aunque el juego es sencillo, hay mecánicas que no se explican nunca. Una unidad no puede estar sobre la misma casilla que un cadaver. A efectos prácticos, esto hace inútiles las unidades cuerpo a cuerpo. Que por otra parte, los magos son extremadamente poderosos, no vale tener la pena unidades cuerpo a cuerpo. El jefe final está descompensado. La mitad del tiempo de juego, me lo he pasado grindeando para poder derrotarlo. Y aún así, es pura suerte, si le da por utilizar un ataque, todo tu grupo está muerto. No recomendable.
Divertido, um sólido 6,5 Para os fãs mais radicais do gênero, ele é um jogo fraco, sem grandes mecânicas, o jogo não é nada particularmente inovador ou Único, porém para aqueles que apenas querem um solido e divertido jogo ele é uma boa pedida, ele executa tudo de maneira satisfatória, quanto a história do jogo ela é simples, nada fantástico porem serve ao seu propósito, recomendo apenas em promoção
Tags: Tactical Additional Tags: Delete Local Content & Remove from Library TLDR: Underpar overall. Limited resolution options. Does not pick up Xbox360 pad out of box. Low quality audiovisuals. Slow tedious party management in turn based encounters.
Its kinda cute and i like that you can retreat from a battle and keep levels and skills learned but its got too many drawbacks. The bodies staying on the field is a huge one, in small areas with directional skills its just annoying, let me stand on them! ALso the huge enemy armies against your few makes battles take ages. Moving the camera is kinda a pain too. For me though the biggest problem is how the damn screen jerks around showing the enemy attcks and movement, it made me sick. Just too much making it not fun. I gave up and uninstalled.
This game sucks, and it's very apparent even 15 minutes in. For starters, the controls are ass. Rime Berta utilizes isometric battlefields with variable elevation, and the ONLY way to control the game is via mouse. As such, you'll often encounter stupid camera issues where you just can't click anything you want to. Controlling the camera is an absolute mess and it really betrays a lack of any playtesting whatsoever. The game isn't fun or strategic. There was obviously 0 effort spent on balancing the game. Even on the second battle, you're outnumbered and outgunned. The only viable way to progress in the game is through sheer grind, which is totally antithetical to what strategy RPGs are all about. Also, the game spends 0 effort on introducing you to its mechanics or... telling you anything, really. It's all there in the manual. I shouldn't have to read the entire manual just to understand what's going on.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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