
Breathtakingly fast and tough-as-nails, Rifter is an acrobatic platformer drenched in neon and infused with a pumping 80’s synthwave soundtrack. Run, swing, smash and dash at exhilarating speeds on a quest to discover the secrets of a shattered world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Yeah I dont recommend this game, tried my very best to see the good of this game but the controls throw me off during the boss fight that I quit mid fight. Pros: Story is decent. Upgrades are fair, you can even change difficulty to make it easier to obtain those upgrades. Challenging obstacles. Fast Paced, along with some pretty good bosses. Cons: It can be clunky at times, whenever I try to air dash it goes for grapple instead. Thats been frustrating me for a long time that I decide to quit. Ruins the challenge and the momentum whenever I try to pull something and it does something I didnt want to do. While its just one bad thing, its a MAJOR problem because it can apply every gameplay. I've been tolerating it for awhile believing theres some other way, but no it has to constantly be a problem so I quit. I wouldnt recommend this game, unfortunately.
Good fluid game with a movement mechanic that is very fun to master!
good
Really good game with incredible movement
Awesome game fr, not sure why it never got the attention it deserves
This game is soo good. I'll write a better review after I've played it fully.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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