
With the powers granted to him by the dragon, Kayra will destroy the Remnants of Naezith, enchanted fragments of the dragon's body, to prevent anyone from exploiting their power for evil. Rush and swing through levels to top the leaderboards in this fast-paced, grappling hook precision platformer.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, French, Spanish - Spain, German, Polish, Finnish, Russian, Swedish, Japanese, Korean, Simplified Chinese +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
No rails, only lines traced in the air as rhythm sets the path. No hook, only wind to catch and speed to sustain.
This one’s a really solid arcade platformer with responsive mechanics and a cool grappling hook system. It’s very difficult though, so expect to retry levels a lot. The challenge is fun at first, but it can get a bit repetitive over time. Still, if you’re into hardcore platformers, it’s worth checking out.
[h1] Arcade platformer with high learning curve. Overall not bad, just not for everyone. Might feel a bit repetitive as the whole game is based around swinging and finishing levels as quick as possible. Definitely not for everyone. [/h1]
This is one of the hardest action games I've ever played. The momentum-based movement looks and feels incredible, but the level design demands a high degree of mastery and precision. Though I'm nowhere near the skill ceiling, even the satisfaction of trying, learning, practicing, and overcoming a previously impossible obstacle within the first couple areas in the game is extremely satisfying. Make no mistake. This game is [i]hard[/i] and demands reflexes, timing, and focus. The experience of doing everything right is pure fluid beauty, and a reward unto itself. One day, I shall return and reclaim the rest of the Remnants of Naezith. Until then, my time with this game will live fondly in my memories.
Remnants of Naezith is just Spider-Man if he overdosed on caffeine and decided gravity was optional. – Grappling hook? More like grappling addiction. – Miss a swing? Congratulations, you are now paste on the floor. – Succeed a swing? You feel like a god who just invented momentum. – The dragon voice in my head keeps roasting me for dying 300 times. Every level is: “Do you want to feel speed, freedom, and crippling self-hatred at the same time?” 10/10. I didn’t beat the game, the game beat me… into submission.
No. Why? Very simple: 2 levels. Morphosis and Couritois. Game is decent, can be fun if it wasn't too frustrating. Also F those 2 levels. Edit: F Ruins too (shorter level but cancer level of bs happpening)
Güzel oyun ama pek benlik değilmiş .
mrrow
Je recommande tout juste. Franchement beaucoup trop difficile, ou alors je n'ai pas du tout compris la palette de mouvement, auquel cas le jeu est très peu intuitif. Mais sympa si vous aimez les jeux bien durs avec des niveaux à refaire encore et encore.
satisfying movement
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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