
Rhythm Witch: Beat Death is a game that melds rhythm and survival. Attack to the rhythm of the music while dodging monsters who move and attack to the beat. On your journey to eternal beauty, defeat dancing freaks, ghouls, dragon, and more!
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About

In Rhythm Witch, music is not just background—it’s the heart of battle! Players must follow dynamically generated beats, striking enemies with precision while dodging attacks. Hitting the beat accurately quickly builds weapon energy, allowing for powerful skill releases. Maintaining a combo will trigger Frenzy Mode, significantly increasing attack speed and rhythm tempo, creating a seamless, exhilarating combat experience.

Enemies in the game also move and attack in sync with the beat. Face waves of rhythm-synced monsters and enjoy the thrill of effortlessly clearing the screen in a hack-and-slash style. Adapt your skill build to tackle dynamically escalating difficulty, as enemy numbers and attack patterns intensify. Success requires both quick reflexes and strategic planning to dominate the battlefield.

Rhythm Witch: Beat Death is a game that melds rhythm and survival. Attack to the rhythm of the music while dodging monsters who move and attack to the beat. On your journey to eternal beauty, defeat dancing freaks, ghouls, dragon, and more!
Sibel the Rhythm Witch is a necromancer whose one and only goal is eternal beauty.
Dyeing her hair, bathing in blood, collecting magic and mystical herbs, modifying her body... She'll do anything if it'll make her more beautiful!
Of course, the hard and dirty work is left to the skeletons she summons. On her quest for beauty, she hears tell of the Deathless Tower, which spawns an endless stream of monsters, and—so the rumor goes—holds a treasure that grants immortality.
If she gets her hands on that treasure, she can stay young and beautiful forever!
What's there to wait for?
Skeletons! To the Deathless Tower!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's really cool ! Refreshing with elements of roguelike.
This is one of the greatest Vampire Survivor-likes I've ever played; particularly in how it implements the rhythm elements. It makes it quite a fun and relaxing experience; which is quite nice after a day of work.
すごい面白かった。がゆえにもっと作りこんであったらもっとドはまりしたんだろうなと思ってしまった 見ての通り音ゲーとヴァンサバが融合した作品で、ノーツを見ながら周辺視野で敵の位置や弾を把握する斬新な体験が楽しい。 音ゲーのモードが複数あるのだが、面白いのは常に曲に合わせてリズムを刻むモード一択だとおもう。 ヴァンサバ要素はかなりバランス悪い。 全体的に荒い作りの意欲作って感じなので、バランスと音ゲー要素をしっかり強化した続編やアップデートが来たら本当に良いゲームになりそう
"아이디어와 시도는 좋았지만, 잘 융화시키지 못한 게임" 리듬과 로그라이크 게임을 합쳐보자라는 목적에는 도달하였지만, 게임을 계속 플레이해야 할 동기나 재미적인 측면에서는 깊이가 너무나도 부족하다. 사운드와 타격감 부분에서는 나쁘지 않은 데 비해 노트를 가져와 사용했을 때의 장점을 전혀 살리지 못하고, 단순 패턴 반복과 성취감을 느끼기 어려운 난이도는 게임을 지루하게 만들고 있다. 리듬쪽을 최대한 라이트하게 만들어야 전투가 성립될 거란 건 이해는 하지만, 난이도와 관계없이 이미 대부분의 시선이 노트에만 집중되다 보니 전투 경험이 좋을 수는 없을 것 같다. 내 위치와 적 위치를 판단해서 피해야 하는 것과 핵심 중 하나여야 할 스킬이 전혀 눈에 들어올 수 없는 구조인 점이 아쉽다. 스테이지는 대부분 1분 내외로 끝나다 보니 전반적으로 게임에 몰입하고 재미를 느끼기는 어렵고 스테이지가 종료된 후 로그라이크 요소라 치고 풀어놓은 선택지와 랜덤성은 대부분 알맹이뿐인 시스템이며 아무런 의미를 가지지 못하고 있다. 그 외에 왜 만든 건지 도저히 이해가 되지 않는 캐릭터, 모드, 룬 등은 얘기하기도 어려울 정도로 기본이 안 되어 있어서 패스.. 두 장르를 혼합하는 과정에서 서로의 장점을 다 갈아먹은 느낌이라 아이디어는 좋지만 아쉬운 게임이다.
[h1]整体容量不到1个G?画风Q版幼稚?这些都不妨碍它可以成为80分良好肉鸽的典型。[/h1] 别被它简约的外表给骗了,实际上精致的内核足以碾压一众中庸的同类作品。所谓肉鸽游戏,无数死亡重启到头来真正成长的应该是玩家本身,而不是游戏内某个角色某个数值增加一两个百分点。这款游戏看似很简单的内核“节拍”刚好符合这一准则——经过若干次反复尝试,玩家用身体记住“律动感”,从而得到实熟能生巧的局外成长。 除此之外游戏的局内成长也有说法。游戏没有一上来就把N个光介绍就写了十几行字,实则作用大差不差的技能一股脑丢给玩家试图诱发选择困难症,而是从最简单基础的技能开始慢慢给玩家开放,用循序渐进的引导给玩家充分的“自我构筑”的时间和空间,玩起来既有参与感也很舒服。而且永久性属性成长方面也给的足够大方,大部分时候一个轮回下来攒下来的技能点够把某个数值开到头,省了玩家几十分钟费劲吧啦玩下来就为了在局外给某个属性值抬高几个百分点的焦虑。 [h1]购买建议:游戏整体水准和性价比都很OK,喜欢类幸存者的都可以尝试一下,不过基于游戏最大的特色在于“随着律动打节拍”(游戏提供了无需节拍的自动攻击,但毕竟失去了特色),如果对节奏类游戏反感,可以三思而后行。[/h1]
Slapping the simpelest of rhythm game on top of your typical bullet heaven isn't going to make it better, in fact, i'd argue its 3 steps backwards.... Yikes. i didnt think i could like bullet heavens any less but here we are.
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재밌어서 친구에게 선물해줬더니 나보고 ADHD냐고 한다... ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
꿀잼
便宜又大碗 好玩
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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