
A complex but not difficult voxel automation game with belts, trains, teleports, and even catapults for transport. Achieve efficiency through smart water control. Play with or without enemies. Produce materials and fuel for a spaceship. Deal with the toxic side effects. Can you Revive & Prosper?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Polish, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil, Turkish*languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You want this beaver game but with more automation? Similar water mechanics&terraforming? Here we go. Great game already with a lot to do. Some potential in interface and comfort functions, worker "AI" but it plays very well imho.
このゲームはtimberbornが好きなら絶対に好きになるはず 内容はtimberbornにベルトコンベアとかいろんなものが追加された感じ ビーバーじゃなくて人間だけどそっちの方がなんかリアル でほんとはもっと評価したいけど英語分からな過ぎてチュートリアルもまともに進めん でも絶対チュートリアル進めないと何したらいいか分からない YouTube見ても日本の実況者いないし海外のチュートリアルやってる実況者いるからそれ見てやるけどそれより絶対日本語追加したほうがいい 他の国の言語は結構そろってるけどなぜか日本語だけないそれ以外は言うことない絶対ハマる...はず MODはないけどそれなくても充実してる お願いします日本語追加してくださいそれだけでいいです
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice and complex must-have for all the automation geeks.
A wonderful strategy builder. After 9 hours, I'm still barely scratching the surface - the game already has a lot of content and is pretty deep. I'm thoroughly enjoying the gameplay, the art direction and the calm music. Well worth the money already.
To jedna z tych gier kiedy nie wiesz, która już to godzina. Ta gra to połączenie symulatora fabryki z zarządzaniem ekipą na "luźnym" poziomie, gdzie woda to życie i cel. Niech nie zmyli was wolny start. Ciekawa kampania, wymagająca użycia kapki rozumu. Jak na EA to już teraz daje sporo radości. Liczba scenariuszy wydaje się krótka, dopóki nie okaże się ile czasu człowiek potrafi spędzić na jednym poziomie. Jak najbardziej polecam. Co do wad to w czasie pisania tej recenzji nasi pracusie potrafią "głupieć" na niektórych akcjach ot pewnie z czasem będzie lepiej.
Very nice game, I wasnt sure if I like it but just after first hour I still need more :)
RaP is a mixture between Automation, City Builder and Colony Survival game and I would recommend it if you like these kind of game and don't mind help making one. At first I thought this game was more of a city builder game because of how it present itself, however, I soon found out it leaning more towards automation than City builder. The colony survival part isn't too harsh if you are not on the hardest difficulties. The game is still very much in early access, as there are still a lot of room to improve in terms of UI and campaign is not complete, but that's what exactly what EA for! If you join in their discord, the devs are very friendly and are opening to suggestion and feedbacks!
First - there is jank, and definitely missing some QoL. But that is very much overlookable. The game is an interesting mix of Factory Builder (factorio/shapez), Timberborn (you have to manage water, droughts, dams) and puzzle game, with end goals for each level, with a side of defence thrown in. Very interesting. Has a ways to go but worth checking out.
Awesome game with lots of different elements and quite deep mechanics. Way more enjoyable then other simulator games that are quickly boring. This game deserves more love! I never post reviews but this game deserves it
can not adjust ui size. this was posted in the comment section back in jan 2024. not every1 has eagle eye.
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Where this game's players are, estimated from review languages.
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| $148 | 1 | 100% | $3.99 |
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