
Experience the newest tactical RPG from the creators of Girls’ Frontline. Some 30 years in the future, AU agent Mendo and the mysterious girl Jefuty find themselves in gruesome battles against armed URNC forces…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 20 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
先说评分 8.4/10.0 在国内二游厂商不愿意做单机的现在,羽中也站了出来,靠着GF那每个月那少得可怜随时可能关服的收入历经数年终于做出了《逆向坍塌:面包房行动》,不过可惜的是它生错了时候。 首先,我并非该公司的粉丝,就是个臭打游戏的罢了,我仅凭着对羽中叙事造诣的信任购买了这款游戏,毕竟对于剧情优秀、画风合我胃口的二单,我向来毫无抵抗力,因此即便在舆论风暴最肆虐的时节,我依然选择了理智,选择了在首发日以原价购入——不过可惜的是因为某些原因我直至今日才真正通关。 剥离所有粉丝滤镜,这款被舆论浪潮冲洗的作品本不该止步于粉丝向作品,无论是其剧情还是玩法即便脱离GF依然闪耀着独特的光芒,这相比于其它粉丝向作品是十分难得的,可以说只要你不是实在不好这口的人然后被人逼着玩,它都是一款瑕不掩瑜的佳作(当然潜行是真石哈我是真不喜欢),尤其是那种鏖战半个小时甚至数个小时以少胜多完美过关的快感,如果没有用心的关卡设计绝对是难以做到的。 当然这时可能就有人说了,没了解过GF剧情压根根本看不懂讲的啥巴拉巴拉,游戏关卡堆怪严重巴拉巴拉啥的,什么角色道具设计不行巴拉巴拉啥的,我觉得这种类型的评论是不太有参考性的,就我个人而言,第一我完全不了解GF剧情,第二我不是喜欢战棋那类人(但是我喜欢CRPG),但是我完全就是很爽的玩下来了,至少从道具、关卡、角色上我都没用出什么问题,不过潜行关对我来说是最大的败笔,除了前两关我全是看攻略的,玩的我十分痛苦,这也是我对该作品最不满的地方。剧情的话我没有看太多碎片的剧情,只认真看了主线,你要说没看过GF看不懂我是肯定不认可的,顶多了就是世界观看不懂,但也绝对影响不到你过主线剧情,所以可以放心玩。 现如今尽管风评已然回转,但《逆向坍塌:面包房行动》的成绩终归是再难提升,通关时,望着屏幕前孤独向前走的洁芙缇,听着《Innocence》,我不禁思考:若它诞生在口碑的盛夏,是否会在国单市场绽放出完全不同的光景? 最后,我还是充满了遗憾,我不知道以GF2的现状面包房续作何时能够登场哪怕是个小说,或许破产了也做不出来吧,但我依然期望,期望着《火种行动》,期望着蒙德能够救出洁芙缇的那一天。 [spoiler] 还有,去他妈的二游!去他妈的社区! [/spoiler] 2025.4.29
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你们好啊 我是潜行关卡 我要让你被发现直接任务失败了 你们好啊 我是战争迷雾 我要逼着你用扫描仪还限制使用次数了)(这游戏放在17年左右我还在沉迷少前的时候玩那很好 但是放到现在对我来说就是究极折磨 没有了厨力加成这游戏就只能算是综合来说比较稍微优秀的战旗游戏 很适合少前玩家&抖M )(我看前四章所有关卡都没有第五章第一幕爽(菲乌南联特务小队:需要针对敌人切换武器、只有两个火力输出、必须来回跑位使用道具(纯爷们贝利亚&基里尔:高贵的无衰减范围伤害、无次数限制火箭筒、能直接从空屋里叫出一车面包人
Симулятор отчаяния
战旗类游戏塞这么多潜行关卡!羽中你可真是个小天才
The pinnacle of MICA's world and characters they've been building since GFL and one of most flexible yet deeply strategical SPRGs i've ever had the pleasure of playing. An absolute must play for anyone playing GFL2 and an utter masterclass in the SRPG genre.
以满分10分来看, 剧情9分:对给一分怕骄傲 玩法7分:得相当熟悉己方和敌方的技能和进攻方式,但是会因此导致不停回档去凹路线,尤其是潜行关 配音8分:角色配音时的语气语调都相当到位。 彩蛋7分:有解谜有地图不经意间的发现,但是大多得依靠攻略。 新人友好-3分:哪怕是最简单的休闲模式,还是好难。希望能有官方的辅助攻略。 模型及动作7分:2d模型和动画都挺可爱的(挂机动画和特殊场景的动作都设计得很好),但是有些时候会遇到血条没空,但是人物躺尸的情况。 总而言之,什么时候出dlc。想要后续剧情跟进
Story is top notch, made me cry 3 or 4 times. The gameplay is excellent as well, challenging but fun.
很早就看到了这个游戏,当时还不知道这是啥类型就没买。最近发现是战旗类没打折也入了。除了潜行关有些确实挺难解的外打的挺爽的。普通难度有存档打起来很舒服,也具有一定挑战性。道具我是喜欢存着不用的,除了[strike]血液子弹和血手雷打伯劳必备[/strike],最多就用用手雷火箭筒和地雷。 剧情上虽然开局就有点猜到了,但真的自己打下来还是很有意思的,[spoiler]就是最后洁芙缇还是回到威廉身边挺让我难受的 [/spoiler] [spoiler]第五章开头讲述洁芙缇遭遇的小电影看的挺难受的,无论做什么选择,最后还是阻止不了遗迹的启动,被蒙德误解。看完她在庭园生活的安逸和最后去只身面对遗迹的威胁到最后又成了孤身一人,还要欺骗蒙德真的有点难受。[/spoiler] 虽然没玩过少前,但玩面包房行动也让我去接触到了少女前线在一系列的故事,只能说[h1]威廉真的必须死[/h1],太初生了。 如果要我推荐这款游戏,那喜欢体验剧情的真的可以试试看。羽中在剧情上还是可以的。
Игра прекрасная, но есть один минус - Уивильям до сих пор жив
第五章已通,先说结论,作品素质过关,游戏性和难度实打实的有,好几次觉得自己弹尽粮绝了是不是玩不下去的时候,咬着牙坚持下来发现终于柳暗花明的惊喜感很足。 --剧情基于老版本的面包房少女,对整体结构做了细化,保留了少前系列一贯的文案水平,尤其是第五章的大电影,补全了设定又看了个爽。描述了几个有血有肉的人物,玩好后依旧意犹未尽,希望习习中后续能给出续作。 但是对于整体可玩性,就像评论里说的,潜行关让人觉得疲惫,尤其是第三章3-5 3-6涉及到尸骸的部分。可以说是最劝退的章节。 就像一个看不清对方棋盘的残棋,在死命的不断试错寻找那唯一解一样艰难。(突然理解了洁芙缇) 可惜游戏刚发售时遭遇了风波影响了整体口碑,整体推荐,希望能有续作。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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