
Experience the newest tactical RPG from the creators of Girls’ Frontline. Some 30 years in the future, AU agent Mendo and the mysterious girl Jefuty find themselves in gruesome battles against armed URNC forces…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 20 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好游戏,爱来自牢指 什么时候出火种行动DLC(
Legitimately half of this game is stealth missions. Stealth missions are NEVER fun in any game, especially this one.
这游戏只能给3.5分 好玩是各种各样的机制 潜行关卡很恶心人 然后是名副其实的战旗游戏 但卡你等级 一直50级卡死 你升上去就是51 打下一个关卡立马变成50 那你70级意义? 二周目我是不想再玩了 开放等级100了 但是关卡难度不是一般的难 反复读档 然后一直打 一个战斗从4章后半段开始到第五章 基本上都要1-3小时 万一打的不好 就要重开 和洁西特(上海话)不断死亡 不断重生 可想而知 运气好打3小时拿S评价 -12小时(反复开盘) 所以这游戏是针对战旗老玩家的 新人不要玩 太累了 所以这游戏是好游戏 但太难了 5分只能给3.5分
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
作为一个80后玩家,玩过火焰纹章、梦幻模拟战、超级机器人大战、光明传说、FF战略版、特勤机甲队、基连野望等战旗游戏的资深爱好者,个人认为《面包房行动》在策略性方面是拉满的。人物技能、枪械改装、道具使用、数值设计方面,都能看出制作组的诚意。 游戏内容可以说是量大管饱,100个小时绝对不够,自我摸索想要完美的话,估计得150小时以上,音乐也是顶级的,只是有些地方可能用力稍猛。 剧情方面见仁见智,我是一个少前IP粉丝,早就听说面包房大名,最近入了坑,可以补全很多少前的世界观,人物和时间线和少前1、2感觉都能衔接的上。羽中虽说有吃书情况,但整体设定、剧情走向的把控还是值得称道。 说下缺点,也可能是优点,就是关卡难度较高,需要反复S/L才能完美通关,有些关卡甚至打到中途发现进入了死局,需要推倒重开(比如3-6)。但怎么说呢,我觉得制作组至少玩过自己的游戏,都能过,不像某些。游戏设置了练习关,虽然无聊,但可以通过刷等级降低主线难度,也算是提供了一条路径。 最后总结,对我来说,游戏可以给到9/10
放假了玩玩这类耗时的游戏还好。工作日的话,还是看无敌的416创飞敌人适合我
Certainty of death. Small chance of success. Well, what are we waiting for? RC will require multiple attempts, especially the stealth maps. The odds are stacked against you, and your resources are limited. The game will call upon you to use every mechanic - vision mechanics, items, abilities, terrain - to make it through. And it will be most satisfying when you pull it off. Highly recommended for anyone who enjoys the SRPG genre and some solid writing that Mica Team is known for
我五岁就已经学会世界不会围绕着自己转了,越是残酷的世界,智慧实体在挣扎中流露出的爱与希望才越是美味。 仿佛带我回到了十年前这个游戏还叫面包房少女的时代,还是太浮躁了现在的世界。
우리턴 끝날 때 억지 대사 5줄 나오고 적턴 시작할 때 억지 대사 3줄 나오고 적턴 끝날 때 억지 대사 6줄 나오고 우리턴 시작할 때 억지 대사 4줄 나오고 게임은 언제함?
The balance in this game is absolute trash. Stealth missions absolutely ridiculous with its randomness. Game likes to put stick into your wheels with situations you could not predict without knowing about them beforehand. Truly one of the worst "Tactical" game i have ever played. The only redeeming quality (Outside the visuals. They are great) of the game is chapter 4. With the way it works and structures its the best part of the game and has a great synegry with story. If the entire game was like chapter 4 but much bigger it could be much better game but otherwise this game is not worth it.
Amazing game all around. The story is a bit of a slow burn that eventually builds to an absolutely brilliant payoff. The main cast are all unique and memorable adding so much personality into the events. I was really satisfied with the way everything played out and was left just wanting more. Gameplay is some of the best out there for a tactical RPG. Game starts off fairly easy while eventually building in difficulty in a way that really tests your accumulated knowledge and ability to solve problems. One particular mission stands out in chapter 2 as being your first true test and getting past it the first time was incredibly satisfying. I personally did not mind the stealth sections save for 2 very specific missions, and even inside of those it wasn't a hard requirement. I loved the gameplay so much I immediately went and played through the game a second time after finishing it, something I've almost never done before in my life. There's just so much to love here. Strongly recommend giving this one a try if you like turned based tactical RPGs alongside a masterfully crafted story.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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