
Shape worlds with your godly titans. Make symbiotic ecosystems and inspire humanity with your creations. Their achievements unlock new possibilities. Make different planets for different human spirits, and fill the universe with life!
Modeled estimate, not a reported figure. How we estimate →

About
Become a God once again in Reus 2 by taking control of mighty giants whose command over their elements allows you to shape worlds, create an ecosystem of resources and enable human civilizations to thrive. Your choices will determine the fates of these fragile human beings, whose autonomy may lead them to great heights.
Utilize a roster of 6 powerful Giants, each with their own unique abilities over plants, animals and minerals that will allow you to create new biomes for humans to settle their villages. As you progress, gain inspiration to unlock more skills for your Giants, providing you with a diversity of choices.
With the !New Cataclysm update!, you can choose to take on more optional challenges. Leaders can now form relationships with Giants and each other based on their personality, become allies through trade or go to war. Humanity can also turn against your giants, sending out Giant Hunters to destroy them! Punish them with disastrous new powers, using the elements to teach them to respect the gods.
Terraform a variety of biomes, strategically build up different combinations of flora, fauna and materials specific to those environments. By experimenting, discover which combinations create the best synergies for the inhabitants' needs and goals, leading you into exciting new eras of their existence.
Shape the development of humanity with your choices as they evolve from early human societies to modern civilizations. Whether it's travelling to the stars as space explorers, starting a cult or wishing to cultivate nature, they will all have their goals. No matter the outcome, remember, you can always start a new humanity.
Each playthrough leaves a lasting legacy in the stars by generating a new planet for you to experiment with. Fill the galaxy with endless variations of life and be inspired to take a new path with your next creation.
This game is supported by Creative Industries Fund NL
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Ukrainian, Polish
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I apparently bought and refunded this at some point. No clue why. Looks good though.
就是某种形式的卡片游戏,将不同的卡片组合成体系,达到某种要求。巨人没什么存在感,小人也是。如果寻找创世神的感觉,那别想了
Sehr schönes Spiel. Schöne Grafik, entspanntes Grübeln und Suchen nach den besten Kombinationen. Es wird vermutlich kein 100h-Game, aber ich spiele immer wieder gern eine Partie. Auch für Spieler interessant, die gern Minmaxen.
Noice.
One of my favorite games.
??一次三纪元的局,居然花了1个多小时???这才太可怕啦!!
Tis good. Go Play. Read other reviews for more detail.
Mucho mejor que la primera entrega. Divertido, dinámico y profundo. Sistemas dentro de sistemas. Puede llegar a ser muy complejo pero a la vez es relajado y visualmente muy satisfactorio. Es un juegazo infravalorado!
Shape a planet for the humans using elemental giants. I got the first Reus in a humble bundle, and enjoyed the little game included in it. Reus 2 expands greatly on that premise and has produced a fun little puzzle game of resource management. You're trying to match features to create synergies and to provide the necessary resources for each challenge. Quite fun, easy to grasp yet with a decent skill ceiling.
what uitter utter garbage , tutorial is a mess
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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