
Shape worlds with your godly titans. Make symbiotic ecosystems and inspire humanity with your creations. Their achievements unlock new possibilities. Make different planets for different human spirits, and fill the universe with life!
Modeled estimate, not a reported figure. How we estimate →

About
Become a God once again in Reus 2 by taking control of mighty giants whose command over their elements allows you to shape worlds, create an ecosystem of resources and enable human civilizations to thrive. Your choices will determine the fates of these fragile human beings, whose autonomy may lead them to great heights.
Utilize a roster of 6 powerful Giants, each with their own unique abilities over plants, animals and minerals that will allow you to create new biomes for humans to settle their villages. As you progress, gain inspiration to unlock more skills for your Giants, providing you with a diversity of choices.
With the !New Cataclysm update!, you can choose to take on more optional challenges. Leaders can now form relationships with Giants and each other based on their personality, become allies through trade or go to war. Humanity can also turn against your giants, sending out Giant Hunters to destroy them! Punish them with disastrous new powers, using the elements to teach them to respect the gods.
Terraform a variety of biomes, strategically build up different combinations of flora, fauna and materials specific to those environments. By experimenting, discover which combinations create the best synergies for the inhabitants' needs and goals, leading you into exciting new eras of their existence.
Shape the development of humanity with your choices as they evolve from early human societies to modern civilizations. Whether it's travelling to the stars as space explorers, starting a cult or wishing to cultivate nature, they will all have their goals. No matter the outcome, remember, you can always start a new humanity.
Each playthrough leaves a lasting legacy in the stars by generating a new planet for you to experiment with. Fill the galaxy with endless variations of life and be inspired to take a new path with your next creation.
This game is supported by Creative Industries Fund NL
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Ukrainian, Polish
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Divertido juego de estrategia y gestión sin grandes pretensiones pero muy bonito y disfrutable. Un Populous friendly, un black and white chill. Creas tu planeta, colocas fauna en los biomas, ves crecer las civilizaciones en el, las observar comerciar o sabotearse entre ellas de forma relativamente pasiva. Muy chulo si te gusta la flora y fauna, si quieres un rato de relax con partidas relativamente cortas o si disfrutas con la gestión pero no quieres complicaciones.
This is a game I've come back to many times, and it's always a fun puzzle. Great progression, fun to explore different paths, and always a surprise. 10/10
loved the first, loved this one.
Damn decent. Get it and try it
I adore this game! its chill, I can pick it up and put it down at any time and there is no rush to make decisions. At the same time, its super deep and after 30 hours I'm still discovering new things. Totally worth the price, and picking up the DLC.
Reus 2 ist ein großartiger Nachfolger zum ersten Teil (den ich ebenfalls schon geliebt habe). Das vielleicht beste daran ist, dass es ein echter Nachfolger ist und nicht nur ein "Remaster". So haben sich die Spielmechaniken deutlich weiterentwickelt, sind vielseitiger geworden und vor allem ist der permanente Zeitdruck einer Runde nun weggefallen. Wo man im ersten Teil noch ständig die Pause-Funktion nutzt um den eigenen Planeten weiter zu planen und zu verbessern, da kann man in zweiten Teil ganz entspannt dem wuseligen Treiben auf dem Planeten zuschauen, während man sich den nächten Schritt überlegt. Auch die Ära-Mechanik und die neuen Riesen-/ und Biom-Varianten machen das Spiel sehr viel Variantenreicher und bringen einen großen Wiederspielwert. Das Gefühl "nur noch eine weitere Runde" spielen zu wollen, schlägt hier eigentlich ständig zu. Zwei Kritikpunkte habe ich trotzdem: Einmal ist die deutsche Übersetzung leider wirklich häufig fehlerhaft. Das hätte besser werden können. Und der Soundtrack ist zwar toll, reicht aber leider nicht an den großartigen Soundtrack des ersten Teils heran. Dafür entschädigt das Spiel aber insgesamt mit einer vielfältigeren Klangkulisse. Gut: + Vielfältige Spielmechanik + Hoher Wiederspielwert + Vielfältige Biome und Resourcen + Schöne, stimmige grafische Präsentation + Entspannteres, trotzdem herausforderndes Gameplay + Läuft (entgegen der Steam-Angabe) auf MacOS Nachteile: - Fehler in der deutschen Übersetzung - Soundtrack ist nicht ganz so Packend wie im ersten Teil Danke an Abbey Games für dieses kleine aber feine Spielejuwel.
Скорее не «Симулятор бога», а «Симулятор любителя микрокредитов», потому что тут ты так же всем всё должен, и если ты не отдаешь, то с тебя это взымают любыми способами.
Can't remember the last time a game hooked me so much that I played it for over 10 hours on the first day
Quite good game, simple to understand and lots of variety. Each game being a good lenth allowing one to play in short increments.
Really great God Game, though more focused on building up humans and their enviroments than religion. Highly recommend.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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