
Shape worlds with your godly titans. Make symbiotic ecosystems and inspire humanity with your creations. Their achievements unlock new possibilities. Make different planets for different human spirits, and fill the universe with life!
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About
Become a God once again in Reus 2 by taking control of mighty giants whose command over their elements allows you to shape worlds, create an ecosystem of resources and enable human civilizations to thrive. Your choices will determine the fates of these fragile human beings, whose autonomy may lead them to great heights.
Utilize a roster of 6 powerful Giants, each with their own unique abilities over plants, animals and minerals that will allow you to create new biomes for humans to settle their villages. As you progress, gain inspiration to unlock more skills for your Giants, providing you with a diversity of choices.
With the !New Cataclysm update!, you can choose to take on more optional challenges. Leaders can now form relationships with Giants and each other based on their personality, become allies through trade or go to war. Humanity can also turn against your giants, sending out Giant Hunters to destroy them! Punish them with disastrous new powers, using the elements to teach them to respect the gods.
Terraform a variety of biomes, strategically build up different combinations of flora, fauna and materials specific to those environments. By experimenting, discover which combinations create the best synergies for the inhabitants' needs and goals, leading you into exciting new eras of their existence.
Shape the development of humanity with your choices as they evolve from early human societies to modern civilizations. Whether it's travelling to the stars as space explorers, starting a cult or wishing to cultivate nature, they will all have their goals. No matter the outcome, remember, you can always start a new humanity.
Each playthrough leaves a lasting legacy in the stars by generating a new planet for you to experiment with. Fill the galaxy with endless variations of life and be inspired to take a new path with your next creation.
This game is supported by Creative Industries Fund NL
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Ukrainian, Polish
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Хорошая игра, редко можно найти такие игры со скучным геймплеем. Ничего делать почти не нужно, играешь на каждой планете с одной и той же тактикой. Может главный минус, ДЛС которые обязательны к покупке, без них часть геймплея скрыта - но из за её скучного геймплея это не критично
Biggest thing about Reus1 was having to know from memory how combos worked, because you didn't have time to read for a high score. You wanted to act fact and reckless. Your only resource was time. Reus2 removed that and now you have all the time in the world to think, but your actions are limited. Its a huge improvement given the complexity of the game. It also now has a challange system. So instead of just aiming for a high score, you can work towards compleateing objectives, which makes the game much more satisfiying. Very big improvement over the orginal.
I kind of expected this to be more about building up a planet, but it's actually just placing random things into tiles. It seems to have extra unnecessary complexity, for example the giant creatures that move around? I guess they look cool but I don't see them really adding much to the game.
26.06.17 좋은 게임인데 영어만 지원해서, AI를 이용해 한글 패치 만들어 배포합니다. 폰트 가독성이 조금 나쁘지만, 그것 외에 플레이 하는데 불편함은 없을 겁니다. 현 시점에 미출시한 Jurassic DLC는 적용되어 있지 않습니다. https://drive.google.com/file/d/1yb8nFowkUumOkvThBCaGkAz5VV3PJLX7/view?usp=sharing 폰트 가독성 개선 및 오역 수정 + 만약 깨지면 폰트 설치하세요. https://drive.google.com/file/d/1HWTZTo6rqTfXKABOUIK8rIdFyuyOA7mQ/view?usp=sharing
Reusには日本語化MODがあったんですが、Reus 2にはなかったので作ってみました。 AI翻訳ですが、一応意味が取れる程度にはなってると思います。 https://github.com/dewfalse/reus2-japanese-mod/releases https://steamcommunity.com/sharedfiles/filedetails/?id=3741430702
Больше всего в игре мне нравится её визуальный стиль. Рисовка, оформление мира и то, как постепенно развиваются созданные тобой экосистемы, выглядят очень приятно. Игровой процесс хорошо балансирует между размышлением и расслаблением, что особенно удачно попадает под определенное настроение. Нужно продумывать сочетания ресурсов, выбирать правильные решения и экспериментировать, но при этом игра не перегружает огромным количеством механик и не превращает каждый ход в сложный расчет. Отдельный плюс — наличие завершения и понятных итогов. Ты не просто бесконечно развиваешь что-то ради самого развития, а видишь, к чему привели твои действия и чем закончился твой эксперимент.
[Note: played vanilla, without DLCs] - edited as I completely forgot a thing from the previous game, oops. Having played the first Reus, I can happily say this is a definite upgrade on the previous instalment! A lot of what I didn't like about the previous game has been ironed out (biomes can now be created wherever you wish, unlocks are thankfully no longer gated behind certain requirements, and the UI is far more helpful when putting bioticums down), and it's been expanded with more biomes beyond its previous 5 (mountain, water, desert, swamp and forest) with the additions of taiga, savannah and rainforest. Swamp has seemingly been moved into a DLC. As a result, I have sat down to while away some time, and easily found hours evaporating away - it's very easy to become absorbed into the game which demands a lot of your brain cells, but never in an only pressurising manner. For those new to Reus, it's best to think of this as a god-game puzzler. You're trying to combine animals, plants and minerals together in various combinations to create the required number yields for your little human tribes' demands. And if they start getting uppity with each other (or with you), you can get your giants (the instruments of your will upon the planet) to beat them up. I will advise caution - it is VERY overwhelming to begin with - there's a lot of systems to learn right away, and even for someone familiar to the first game, I was very much a deer in the highlights at first, so I can't imagine what a new player would think! Not to worry, though - the game is forgiving enough to let you bumble around and makes mistakes to learn your way around things. There is an awful lot of depth here, with many different types of animal, plant and mineral to get your head around - do not panic. The best way to find your footing with this game is play in one of the more softer modes like Freeplay. Things will slowly come to you over time, and the tooltips are very helpful. Stick with it, and once you climb up that initial difficulty hill, you'll find a richly rewarding game that deeply loves its source matter, yet isn't afraid to be a little amusing.
Neat game, very slow and calm.
就是某种形式的卡片游戏,将不同的卡片组合成体系,达到某种要求。巨人没什么存在感,小人也是。如果寻找创世神的感觉,那别想了
Deserves infinite love
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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