
Lost at sea 1803 ~ The good ship Obra Dinn.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 130 reviews with recorded playtime.
Reviews
Themes across 129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing! Was really pleased by the story and the process, totally worth the money. In-game navigation may seem a bit tricky at start, but you'll get used to it.
Хорошая игра, но без подсказок пройти нереально.
Uma verdadeira obra de arte. Me surpreende demais esse jogo ter sido feito completamente por uma única pessoa
It is a very nice detective game. You could easily split it up in to multiple play sessions, but the story is so interesting that I finished it all in one.
realmente, um dos melhores jogos desse nicho por MUITO!
Very cool puzzle/detecitve game
Far too few games will ever live up to the standards set by the Return of the Obra Dinn. It is truly one of the greatest games I've played in my time alive, without hyperbole. The greatest weakness of the game is it's length, but that is also keenly it's strength. Few games today present their premises, give you one big mystery, and leave you with your tools to work it out yourself. The story itself is glorious, but the story is largely not the point, it is the process, the deduction at play, that is. In that regard, ROD is essentially standing alone, there is similar deduction games to it, with similar mechanics, but they are often fragmented across several scenarios, there is very few and perhaps one in this day and age that presents an entire mystery, dozens of missing, and begets you figure it out nigh alone. The issue is that's an itch you can only scratch once, one playthrough, and the second will always be somewhat tarnished. I initially tried to get around this limitation by getting friends and family to try it for the first time instead, as if I were some Prime Peer Pressurer of gateway drugs. I let my mother, she completed the game, though I sullied it by not keeping my lips tucked as she played. Then I allowed my cousin. All ♥♥♥♥♥ players, never the same itch scratched, I don't believe so anyways. There is now only me, this mystery I know, and the quietly waning ship. I know everything about it. Feels like sitting atop a corpse.
很好的游戏 非常有创意
本当に素晴らしいゲームだった。最初は難易度すらよくわからない状態から始まったが、途中からゲームの目的を実感するとともに、60人いる海の男たち一人一人の物語に引き込まれるようだった。メメントモーテムを活用する続編とか見てみたいなぁ。
Great
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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