
Lost at sea 1803 ~ The good ship Obra Dinn.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 35.2Kreviews | 97% | — | $10.4M |
| $19.99 | 1.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1090 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eu já tinha jogado o início do jogo umas 6 vezes antes de comprar na loja, mas nunca me coloquei pra terminar ele, mesmo achando impressionantes todos os elementos que me eram apresentados. Decidi, depois de muito tempo, comprar o jogo pq achei que valeria a pena, já que me parecia um jogo feito com amor. Me juntei ao meu irmão e passamos duas madrugadas resolvendo todos os destinos da tripulação do Obra Dinn. E (perdoe-me pelo linguajar) puta que pariu, esse jogo é do caralho. A trilha sonora nos deixava com cada vez mais tensão ao passar dos capítulos, e o visual também era um banquete pros nossos olhos, com esses gráficos de pontilhismo que por algum motivo voltam minha memória aos jogos de aventura de texto com figuras em ASCII antigassos. As "cutscenes" nos deixavam mais intrigados a medida que percebíamos detalhes minuciosos tanto na forma como os personagens falavam quanto ao que falavam, o que nos dava a pitada de sal que faltava pra se deliciar com o nome do tripulante que a gente não sabia. Enfim, todos os elementos me agradaram demais. Sinceramente, é um jogo que eu, com prazer, guardaria em alguma mídia física pra perder e depois de muitos anos reencontrar, pra rejogar e chorar de nostalgia ao zerar. Se não jogou, jogue. - Memento Mortem - "Captain! Open the door..."
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese +2 more
| $19.99 |
| 849ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um dos melhores jogos que já joguei, a experiência e o sentimento de descoberta são muitos bons, você nunca fica parado, realmente da pra sentir que as paredes daquele navio guardam uma historia que vc precisa descobrir. Para os que procuram platinar, aconselho que pesquisem como pegar a ultima conquista é fora da caixa e vai contra a premissa do jogo, mas ainda sim não diminui sua qualidade.
游戏是个好游戏。适合欧美文化背景的朋友,文化推理非常重要。有点玩不下去了
This game is like Agatha Christie wrote [b]And Then There Were None (1939)[/b] while listening to [b]Spiderland (1991)[/b] by Slint
Truly an all-timer for the deduction sickos. It hooks you in quickly with the mystery handed to you in the elevator pitch: find out what happened here. The first few clues you're able to find are both puzzling and quick to solve — partially. It doesn't take long before you realize that, much like the crew of the Obra Dinn, you've bitten off much more than you can chew.
In terms of deduction and puzzle, this was good. In terms of graphics and game play - it was headache inducing. I expected the details to be able to be made out, but quite often it's just a stab in the dark because enough detail isn't present. I get the style, but maybe don't rely on detail work in a low detail format? Also - this isn't for anyone who is hard of hearing or can't distinguish accents - there are no accessibility options to circumvent this. The captions don't denote an accent, and even when an accent is clear it is frequently wrong. (The Austrian accent is a prime example). Related to this, it is also incredibly frustrating that you cannot replay the audio from the book and have to go back to the death. It would save so much time and drudgery to have a button to play the audio while looking at the transcript the book provides. As other reviewers mentioned, the forced time in each death is simultaneously frustratingly long far too short. Either let the inspector watch the death full through and exit immediately, or don't have the weird in between time frame.
好玩是真好玩,就是有点费晕车药,最痛恨晕3d的一集
Return of the Obra Dinn foi o único jogo que me fez sentir uma sensação parecida a de jogar Outer Wilds novamente, fazendo você ficar cada vez mais imerso e interessado para descobrir o destino da tripulação do Capitão Robert Witterel. Fico impressionado em como o jogo consegue ser tão interessante se passando em um único ambiente (o navio Obra Dinn) através da mecânica de reviver os últimos momentos da tripulação. Além disso, acredito que o jogo pode rodar até em uma batata com seus íncríveis 2 GB de espaço (@Marcos!!!). Return of the Obra Dinn é o típico jogo indie que fica marcado em sua memória e não recebe o reconhecimento que merece. O único ponto negativo é que, como Outer Wilds, é um jogo que se joga somente uma vez na vida, o que, no fim das contas, é exatamente o que o torna tão especial.
Quite possibly my favorite game ive ever played and without a doubt the most special gaming experience. Truly one of a kind game concept.
return of the oBRUH dawg
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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|---|---|---|---|---|
| $10.4M | 9.6K | 79% | $39.99 | |
| $10.4M | 14.6K | 92% | $19.99 | |
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| $10.5M | 9.6K | 95% | $29.99 |