
Embark on an original story, prequel to the award-winning games: A Plague Tale. As Sophia, journey to the Minotaur’s Island, outsmart deadly foes, unravel ancient secrets, and confront a mythical creature at the heart of a devastating curse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Set 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale.
Sophia’s journey leads to the Minotaur' Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…


Sophia is a skilled, agile, and strong-willed fighter who engages in dynamic and violent melee combat. Followed by many enemies, each drawn to the Island to reclaim a mysterious treasure, you must navigate a treacherous maze. Rely on your agility, tricks and sharp reflexes to outsmart enemies, perfect your parries, and unleash powerful strikes to survive deadly encounters.


Shift between the Middle Age of Sophia and ancient Minoan times, where echoes of the past shape the battles of the present. Unfold a new story in the universe of A Plague Tale, through the entwined destinies of two heroes linked by fate and the Macula’s mysterious legacy.


Guided by the knowledge safeguarded in your notebook, follow in your crew’s footsteps to explore a richly detailed world, unravel its secrets, and face deadly trials. Use a stolen Minoan sphere to solve ingenious puzzles by manipulating light - a force woven by Daedalus into the island’s very heart.


It is said that only a few came back from the island. Lurking in the shadows lives a restless presence. It follows you around, seemingly knowing your every move, as it hunts through the island’s depths.
Every step is a risk. Every pause, a potential end. You can’t stop, only hide, outsmart, and push forward. Can you survive each trial and every step or will you join those who never came back?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.3Kreviews | 93% | — | $6.9M |
| $59.99 | 8.3Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"As I mentioned, it’s a good game with great visuals and atmosphere, but it gets repetitive after a couple of hours. I’d rate it a solid 6 or 6.5 out of 10. If I were in the right mood, maybe a 7. Overall, I beat it in 2 days and I'd call it okay."
Overall a great game but will split it into 3 sectors whilst trying to minimise spoilers. The Excellent: Story cutscene to gameplay as well as the visual art/graphics is stunning, just like in Requiem. The Good: The pace of story, general level design and puzzle solving was nicely varied and a tad different than previous plague tale games, however more similar to Tomb Raider-esque games. The combat is pretty good for an "action adventure" however with it being more Tomb Raider like, this games loses its identity a bit in my opinion. The not so good: Even though the voice acting is certainly not bad, overall it feels a bit forced and the constant dialogue between Sophie and Leni between cutscenes felt a bit mediocre in places. Despite that though, there is plenty of great story developments and pieces of voice acting throughout the game, especially more towards the end but generally still feels forced sometimes. Conclusion: Overall this instalment was certainly well done overall but following on from Requiem, which to be honest is such a high bar of game as that was a magnificent masterpiece in story telling and gameplay for its class, it falls a far bit flat from the previous grand pedestal Plague Tale Requiem attained. Saying that though, certainly far from what I would call a "bad game" and a decent ride! Recommended! 8/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #57, worst BR #99 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Czech, Korean, Polish, Russian, Simplified Chinese*, Spanish - Latin America +5 more
| $49.99 |
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| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прошел на пиратке. Купил. Думаю, это лучшая рекомендация. Ну а если раскрывать: картинка и арт-дирекшен — моё почтение. Загадки в меру сложные, но не напрягают — то, что нужно для такого жанра игры. Боевка сочная. Хз, чем многие недовольны. Полигры думал, что игра на Анриле. Потом загуглил — оказывается, свой собственный движок. Ну это прямо уважение. Картинка — кайф: четкая, плавная, сочная. Без каких-либо графических глитчей и мыла (ставших уже привычными, к сожалению), при этом всё летает на ультрах. Сюжет и персонажи приятные. Герои харизматичные, им можно сопереживать. К сюжету можно придраться, но зачем?) Отдельно хотелось бы похвалить дизайн местного монстра. Он, с одной стороны, необычный, с другой — не выглядит как волшебное нагромождение пикселей, в которое мозг отказывается верить. У него есть своя логика, и проработан он очень достойно. Тот редкий случай, когда жалко, что игра закончилась. P.S. В фоторежим вначале заходить на свой страх и риск. Там есть спойлер.
I waiting next part!!!
Beatifully done game. 10/10
amazing story, great gameplay, graphics and scenes beautiful, hope to see more like this, only think that I thought was not great was the dodging button as it would not always dodge when you click the button for it
like the 2 mainline games this side game was pretty great and i had a very fun playthrough
10/10, amazing story and great gameplay!
jeux magnifique , histoire et ambiance folle , petit pépite clairement !
Super Grafik und coole Story bisher. Fühlt sich fast wie ein Tomb Raider an. Auf der Insel ist die Grafik so gut, da kommt es mir fast schon echt vor. Super Wassereffekte und Details. Fast schon Urlaubsfeeling. Auch das Kämpfen geht sogar recht flüssig. -Und schnelle Respawn-Ladezeit. Nach dem Ableben muss man keine X-Minuten warten bis man weiter machen kann. Mir gefällts!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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