
Survival is just the beginning. Six years have passed since the biological disaster in Raccoon City. Leon S. Kennedy, one of the survivors, tracks the president's kidnapped daughter to a secluded European village, where there is something terribly wrong with the locals.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 121.86/day in the week to Sep 7 → 167.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 277.2Kreviews | 97% | #89 | $35.3M |
| $39.99 | 153.7Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3329 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] [b] GOTY's Uncrowned King 👑 Proof that perfection can be perfected. 10/10 Went from "I scare easily" to "Professional Ganado exterminator." Can't wait to play Requiem and get Veronica. [/b] [/h1] As a non-horror fan, I'm late to the party, but now I finally get the hype. This game deserved even more recognition when it was nominated for Game of the Year. Between its lengthy campaign and insanely addictive replayability thanks to its goated gameplay and combat, this game is worth more than full price. And don't even get me started on the characters, they're so iconic and gorgeous that I spent way too much time spamming Photo Mode and F12. As someone who's not a horror fan and rarely ventures into the genre, I can't express enough how much I unexpectedly enjoyed/loved this game. Whether it's on sale or not, just buy it. Trust me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #19, worst AU #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 204.29/day in the week to Jul 21 → 210.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $9.99−75% |
| 18.2Kratings |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The residents truly were evil. I personally like both the more modern controls of this remake and the tank controls of the original. I think that the gameplay of both games are really fun and that instead of comparing the two (at least when it comes to gameplay), we should just play what we enjoy more. I think the parry mechanic was a nice addition to the remake as I don't think it would work as well in the original ( i know you can parry some projectiles ) but works really well here as the combat feels a bit faster. It allows for more options when enemies get close and I found it mostly satisfying to follow a perfect parry with a kick. Of course the graphics were a huge step up from the original as there is an almost 18-19 years gap between the two. Some people say that the atmosphere of the original was lost. I just took this remake as its own thing with what it's trying to deliver and personally I really enjoyed looking at this game. The faster feel of the game didn't take away the tense and scary bits of the original. I remember the first appearance of the regenerador and I was pretty tense during that section. The story is more of the same of the original but with updated graphics. If you liked the original you'll probably still like it here too. I played this game to look at the graphics but the gameplay still sells it enough that I really enjoyed my time playing it. 9/10 would suplex again and yes, I found the yellow paint stuff kind of stupid. note: I played through the game in offline mode so yes I have finished it.
Neden leona şelale olunduğunu artık anlamış bulunmaktayım
Foi meu primeiro game na era do ps2, ainda não tinhamos em casa o memory card para salvarmos. Sempre iniciava uma gameplay, fechava, iniciava de novo, sei de cor e salteado tudo do clássico. A Capcom foi muito assertiva no remake, que gameplay maravilhosa, que ambientação, gráficos etc. O foco no Luís foi bem bacana, a ampliação da temática do culto dos Los Iluminados, o game como um todo. Dificuldade para o 100%: 7/10
9.4/10,毋庸置疑的优秀,标准的线性流程游戏,甚至可以说,RE4真的如众多玩家以及媒体所“过誉”它的那样,真的做到了一个现代游戏的标杆。 我是相对晚玩到RE4的(因为知道卡普空经典几乎半年一次折扣怕背刺),还是富哥好友见到我其实特别想玩然后直接挥手就是一个终极版最终才让我开始玩这个游戏,之前一直在各个平台上都能看到这个游戏几乎没有什么缺点,强烈安利,于是这个游戏逐渐变成了我最想玩的游戏之一,并且随着折扣越来越大,在愿望单里的排名都越来越高... 于是我把本体和逆命殊途打完之后,我可以毫无疑问的告诉那些想要入坑的玩家: [h3] [b] 别犹豫了,这才是好玩的游戏,起码买下来试试吧! [/b] [/h3] 首先这一代是有着相当满足的体量内容,量大管饱,具体单周目体验大概是在40h左右,并且他没有犯六代的毛病,就是在里昂和艾达重复的部分再过多的体验,而是在各自的部分着重体验,在不同角色该有的性能上有了更明显的呈现。 武器的手感,敌人的类型以及击杀机制,敌人该有的压迫感,都是最纯的那种味道,包括这一代的体术,刀对爆虫的反制,都是一流的质感。而且这一代有着动态补给机制,让整体的体验非常的丝滑,即使是切换了不同的场景,从村庄到城堡,从科研室到矿洞,不同场景里的生态生物补给也让游戏更加地丰富,锦上添花的一笔。 整体来说就是玩完之后甚至觉得不够玩,干就完了!
Все бы хорошо, только остров вырезать и перестать спавнить врагов за спиной.
re4 is genuinely one of my favourite resident evil games out there. i absolutely love how it balances horror and action so perfectly. one minute i’m carefully trying to save every bullet i have and the next leon is doing completely unnecessary backflips, roundhouse kicking ganados and somehow making it all look cool xD leon is easily one of my favourite resident evil characters and i absolutely loved seeing him again. ashley honestly surprised me too. i rlly liked seeing how much she grew throughout the game and became more confident as the story went on…even if i had “LEEOONNNN!!!! HELPPPP!!” stuck in my head the entire time T_T luis was such a fun character and every scene with ada is always entertaining. i also have to mention the merchant bc i genuinely think he’s one of the best characters in the game. every time i heard “what’re ya buyin?” i was immediately happy xD i absolutely loved upgrading my weapons, earning pesetas and spending way too long organising my attache case until everything fit perfectly. don’t even get me started on the shooting range either…i may or may not have spent an unhealthy amount of time there trying to get more charms for my attache case T_T i also ended up having way more fun achievement hunting than i expected. professional difficulty definitely made me question my life choices a few times…but cat ears leon made all the suffering worth it >:3 the graphics are gorgeous too, the puzzles were rlly fun and i never felt like the game dragged on or got boring. also…where’s everyone going? bingo? honestly those spanish residents were kinda evil lmao. overall re4 is genuinely one of those games i know i’ll keep coming back to. it’s just an absolute blast from beginning to end. 10/10<3
非常惊喜的重置版,值得开多周目的恐怖动作游戏。即使不是此系列的忠实粉丝,也能玩的津津有味! 两个半周目下来,最推荐阿什莉篇和岛屿再生者篇,各有各的恐怖,DLC也不错,在王阿姨视角,嘬嘬嘬小狗里昂~ “严苛的训练几乎要了我的命。” [strike] 也差点要了我手柄的命。 [/strike] 玩了半个周目转键鼠重开,终于舒服了,手柄玩TPS/FPS真的要慎重。当然如果为了追求恐怖红温指数,手柄的确是最佳选择。
Its the best game in the series, it has horror atmosphere yet the combact mechanism feels good, from enemy types to types of soundtracks everything is goated, One of the few games i can replay someday.
Where's everyone going? Bingo?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 0 | — | $5.99 |
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