
Survival is just the beginning. Six years have passed since the biological disaster in Raccoon City. Leon S. Kennedy, one of the survivors, tracks the president's kidnapped daughter to a secluded European village, where there is something terribly wrong with the locals.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 771 reviews with recorded playtime.
Reviews
Themes across 768 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Where's everyone going? Bingo?
36小时,(经常)十几帧通关,话说里昂叔叔也太不解风情了!
Не играл в оригинал - уж простите, пожалуйста. Знаю, что многие прям дрочат именно на оригинал и что он дал многое игровой индустрии того времени. Крутая локация - Испания. Это очень необычно и от этого игра только выигрывает. Разговоры местных жителей, антураж, атмосфера и местами культура. Все это хорошо ложится на общий фон игры. Вот тут прям супер сделали, четко. Также, хочу отметить, что эта игра мне нравится намного больше, чем "Resident Evil 2". Так как здесь больше упор на стрельбу, на экшн и меньше упор на выживание. Считаю, что именно в "Resident Evil 4" - самая крутая формула этой серии, конкретно ремейков имею ввиду. Большое удовольствие получал именно от стрельбы, так ещё и куча врагов и куча разного оружия. Одних только пистолетов сколько, а с "Gold Edition" ещё больше. Кстати о противниках. Отличное решение с этими новистадорами-пикадорами, которые меня пугали все прохождение. Мерзотные мухи, которых хер увидишь и я из-за них тупо двигался с тепловизором. И большие гаррадоры или как их там правильно, тоже вообще круто сделано и регенерирующие ублюдки в последней локации тоже вообще топ. Все создают сложность и приходится использовать разные способы прохождения\устранения. Единственное, что лично мне не прикалывало, это уeбuща, которые вылезали из голов многоуважаемых hermanos. Во-первых они в лучших традициях "японищны" абсолютно неприятные и во-вторых вылезали всё чаще. Как это работает не совсем понимал, вроде отличить их от обычных невозможно и поэтому все прохождения приходилось постоянно крафтить флешки, чтобы проще убить подобных мобов. Отдельное отмечу локализацию, особенно главных героев. С работой они справились на "отлично". Удивительно, даже маты были практически всегда в тему. Сами голоса тоже приятные и живые, верится в актерскую игру персонажей и это заслуга озвучки тоже. При всём при этом есть ещё и DLC есть и можно пройти игру несколько раз, с уже усложненными условиями. Кстати, я прошёл сразу на "хардкоре" и он здесь явно проще, чем во второй части. Я сразу рекомендую проходить на этой сложности, так как на "легкой" совсем будет легко. Я даже не думал, что игра будет настолько хороша. Для меня эта лучшая игра из серии "Resident Evil" на все 200%. Сделано очень качественно, а с технической стороны вообще нет ни одного намека на баги. Браво.
This game will always be my favorite game of all time and I genuinely don’t think that will ever change It was also the first Steam game I played after getting my PC, so it means a lot to me. I was never really a horror game person. I mostly just watched story videos and gameplay videos on YouTube instead of playing them myself. One day, while I was looking for game story videos like I usually did, I came across Resident Evil 4. The story and the world instantly caught my interest. After that, I also watched the story of Resident Evil 2. No spoilers, but since it’s connected to RE4, it helped me understand Leon S. Kennedy a lot better as a character, which made me way more invested in the story. That’s how I first got into the Resident Evil universe, and Resident Evil 4 Remake became the first game I truly wanted to experience for myself. Luckily, it had already been out for around two years and was on sale, so I bought it and jumped in with pretty high expectations. And honestly? It lived up to every single one of them. The story, the graphics, the character dialogue, and the balance between horror and action were all incredible. It was so good that I actually started worrying other horror games might not hit the same afterward, because this game set the bar so high for me. I finished it in about three days, and after that, I just kept coming back to it. I played both the main story and the DLC, and I’ve completed this game more than 15 times now. There are still so many things I want to say about this game, especially the moments that made it so unforgettable to me, but I don’t want to spoil anything for new players. All I can say is that this game gave me an experience I still think about long after finishing it. So I’ll keep it simple: I honestly wish I had discovered this game sooner. It’s an amazing game, and actually playing it is so much more fun than just watching gameplay videos. If you’re reading this and still wondering whether you should buy it, just buy it. You won’t regret it :)
spk gra polecam
Esse jogo é tão bom, que eu zerei ele pirata no lançamento, ano passado zerei de novo pirata, eu fiz questão de comprar o jogo, em agradecimento a Capcom, zerei mais de 8 vezes o clássico, mas esse sem duvidas é um excelente remake! Acho que tá no meu top 1 da saga... Obrigado Capcom.
obra de arte
oyunu normal modda ve hardcoreda bitirdikten sonra yazıyorum. Normal mod tam manasıyla keyifli kaynakları bol veriyor sıkıntılı hasarlar yemeniz zor düşmanların canları ideal. Arkaya jhon wick gece klubü baskını kısmında arkada çalan şarkıyı açıp jhon wick gibi yozgatlı köylüleri vura vura gidebiliyorsunuz. Hardcore'a gelirsek.... oyunda onca sayısız silah alıp geçip elinize geçse de oyunun ciddili %60'ını falan tabanca ve esenyurt kekosu gibi bıçaklayarak ilerliyorsunuz düşmanlar dehşet canı fazla kaynak yönetimini tam halletmeye başladım dediğiniz anda zaten zor değilmiş gibi dahada zorlaşıyor ve tricklere dizlere sıkıp meele girmeye falan başlıyorsunuz normal modda orda olmayan özel düşmanlar hardcoreda olabiliyor ve DEHŞET BİR HASAR ARTIŞI VAR oyunda full canla gezdiğiniz zaman sayısı eksik candan az fulle full hep oyun sizi 1 can bırakacak hasarı verip bırakıyor boss fightlara dahi genel olarak çok az mühimmatla giriyorsunuz ve oyunun 0 merminiz kaldı diye attığı 10 10 mermilerle bossları geçmeniz gerekebiliyor parry atmayı bilmeniz şart ve genelde oyunda mini boss özel düşmanlar diyebileceğimiz düşmanlarla uğraştığımız durumlar bosslaran daha arızalı ve son olarak normal modda ashley ne kadar sizi sinir ettiyse hardda bi 3 5 kat daha fazla zorluyor (1 2 defa sinir çıkarmak için asheyli el bombasıyla patlattım) ama değer miydi her iki modda zorluğa, evet
разъебал эту деревню в ноль💪
Приехал в деревню к бабушке, бабушка и все ее друзья словили белку из-за местного самогонщика пришлось бежать из деревни прихватив их пенсию и местную доярочку
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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