
Survival is just the beginning. Six years have passed since the biological disaster in Raccoon City. Leon S. Kennedy, one of the survivors, tracks the president's kidnapped daughter to a secluded European village, where there is something terribly wrong with the locals.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 121.86/day in the week to Sep 7 → 167.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 277.6Kreviews | 97% | #87 | $35.4M |
| $39.99 | 153.7Kratings | 95% | #73 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3417 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super
★★★★★
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #24, worst AU #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 204.29/day in the week to Jul 21 → 210.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $9.99−75% |
| 18.2Kratings |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es cine
Крайне положительно
I am one of those persons who was too young to play a horror game when RE4 came out and then later on in life fell in love with Resident Evil series and decided to give the much celebrated RE4 in the remake format.Yes, I loved RE2 with Leon and Ada in it, and loved RE4 with both Leon and Ada in it in much more action packed horror game than i expected it to be.I enjoyed the gameplay, the level designs, the story, there is truly no complaints, if I ever want to replay a horror game then RE4 is definitely the one.And also, probably the first horror game that I decided to go in Standard difficulty in my memory.I did not find Ashley annoying but I did find those castle knights very annoying. I highly recommend getting the Gold Edition on sale, the Ada Wong DLC - Sperate Ways adds more to the lore and gives a different perspective from Ada's angle to entire events. And personally, I felt the character arc of Lucius more than Ada is only truly complete if you play through the DLC.i also think Ada is much more faster and I felt fearless playing as her. Hey, In Leon's defence she didnt go through a Vendigo. Pro tip - Make Flash granades your best friend Get the Ada charm in Seperate Ways Try to do the side quests for the merchant Yes, the Regenerators are a pain.
Leon is in the game.
One of the best remakes i ever played. The game didnt step out fully of the original from 2005, but it still give you something new. If you're searching for game that offers more action then horror you should absolutely play this 10/10
10 няшных ушек Леона из 10
best re game leon kick is undefeated to this day and hes just a aurafarming man
What is there to say, it's a resident evil game! quality experience as always. i'm impressed how much it still feels like the original from 2005 but at the same time there are new mechanics which take some getting used to such as blocking using space bar and sneaking up to enemies for knife quick kills. Professional mode feels a lot harder then it was from the original game because of the differences in enemy ai and placements i'm sure ill get used to it eventually. the target range mini game is also harder to 100%, the aim of the weapons makes it feel way harder. In addition the rewards feel gimped because they're based on chance so even if you waste 3 gold coins on a drop there is a small chance of still dropping a common case charm. the effects can be pretty decent if you can get the rares though. definetely going to beat this a few times to 100% it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $1.2K | 7 | 14% | $6.99 | |
| — | 0 | — | — | |
| $760K | 1.4K | 90% | $19.99 | |
| $170.6K | 587 | 86% | $14.99 | |
| $371 | 3 | 0% | $5.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.4M | 31.5K | 95% | $29.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $35.6M | 22.2K | 68% | $49.99 | |
| $35.1M | 29.2K | 80% | $69.99 | |
| $35.7M | 82.7K | 95% | $16.99 | |
| $35.8M | 32.6K | 85% | $59.99 |