
A deadly virus engulfs the residents of Raccoon City in September of 1998, plunging the city into chaos as flesh eating zombies roam the streets for survivors. An unparalleled adrenaline rush, gripping storyline, and unimaginable horrors await you. Witness the return of Resident Evil 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 47/day in the week to Sep 7 → 99.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 223.5Kreviews | 97% | — | $117.7M |
| $39.99 | 118.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3472 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
proper mad game init
The best starting game in the franchise. You don't require good specs on your PC. Amazing amounts of content. Worth it. You also get 2 free DLCs so that's cool.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #73, worst CN #97 · 4 markets collected
Reviews, worldwide (the counter carries no country): 77/day in the week to Jul 21 → 103.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Portuguese - Brazil +3 more
| $7.99−80% |
| 20.4Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EXCELENTE JOGO!
Самая весёлая часть этой игры - это выбор сложности. Пройдя RE0 и RE1 сразу друг за другом, я решил эту часть регнуть на хардкоре, потому что для меня уже было базой то, что для сейва тебе требуется расходуемая лента для печатной машинки, но как я узнал позднее, даже нож в этой игре имеет прочность, так что буквально невозможно для обычного игрока пройти игру на хардкоре с первой попытки. Бесконечный нож открывается лишь после полного прохождения игры, уничтожив все статуэтки енотов. А НОЖ ТЕБЕ ПОТРЕБУЕТСЯ Поиграв около 3х часов на хардкоре, дойдя до парковки и почти полностью её пройдя, я остался с тонной мобов на карте и с ДВУМЯ ПАТРОНАМИ В ДРОБОВИКЕ (ДАЖЕ В ПИСТОЛЕТЕ 0), так как банально кого-то приходилось доджить, чтобы лишние патроны не тратить, а также с нулём хилок. Буквально за час за я долетел до того же самого места на стандартной сложности, не умерев ни разу. В общем, слишком выкрутили сложность разрабы + я играл без Магнума (Дигла), так как банально не знал, как он открывается (хоть в чем-то было усложнение, хах) Но, в целом, игра очень понравилась, когда-нибудь дойдут руки перепройти её за Клэр.
Puzzles, puzzles y mas puzzles
10 тиранов из 10
很不错的一款游戏,我事资深老玩家了~!从1代就开始玩了~!2代绝对是当时的经典之作~!现在体验了下2代重制感觉也挺不错的~!剧情挺好,延续了2代的经典~!唯独感觉操纵略有僵硬~!
чуть не порвали жопу
JOGO BOM, SATISFATORIO DE PEGAR ITENS. A HISTORIA DEVIA SER MAIOR
absolute cinema
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 19.8K | 80% | $19.99 | |
| $516 | 14 | 50% | $1.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $63.4K | 234 | 41% | $13.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $40.3M | 127.2K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $117.9M | 226.5K | 75% | $29.99 | |
| $117M | 91.8K | 96% | $59.99 | |
| $119.1M | 278.4K | 97% | $39.99 | |
| $116M | 92.8K | 56% | $34.99 | |
| $114.1M | 126.6K | 96% | $29.99 | |
| $114.1M | 317.8K | 95% | $19.99 |