
Before the mansion, before the destruction of Raccoon City, there was Resident Evil 0. Now remastered with improved visuals and sounds, as well as the all-new Wesker Mode, there's never been a better time to experience the origins of the Resident Evil story.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 140 reviews with recorded playtime.
Reviews
Themes across 139 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this one still has that fixed camera like the original re and overall eerir atmosphere but not as creepy maybe because of the partner system which makes you feel like you're not really isolated like that first game tho the partner system creates drastic gameplay deviations from the first game, some puzzles requires both characters, which feels fresh even tho they could have made use of it more, the combat feels a bit awkward because you have more fire power but whoever you're not controlling cannot reposition, reload or heal by themself (sure you can control both characters but are you going to tho?), love this idea just not executed very well the removal of the global inventory in the form of saferoom chests is annoying, an example is that you have to leave the stuff you don't need at a moment in time, maybe like a shotgun that you don't have the bullets for yet, only to backtrack just to pick it up when you found some bullets and want to use it for an upcoming big fight, then do that for almost every fight and for some reason, it felt clonky and difficult to pick up stuff in this game, which further added to the annoyance there are other questionable game design decisions that hold the game back, but overall it's not a bad game, the overall core re gameplay is still good and you play as best girl rebecca with cute skins 10/10, would recommend
The inventory management is so annoying at times, but for an older RE game this is quite normal. Otherwise I love it, And I really love Rebecca as a character
Si empezaste en RE7 No eres fan nada
Buen juego, aunque todavía tienes algunos bugs
Great game. The only reason I could think of why this is hated is because of there being no item boxes, which, yes, is stupid. I didn't have to deal with it because I installed a mod to add item boxes to this game tho! As much as I love this game, doing it on hard mode was genuinely the most miserable experience I've had playing an RE game. There is LITTLE room for error. You must make sure to receive damage as little as possible, as they're barely any recovery items. Also, getting stunlocked by enemy attacks just to immediately get hit by more enemy attack happens quite a bit. So fun whenever that happens.
BILLY COEN ALLLLAAAAHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!
Hardcore survival game
7/10
等re重置吧 槽点: 1.固定视角很容易出现人物在视野,怪不在视野,数量位置都不可知 2.没有次元箱,这个要了老命,钩枪这个冤种道具能恶心死你(好在N网有次元箱mod,下载量第二的就是) 其他的倒没啥,毕竟hd化过,画面也没烂到离谱
aceptable
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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