
Repterra is a base-building survival RTS set in a world overrun by dinosaurs. Manage your colony while battling massive dino hordes. Breed and ride your own dinos, unlock permanent upgrades, and fight to reclaim the world for humanity.
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About

Repterra is a base-building survival RTS set in a world overrun by dinosaurs. Manage your colony while battling massive dino hordes. Breed and ride your own dinos, unlock permanent upgrades, and fight to reclaim the world for humanity.
Building a massive colony is essential. Construct sprawling defences, set up vast production lines, and establish powerful grids to fuel your outposts. Each structure adds strength as you prepare to face relentless dinosaur swarms.
Assign human units (soldier, engineer, tamer) to one of your dinos and let them ride! Each human/dino combination has powerful and unique special abilities.
Put a male/female pair of dinos in your breeding station and let nature do its thing! The offspring may surprise you. Cross breeding with genetic mutations is encouraged.
Lure in enemy dinosaurs with food, distractions, or sex. Once tamed, they will fight alongside you.
Upgradeable hero units have special active and passive abilities, and will respawn when killed. Level up your hero and customize him with genetic mutations.
3 factions, each with unique units, perks, and heroes. Every faction emphasizes a different play style, from resource management and mobility to technology, dinosaur taming, or raw combat power. Choose the one that fits your strategy and conquer accordingly.
In 1963, explorers uncovered an uncharted island in the Indian Ocean, hidden by a magnetic anomaly and inhabited by living dinosaurs from the Triassic period. Despite restrictions, poachers smuggled these creatures to sell to the wealthy, who kept them as exotic pets. Confinement led the dinosaurs to become aggressive, resulting in escapes that were suppressed by influential elites.
By the 1990s, escaped dinosaurs multiplied uncontrollably. Millions roamed the planet, devastating human populations and infrastructure, turning vast regions into uninhabitable wastelands and collapsing global supply chains.
Now, humanity faces the daunting task of reclaiming these lost territories. As part of a specialized team, your mission is to control the rampant dinosaur populations and pave the way for humans to rebuild and resettle. The future of civilization is in your hands.
Unique Breeding, Riding, and Taming mechanics.
3 Different factions with unique play-style focuses
Game modifying perks that can be chosen at load-out
Permanent unlockable points and shop (levels, perks, bonus features)
Customizable hero units.
7 highly replayable maps with unlockables and meta progression
100,000+ dinos running at a smooth 60fps
Dozens of different units, dinos, and buildings
Achievements and Steam Cloud
4k High resolution graphic in a timeless pre-rendered style
Reclaim our overrun planet and use dino technology against them!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Korean, Portuguese - Portugal, Russian, Turkish*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Repterra has been a really fun RTS so far. The atmosphere, giant swarms, and classic base defense gameplay scratch the same itch as They Are Billions, and I’ve enjoyed my time with it a lot. My biggest feedback is that I’d love to see the game develop more of its own identity beyond the “They Are Billions with dinosaurs” comparison. The foundation is strong, but adding more unique mechanics or objectives could really help it stand out. I’d also really like more offensive-focused missions or alternate win conditions. A lot of matches feel “won” around the halfway point, and the rest becomes preparing for the final wave. I’d rather stay active and push outward — attacking enemy nests, capturing objectives, or ending the mission early through aggressive play. Keeping the pressure and momentum up would make the late game more exciting. Overall though, definitely worth checking out if you enjoy RTS/base defense games.
Great little RTS - very RA2ish in feel. A few bugs but seems to be being updated regularly. A great way to kill an hour.
The colors in this game are incredible. Not a usual rts player, but i've been enjoying this one. Simple (yet difficult) and fun gameplay. Looking foward for new updates :)
Une tuerie, je m'éclate vraiment bien..un mélange entre command and conquer et they are billions à la sauce dinosaure...l'équilibrage est top, le jeu pas frustrant, le gameplay bien pensé ..a ce prix c'est une pépite, je recommande ! plus qu'à prier que les devs l'enrichissent dans les mois et années à venir
Solid base builder, defense style RTS, unlike traditional RTS enemies are not an opposing army
This is an easy recommend. A low price They are billions (did we ever define that unique genre?) type game, now with added dinos! The graphics are a blend of Red Alert, with a smoothness that can only be seen on modern games. There's multiple maps (7 I think), 2 working factions and 1 more on the way. The game easily stands shoulder to shoulder with games like Age of Darkness and Diplomacy is not an option. Maps bring new challenges, so every playthough isn't the same. Performance is great, the game should run fine on lower end machines. As of now, the game has a decent chunk of content for Early Access, multiple maps, factions, perks, and unlockables. I have personally talked to the dev (he's very nice, we had a good conversation about games), and I am really looking forward to future updates here. Grab it if you can, or at least keep and eye on it. Theres a lot more unique features this game brings to the table I haven't talked about, and you should find out for yourself!
The game certainly has potential and I will definitely be keeping an eye on it, BUT right now the audio feels too "sharp". Just about every action your troops can take (granted, I only played for about 15 minutes) felt like it was piercing my brain. Game feels great outside of the audio issue, which can easily be remedied by simply turning your sound off - I like having solid audio to my games so I didn't feel that was a good option. If you don't suffer from easily triggered migraines and/or don't mind crunchy audio (the trailers don't really illustrate this issue and I will admit that this is certainly a personal one, hence the positive review), I think jumping into this game now is a no-brainer.
I think at this time it needs a bit more time to work on adding features and trying to make itself different from They Are Billions! outside of a few QoL improvements and I guess dinosaur breeding. For the price you're better off just paying the extra $10 USD and playing Billions until this game either releases or gets more content. The perks you can buy with DNA don't do much, and don't feel as if you're getting real progression for obtaining them. As another review said - it just feels like forced restrictions to make you try and feel as if there is some form of progression in the game. The roguelike is neat for your hero, but outside of that it isn't really that unique of a game. Wait to see what full release brings.
ちょっとあれこれと忙しいけど面白いです、リムワールドみたいに永住系ではなくて、ミッション区切りですが、高難易度の長いミッションが追加されるのを楽しみにしています
[DE] Ich habe von Repterra nur 2 Levels gespielt und habe Spaß am Spiel, persönlich wünsche ich mir, das man eine große Anzahl an Einheiten erstellen kann, so maximal 200 oder mehr wären super. Oder weitere Dino Einheiten, die man miteinander verschmelzen oder mutieren könnte, und das das Spiel mehr Aufmerksamkeit bekommt, damit der Entwickler, mit den Spielern, aus Repterra ein Spiel entwickelt, wo man motivierend zu sich sagt: "nur noch eine Runde," oder man auf die Uhr guckt, und schon mehrere Stunden spielt ohne es gemerkt zu haben. [EN] I've only played two levels of Repterra so far, and I'm enjoying the game. Personally, I'd like to be able to create a large number of units—say, 200 or more would be great. Or more dinosaur units that you could fuse or mutate, and for the game to get more attention so that the developer, together with the players, can turn Repterra into a game where you find yourself saying, “Just one more round,” or you look at the clock and realize you’ve been playing for several hours without even noticing. Translated with DeepL.com (free version)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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