
Rencounter is a difficult, turn-based, RPG, roguelike game with a mysterious atmosphere. Help your squad survive while navigating through a network of tunnels and rooms. Distribute provisions and medicine to keep them alive.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Hungarian, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
An excellent puzzle game that challenges my mind with clever mechanics and engaging levels. Very enjoyable and well-crafted!
trash game but I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
{ - Hikaye - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü 🔲 Çok Kötü ✅ Oyunun Hikayesi Yok { - Oynanış - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Grafikler - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Oynama Süresi - } 🔲 100+ Saat 🔲 50 - 100 Saat 🔲 25 - 50 Saat 🔲 10 - 25 Saat 🔲 0 - 10 Saat ✅ Belirli Bir Oynama Süresi Yok
My friend who i play CS:GO with said if i post a review on this game and it gets 200 likes and 200 awards that he will buy me a RTX 3060 and 2 kilos of canned ham. So i'm just gonna leave this here. Help a brotha
I like Recounter, but there are some significant issues that cause me to want to warn people away from it, even with as inexpensive as it is. Call it a skill issue, but the only way I can imagine easily completing the game is from playing and dying on easy mode over and over to build up stats on the last surviving character (who you get to use as-is on the next attempt) and to upgrade whatever gear you want to be equipped with on your next attempt. Even on easy, healing items are scarce enough that it's easy to run out, food items are also scarce enough that it's easy to run out, and when you're out of food, just moving around the map costs health. Another issue I had with the game in general is almost nothing is explained. You can make inferences on how specific status effects or stats work, but your guess is as good as mine. Unless you get familiar enough with the game to memorize the specific damage types of each weapon, and how effective each type is against which set of armor the enemy has, and even then, what factors that go into hit percentages isn't explained to you either. Have 4 attacks whiff in a row on 99% chance to hit, and it's hard to give credulity to anything that the combat system is telling you anyway. The game still also has some significant bugs. On one playthrough selecting a certain weapon's special move would cause the game to soft-lock mid-combat. You could still use the main menu to exit and re-select the combat, but when you're twenty rounds into a fight it's frustrating having to start over again. Other bugs are mostly UI related, enemies disappearing, all status effects being listed as active, some submenus being displayed as active when they shouldn't be. In short, the game has a lot of dynamic systems in combat that interact with one another. The problem is that Recounter wasn't made with a tutorial or guide to explain exactly how they work. Even if it was, it's hard to say that it would work how it says it should. You'll just have to play it and die a lot to intuit how they work, or do your best by jotting down a lot of notes--that still isn't going to fix quality of life issues like not being able to combine ammo, menus that might prioritize items that you rarely--if ever--use, and combat that can wildly swing from tough but fair, to outright punishing.
Rencounter — непростая пошаговая ролевая игра в жанре roguelike. Она погружает в таинственную атмосферу. В игре нужно провести отряд героев через запутанный лабиринт туннелей и комнат. При этом важно тщательно распределять запасы еды и снаряжения.
what junk no good at all,
- money
— Ого, специи такие интересные. Что ты варишь? — Немецкий рождественский компот. — Но это же глинтвейн! — Это рождественский компот!
game is unfinished...
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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