
The world has been thrown into chaos by an ancient evil from another dimension. As one of the last remnants of humanity, you must set out alone or alongside up to two other survivors to face down hordes of deadly enemies to try to carve a foothold, rebuild, and retake what was lost.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 623 reviews with recorded playtime.
Reviews
Themes across 620 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Помоему это какая-то залупа,честное слово Побегал в самом начале,не смог найти как начать играть в кооп и вобще куда идти,нашёл только какой-то режим выживания и он настолько не интересный геймплейно и визуально что я резко вспомнил как играл на PS3 в Resident Evil 5 и 6 и насколько же там было всё намного лучше Повёлся на хорошие отзывы,но если собираетесь покупать,сначала посмотрите геймплей на youtube P.S Если хотите себе кооп игру с нормальным онлайном,кувырками и циферками,скачайте просто бесплатный Warframe
Тому, кто придумал на боссах спамить взрывающимися мелкими мобами надо в голову гвоздь вбить.
дракончики это неприятно
AI Slop game
You ever play a game and think of an older console generation in a good way? That's this. This is all the benefits of the 360/ps3 era of games with none of the problems. Its a third person shooter with souls like elements. The difficulty feels fun without ever feeling absurd. The most annoying element in my opinion is that like 99% of the bosses have additional enemies attacking you. Not even like unique enemies its just the standard enemies from the area. Its annoying till you realize because you rely on guns instead of melee weapons; the bosses can't rely on things like input reading in the same ways you've seen before. Them ignoring hit-stun never made me roll my eyes cuz I'm not point blank when they do it. It doesn't matter if they delay their attacks. Think of every cheap arcade final-boss style mechanic or design choice Fromsoft gives its bosses. For example, my personal least favorite is them hitting the ground and it effects my health bar. In this game stuff like that doesn't work because.... You have a gun, a gun imbued with varying magic albitites. THE GUN ITSELF CAN BE SCIFI BS. So the bosses behave differently and they absolutely have to. There were a couple bosses I didn't like because their gimmicks were kind of annoying for example one was authentically harder in coop than solo because of the nature of what the boss was doing. No spoilers but it involved bullet-hell/stage hazard elements that were triggered by the boss in response to our positions in the boss arena. Hence 1 person easier to avoid. Regardless of all that this does what every souls like game I like does well and that gives me an array of weapons, that aren't lame, relatively quickly. Nothing will ever top bloodborne the only game like this where I can say I LIKE EVERY WEAPON. This is close though. Like two of the weapons I found were crossbows I typically hate crossbows and they were still mad fun. Last good crossbow in videogames was the first Bioshock. I highly recommend this game especially if you have a battle buddy in mind. If not just leave your game on public I got a different crew every session.
very good boy
First boss, very beginning of the game, is a skill check. I don't enjoy that kind of game.
Runs smoother than Rem 2
You shoot you dodge you shoot you dodge. Russians help you clear levels. Ya its fun
Muito bom, pode compra sem medo. O melhor soulsike multplayer.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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