
Remember Me™ is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 25 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Foi uma alegria revisitar um dos primeiros jogos que zerei na vida. Remember Me não é um resquício só de outro momento da DontNod mas da indústria de games em geral: 6 horas no máximo de gameplay, ritmo constante e direto ao ponto. Os gráficos do jogo obviamente não rivalizam com aquilo que se entrega nos dias de hoje, mas as escolhas artísticas fazem com que ele permaneça muito bonito até hoje. Os contrastes muito fortes e cores bem claras cumprem bem o papel de evocar uma vibe futurista, lembrando muito Mirror's Edge nesse sentido. Nesse sentido, envelheceu muito melhor que todos os jogos acinzentados da sétima geração. A gameplay é bem simples. Acho bem tosco que a DLC confira a você acesso adiantado a um recurso básico e essencial que é montar combos mas de modo algum isso é um impedimento para curtir o jogo. Enfrentei alguns bugs bem pontuais mas os checkpoints são bem lenientes, então um mero refresh ajudou. Em geral o jogo é gostosinho de jogar e as batalhas de chefe são ok, apesar de repetitivas. Só achei um desperdício MUITO grande o quão genérica é a luta final. Outro ponto que o jogo peca muito é sinalizar um mundo MUITO maior e expansivo mas você só ter acesso a ele por documentos. Além da Nilin e do Edge, consigo pensar em mais dois personagens que são apropriadamente desenvolvidos. De resto o jogo soa muito raso. Outro ponto alto é a trilha sonora, do mesmo artista de A Plague Tale. Aqui ele faz um trabalho com um teor muito mais futurista claro, se calcando na música eletrônica e até flertando com trip hop. Não é uma das trilhas mais presentes por assim dizer, mas ainda me chamou a atenção. Acho que o game vale a pena em uma promoção pra se divertir sem esperar nada mindblowing, e ainda espero uma sequência que vá expandir seu potencial.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Russian, Polish, Portuguese - Brazil, Spanish - Spain*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo que me perdí en su momento por estar obsesionado con las notas y los análisis de las revistas de la época, tiene una historia muy buena que te lleva de la mano hasta el final, nada de mundos abiertos, nada de misiones secundarias ni leches. El juego tiene un arte buenísimo y una banda sonora que acompaña a la perfección. Es cierto que el combate a pesar de tener buenas ideas no profundiza y acaba siendo bastante simplón, pero bueno, el juego es corto y no da tiempo a cansarse. A nivel gráfico es como los juegos de la 360, se mantiene solvente.
ver gud
Le game play était cool, quoi que la progression en terme de difficulté m'ait semblé un peu aléatoire : j'ai joué dans le mode normal, et le début m'a semblé très facile (je suis ressorti de certaines zones de combat avec ma vie au max, au point que je n'avais pas besoin de la borne de soin placée juste après), et ensuite dans les chapitres 6/7 j'ai beaucoup galéré sur certains boss... tout ça pour vaincre le boss final du premier coup. Entre les combats il y a des déplacements assez simples sur des plateformes 3D. C'est très automatisé il n'y a pas besoin de viser pour les sauts, et c'est très linéaire également, sans être ennuyant : on avance assez vite, et il y a quelques enigmes logiques à résoudre. En terme d'histoire, elle est suffisante pour nous accrocher et donner envie de voir la suite. Mais il ne faut pas y réfléchir trop longtemps : on est sensé être du côté des révolutionnaires qui se battent pour les personnes les plus précaires contre une grosse entreprise qui fait du profit sur le malheur des autres en vendant une technologie néfaste. Et pourtant, les ennemis qui nous attaquent en premier ne sont ni des robots (qui sont là uniquement pour décorrer) ni des soldats (qui attaquent en second) mais bien... les pauvres pour lesquels on est sensé se battre mais qu'on bute à la chaine ? Je ne trouve pas cela cohérent avec le propos qu'essaie d'avoir le jeu. Le thème global du jeu est "c'est une mauvaise idée d'effacer ses souvenirs traumatiques pour passer outre", ce avec quoi je suis plutôt d'accord sur le papier mais, il me semble, pas du tout pour les raisons mises en avant par le jeu. (Au sens où je ne mets pas de valeur morale de type "c'est mal dans l'absolu de vouloir faire ça", juste je me dis que dans la pratique ce n'est pas quelque chose susceptible de fonctionner). Au final, tout cela m'a donné à réfléchir (ce qui est bien) et j'ai passé un bon moment, donc je recommande si comme moi vous aimez les ambiances de SF et les games plays avec une alternance entre narration, déplacements et combats.
The storyline and ending is amazing. I played with a PS5 controller. The way the game labelled the buttons was confusing at first, but once I figured it out I discovered that the fighting mechanics are really fun. I loved the combos aspect a whole lot. The parkour and chase scene was great too. Thank you DONTNOD. You never disappoint.
Приятная героиня, интересный сюжет, великолепный дизайн и саундтрек, многие ругают боёвку, но меня она вполне устраивает. Из минусов: qte элементы (норма для того времени), камера во время боя живет своей жизнью. В целом, очень недооцененная игра по моему мнению, 8/10.
7/10
Il concept è bello, la direzione artistica merita un plauso particolare, la storia è buona ma non mi ha entusiasmato a livelli altissimi. Il problema principale di questo Remember me però, a mio parere, è il sistema di combattimento che arrivati al Capitolo 5 mi ha molto annoiato. L'ho trovato ripetitivo e piatto. Negli ultimissimi capitoli potrebbe venire un po' a noia anche l'avventura in sé. Detto ciò, per me l'opera si assesta su un bel 7 pieno.
Incredible setting and atmosphere for the time this game was released in. The gameplay is engaging and the main character is interesting. Definitely recommend, runs 90FPS on Steam Deck as well which is amazing!
好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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