
Reloader: test_subject is an experimental "Bullet Counting Reload Action" game. Experience being a Reloader: having legendary shooting skills and engaging in Close-Quarters Combat(CQC). You just have to remember how to use the gun you’re holding.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Russian, Portuguese - Brazil, Turkish, Polish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
너무 쉽고 재미있어요. 간단한 조작과 한눈에 들오는 Ui가 마음에 들었어요. 꼭 한번 해보세요.
총알 다쓰고 뇌정지와서 R만 누르다가 죽는게임 본편에서 권총 말고 다른 총기도 추가하면 진짜 재밌을듯
조작이 너무 힘듬 왠만한건 자동으로 하게 해야 하는게 간단한 장전 조차 탄창빼기 - 슬롯에 넣기-다른슬롯에서 탄창빼기-삽탄하기-슬라이드 당기기 를 해야 사격이 가능하고 그 과정이 전부 단축키로 되있는데다가 E+T키가 가장 어이없었음 더군다나 적이 계속 계속 오는 상황에서 여유있게 탄을 줏거나 수색이 안됨 그리고 튜토리얼 과정에서 말이 존시나게 많음 그냥 설명하는 글이나 사진같은거면 될텐데. 여자에게 쬐끄만 말풍선으로 엄청나게 떠들고 좀 테스트좀 하려고 하면 말풍선 생기면서 태클검
탕탕! 철컥철컥 어어 시발 푹찍 윽
1100원에 2D 존 우웩 체험
어... 그러니까... 탄창을 빼고... 그리고............다시 넣고..... 아! 까먹었다
내 손이 병신이라는걸 이게임을 통해 알게됐음
The crouch needs multiple clicks just to crouch. There's too many enemies. I am not kidding. I've played Payday 2 and that game is swimming in cops, but you know what was revolutionary about it...? Oh right, you automatically picked up ammo without delay or pause and with probably enough plot armor/armor to avoid damage. This game has none of those survival mechanics, and requires time to pick up ammo from the ground. While you have to shoot through the population of China and India combined. With a pistol. 0/10
Waiting for the full game Demo 8/10
분위기나 컨셉 진짜 너무 마음에 드는데 제 손이 따라 가지를 못하네요. 장전 간략화된 모드가 있어서 얼마나 감사한지 모릅니다. 스테이지 1도 못 넘어갈 뻔 했어요...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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