
Reign: Conflict of Nations allows players to have a well thought-out and historically accurate system of building and assigning labor forces in cities, a large selection of scenario-based and random missions, an expansive and realistic technology tree, more than 150 types of military units and elaborated graphics and animations which brin
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Japanese, Polish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Stars received: 1.2/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.2] Controls & Training & Help [0.1] Menu & Settings [0.1] Sound & Music [0.1] Graphics [0.1] Game Design [0.2] Game Story [0.3] Game Content [0.1] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2022+ ? Game description key-points: This Gamash, severely outdated historical strategy Overview: Everything in this product it`s clumsy considering it`s age wasn`t great neither at the release. Has good content that wasn`t explored and presented well at the time of the release. Controls and tutorial are quite annoyingly incomplete, not at their place.
Yes.
Це не стратегія, а пародія. Жодна механіка нормально не працює. Те, що бонуси від персонажів зникають, якщо їх перемістити у місто, взагалі ніякою логікою пояснити не можна. Компьютер просто спамить військом. Я розумію, що цій грі вже багато рочків, і чекати від неї багато не потрібно, але ж у відгуках про неї пишуть зовсім інше, порівнюючи з іграми від парадокс.
boring
Bad
2 na 10. wygląda ok, ale potrafi się bez powodu scrashować i cześć.
Imperium: Zeit der Unruhen, so die Übersetzung des Original-Titels aus dem Russischen, ist ein Grand Strategy Game, welches nicht aus dem Hause Paradox stammt. Allein deshalb gibt es schon mal einen Pluspunkt von mir :-) Nicht weil ich Paradox nicht mag, sondern weil man nur mühsam was anderes im Markt findet. Das Spiel ist sicher in vielerlei Hinsicht nicht perfekt. Doch worauf ich meinen Augenmerk gelegt habe, ist die liebevolle Gestaltung der Spielwelt, die sofort aufkommende Immersion sowie die durchaus innovativen - oder zumindest hinreichend eigenständigen - Mechaniken und Spielsysteme. Ich habe das Spiel für unter einen Euro erstanden. Für einen Kinobesuch lege ich mal locker 12 Euro hin, d.h. bei einem dreistündigen Film ca. 1 Euro für 15 Minuten "Spaß" (falls der Film gut ist). Ich habe in diesem Spiel definitiv länger als 15 Minuten verbracht und hatte dabei "Spaß" bzw. das Äquivalent an Immersion und intellektueller Stimulanz. Für mich ist das Glas eher halb voll als halb leer. Somit kann ich das Spiel jedem empfehlen, der sich für Grand Strategy Game Design interessiert und einfach mal was anderes sehen bzw. ausprobieren will. PS: hier der Link zu meinem [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3625786290] Essential Game Guide [/url] :-)
Game is buggy and i assume the dev never worked them out!!!
Too much micromanagement for nothing. If this game would be more streamlined it could be great. Fights are mundane and fell punishing sometimes. No way to influence it.
meh
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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