
Regions of Ruin is a 2D pixel side-scrolling RPG with town-building, where you explore, fight and build into an open world that progressively challenges you and your settlement, and threatens the extinction of the dwarven race.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 2Kreviews | 85% | — | $499.3K |
| $9.99 | 105ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
5元cdk,和王国同发行商,实际美术风格也较相似,稍差一些。机翻汉化,但有显示重叠+翻译不全+不可读性错译问题,快速完整游玩必需一些英语,最好是全程切英语。游戏内容量管饱,有实质内容免费dlc,比王国有诚意太多,不过游戏本身控制交互奇怪,还有不少细节上的bug,目前游戏已停止更新。 就一作的水平而言,二作符文之门拿不少差评就可以理解了。其实如果打磨细节做好UI交互和多语言这些小问题,就内容量的优势和王国系列卖上一个价是没问题的,可惜没如果。
Quería jugarlo en español, pero no es posible. A pesar de disponer de la opción para seleccionar el español, está totalmente bugeado, aparecen texto ocultos o con caracteres extraños. Al seleccionar otros idiomas, no pasa. Me habría gustado al menos poder traducir yo los textos y disfrutar del juego, pero no he visto que sea posible.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $2.49−75% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me gustó mucho el juego, aunque no tiene una gran dificultad creo que la historia/mapa/misiones/mecánicas están muy logrados. No es muy largo de completar, no puedes esperar un AAA... Pero para echar el rato creo que está increíble.
Great game. Nice concepts, mechanics, ideas, story, etc. Just a bit short. I recommend getting the new version "regions of ruin: runegate" instead which is much more extensive. I myself will not play everything again soon but for new players; get the 2026 version, its definitively worth it if you like these kinds of games.
Отличный симулятор создания собственного дварфийского королевства! Милая РПГ`ха с простым и понятным геймплеем, собственным лором и неплохим визуальным минималистичным стилем, где вы можете: о%&*дюлить гоблинов, орков, дварфов-ренегатов, восставшие останки людей, напихать озверевшим друидам, гоблинским всадникам на варгах, ну и наконец [spoiler]разбить кабину королю гоблинов - собственной персоной [/spoiler] ! Присутствуют интересные загадки в дварфийских руинах, за которые можно получить неплохой лут, ну или продвинуться в истории изучения королевств прошлого Биомов немного, но их разнообразие вполне достаточно для игры такого плана: леса, туманные болота, горные перевалы, пещеры, ледяные равнины, а также пустынные локации Единственный минус - русская локализация, и речь даже не в качестве самого перевода, а в его количестве - при выборе русского языка очень быстро становится ясно, что все тексты переведены примерно на 15 % от всего объёма информации вообще, а так, как всё повествование, включая диалоги между персонажами, подаётся исключительно в письменной форме, не говоря уже о талмутах с историей мира, то сами понимаете - осадочек неприятный. Инглиш я, конечно, знаю, но желание все это читать и переводить как-то резко улетучилось, поэтому я сосредоточился больше на зачистке карты, поглощая историю в общих чертах. В общем, лично мне игра очень понравилась, и, если честно, жалею, что пропустил её раньше, хотя она 2018 года. Зосим всё, к ознакомлению рекомендую, побежал устанавливать продолжение, которое, как говорят, стало лучше, краше и больше во всех смыслах, а ещё там полная отечественная локализация [h1]Благодарю за внимание! [/h1]
cute
I've played this game twice. The first time (a blind run) was from a few years back, and I didn't use any online guides. For the second run, I played recently and used online guides. While I did enjoy the game, there are many frustrating parts about it. For example, there's no point in enchanting any weapons or armour since the random ones you find are ultimately stronger anyways. This is due to the fact that there's a 4000 point cap on enchantments, so you can't create crazy OP weapons or armour. Another example is the quest system, which is stored in an UNORGANIZED journal, making it impossible to read through. The QOL for that is finished quests being dimmed, but that still doesn't change the fact that I have to scour through pages to find what I need. There are also hidden quests that aren't tracked, and I find it absurd I need to use a pen and paper to keep track of it myself. I ended up not bothering with them sometimes. Health items are functionally a time saver but ultimately not worth it since they take up inventory slots, and the best way to make money is through bounties which only 3 can be done at a single time -- I wish I could sell the huge amounts of adamantite I mined that I have no use for. And the game hinges so much on random drops, yet all the weapons are functionally the same. Despite having mage NPCs, the fact that I can't be a mage myself or at least an archer is a travesty. Axe throwing isn't very useful either once you get your first mage. Despite my numerous complaints, it's still a game I'm willing to recommend. I enjoyed my time with it along with the gripes and it's a short 20h game so I can't expect that much.
received for free idk when, maybe around 2k20-2k22, addictif, RPG PS1 style 90s 2000s. has some bugs like numbers are reversed when receiving monies number at travern, way too reech. it could be improved at companion sys like they can jump, down ladder, follow leader as where we go 100% all time. companion could also possibly get like our armor, ring necklace weap all eq(refer to M&B Warband companion sys too) would be great if we pay em a sum money so they can be revived, also they can be trained at training yard, has level & unique stat, has personality special each other, can be renamed n all customizable stuffs. the devs overall doing good not again, as those Eugen Sys discord server that pester a Japanese say nice saluting word in his native, even a Norwegian neighboring discord mod in a translation server feel pissed at em "wtf with that server" truly disgusting dishearting, ironic, they promotes rule no.3 I always remember were up against rule no.11, rule 3 is against discrimination, rule 11 is advocating discrimination & pestering specific race/culture around. Creative Assembly(CA) are forgiven, why? coz they at least despite hella greed w/ DLCs, blatant cowmilking method on all cringy wh I wh II wh III, they at least once gib us free Shogun 2(famed for legendary cool AI unexpected move, best AI, by Legend of Total War) as well as its wh III at least got free for a short period while a game-labs, some say in Naval Action "diabolically greed" we started warehouse 5 slots, used to be 32 or so, it's coz blatant greediness cowmilking incompetent lazy marketing devs team. my US fren even comment "burn their house" "yea price tagging a Multiplayer DLC is pure evil n evil" I personally can't agreed more than them, highly truth, many agreed this level of greediness is unthinkable, beyond expectations of many holy h ell
Very fun, lots to do and a good learning curve.
i guess, on sale tho
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $204.7K | 420 | 86% | $19.99 | |
| $4.5K | 114 | 77% | $2.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.5M | 19.1K | 95% | $14.99 | |
| $737.9K | 1.1K | 82% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $499.2K | 1.8K | 94% | $7.99 | |
| $499.1K | 1.3K | 83% | $19.99 | |
| $499.1K | 3.2K | 84% | $4.49 | |
| $499.1K | 1.3K | 98% | $14.99 | |
| $499.5K | 1.4K | 82% | $15.99 | |
| $499.6K | 1.2K | 87% | $19.99 |