
Mine. Smelt. Upgrade. Repeat. Rock Bottom is an incremental mining game where every swing makes you stronger. Descend through 8 unique layers, unlock devastating abilities, and discover what lies at Rock Bottom
Modeled estimate, not a reported figure. How we estimate →
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About

Welcome to Rock Bottom. An incremental mining game about swinging your pickaxe, collecting ores, and going deeper than ever before. Every run makes you stronger. Every upgrade sticks forever.

Swing your pickaxe through procedurally generated caves filled with valuable ores and hidden treasures.

Transform raw ore into bars with your smelter

Invest your hard-earned resources into a sprawling skill tree of permanent upgrades.

From the overgrown Sunken Canopy to the Spore-light canopy and beyond. Each layer brings new challenges and richer rewards.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 220 reviews with recorded playtime.
Reviews
Themes across 220 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The dev uses Gen AI for pixel art but doesnt tell us about it in the game page, actually feel cheated into giving money to someone who uses gen ai
Took about 4 hours, I think that's fine for the price. Pretty satisfying number go up game with good progression and it never felt like a grind
Fun little incremental that takes 3-5 hours to beat - you'll likely enjoy this if you like incrementals and/or games like coal llc.
Seeing number go up makes brain happy Honestly a really fun 4 hour game, great soundtrack and cute aesthetic
very satisfying to go through and mine, but the use of ai isn't needed.
Gen-AI
Все апгрейды можно купить только после прохождения игры, а зачем? Всё уже кончилось. 6 слопов из 10.
Может игра и хороша для своего жанра, но достаточно быстро наскучила. 50/50, для ярых поклонников жанра может быть и топ.
Game isn't bad, but it's also just not good. It's got the bones, but not the meat and certainly not the sauce. The biggest thing to me is the biomes. There are 8 distinct biomes to mine through, but only three of those are significantly different, the other five are all essentially palette-swaps with different resources and bigger numbers. There's clearly some differences under the hood in how they're procedurally generated, but not enough to significantly change your playstyle approaching them. Every biome has two standard resources, stone and tokens and one unique resource. The literal only exception to that is biome 3, which has its own unique resource as well as some of biome 1's resource. Biome 3 is also one of the three interesting biomes for unrelated reasons, so really once you're done with biome 3 that's it, its all less interesting from there. The special resource tokens are found the exact same way in every biome, you get some for leveling up, some for getting big chunks, some at random as you upgrade, but mostly you get them from going into structures and opening a chest. There is exactly one layout for structures, across every biome. It is not an interesting layout, it's a bunch of bricks in a vague house shape with a single cosmetic lantern and a single treasure chest right in the middle. There's no activated abilities, only triggered via RNG, and only one upgrade that fundamentally changes how you approach the game. Mostly the upgrades are purely numbers. Don't get me wrong, number upgrades are good, but they don't carry an entire game on their back.
Fun game for the price, about 4 hours worth of grind to complete
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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