
Do you have what it takes to become an astronaut? Reentry is a realistic space flight simulator inspired by the early NASA space programs, from orbiting Earth in Mercury and Gemini, to the moon landing in project Apollo. Learn the procedures. Operate the spacecraft. Complete the mission.
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About
Launch into space and operate real spacecraft systems the way astronauts did.
Reentry is a realistic space flight simulator-game that blends authentic spacecraft systems with structured missions, progression, and guided learning, and aims to meet the middle-ground between a simulator and a game.
Create your own astronaut, complete historical and fictional missions, gain experience, and gradually master increasingly sophisticated spacecraft operations.
Spacecraft are extraordinarily advanced machines designed to survive and operate in one of the most hostile environments imaginable. In Reentry you will interact directly with their systems by managing guidance computers, propulsion systems, navigation, life support, and mission procedures.
To support both curious explorers and experienced simulator players, the game provides a full learning environment: the in-game Space Flight Academy, detailed spacecraft manuals, and step-by-step checklists. Reentry gives you the tools to learn these complex vehicles.
Watch the sunrise while orbiting Earth at 25,500 ft/s. Navigate toward the Moon. Monitor the systems that keep you alive while the planet moves beneath you. Feel the solitude and responsibility of being in space.
Reentry is a game about exploration and the experience of operating real spacecraft systems.
Learn the procedures. Master the systems. Complete the missions.
Ready to launch? Welcome to Reentry - A Space Flight Simulator.
Key Features
Operate highly detailed spacecraft systems
Learn through missions, manuals, and checklists
Complete historical and fictional space missions
Experience realistic orbital mechanics and spacecraft operations
Progress as an astronaut and master increasingly complex systems
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a wonderful game for a specific type of person. Do you want to dig into the minutia of the space program. Learn about how the systems work and can spend hours pouring over technical documents, then this game is for you. If you like to touch grass, this would be a hard pass.
После прохождения обучения в игре внезапно начал разбираться в пилотировании космических кораблей
I want to love this game, I really do. Attention to detail is really there and Im excited to learn the process of space flight. But.. optimisation is beyond terrible. Being the game dev myself, I really dont understand how dev of Reentry managed to build something that forces even RTX 5090 to struggle to give 90 fps at LOWEST settings in VR (Quest 3) making graphics look incredibly poor.. It only gives me choppy 50-62 fps with all reflections disabled. Its abysmal. Other sophisticated games like DCS can deliver with much higher quality of visuals at stable 90 fps with my GPU. Not mentioning the fact that the game has terrible camera clipping issues at the start of the Mercury (not only) mission where the launch tower is being cut in front of my camera showing its cross section like X ray. I get it, the the dev mentioned that VR is experimental but it cant be THAT experimental that i cant even do happy path gameplay without encountering such a severe immersion breaking bug 100% of the times! As if dev never tested his own game on the most common VR headset such as Quest 3 with most common PCVR runtime VirtualDesktop. Unfortunately I cant recommend this game until the dev does reasonable optimization of his game. Current balance of visuals quality and framerate is unbearable even for the high end GPU and CPU. As a side note I wish the particle effects were something more detailed than Unity soft glow blobs especially during separation and reentry trail. Would help immersion a lot
amazing best game for people who love old rockets it has apollo gemini and mercury rockets all the buttons work and are reactive to the player if you like space and rockets you should get this game 100%
So far I've really enjoyed Reentry, though it does have some issues. If you like to nerd out over this stuff, this game is a blast. I would not expect this to be anything like most video game style space flight simulators (think KSP, SFS, Juno, etc). It is still a game, but leans HEAVILY into the simulator side. There are so many systems to learn about and so much comprehensive documentation to learn it. The capsules are kind of a mash-up of all the respective capsules. For example, the Mercury capsule in this game takes aspects from ALL of the Mercury capsules that were developed and flown. Same with Gemini and Apollo. This can be seen as both an upside and downside, particularly if you want a pure simulator experience. In that case, I'd recommend Orbiter with NASSP installed over this game (Orbiter/NASSP is a true, no hand holding simulator). This is a "game-ified" simulator, so it isn't going to be the most accurate. So far though it seems to be doing a great job teaching me about these craft. I'm just about to complete the Gemini exam, fly the Molly Brown mission and then begin on Apollo. Reading the documentation both from NASA and the developer of this game is extremely interesting and insightful. There are quite a few spelling mistakes and odd grammar during tutorials, but the game was developed by one person who's first language is not English. Still, hopefully the grammar and clunky wording will be improved in the future. It's also worth mentioning the game is relatively hard to run. You'll certainly want to meet the minimum requirements, and I wouldn't expect a cheap laptop to run it. My PC specs are attached, and I average around 45-70fps on the highest settings @ 1440p. VR is especially hard to run (of course), and it brought my computer to a screeching halt, maybe pulling in 10fps in-game, totally unplayable. For any space nerds, especially people interested in older space-race era crafts, I would absolutely recommend this game. Keep in mind you will have to do quite a bit of reading if you wish to progress and properly understand these craft.
Its like DCS in Space, full clickable cockpits. The learnig curve is high but the tutorials are well implemented and explaining how the systems work. The Flight model is so incredible good it matches real Orbital mechanics, you can make your own Orbital calculations to plan rendezvous and execute in the sim will match, what is mindblowing. Cant wait for the upcoming Space Shuttle. If you are into Flightsims, dont miss Reentry!
This game is so friggin cool
Fantastic
Уникальный симулятор в своем жанре!
A great, in depth space simulator. Allows real world procedures and checklists.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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