![[Redacted] The Safehouse](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/403620/de4167ba19150f58bc1807c17fde298b3d2eebc1/header.jpg?t=1785288465)
You're a detective. Investigate the haunting events surrounding the murder of Ann Peterson and her boyfriend. Explore an old safehouse for clues, deduce keywords and reveal redacted words as you search Ann's digital journal, and piece together your case report as this unfortunate story unfolds.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You're a detective. Investigate the haunting events surrounding the murder of Ann Peterson and her boyfriend.
Explore an old safehouse for clues, deduce keywords and reveal redacted words as you search Ann's digital journal, and piece together your case report as this unfortunate story unfolds.
This game takes approximately 1 to 1.5 hours to complete. If it's not for you, you can refund it.
Genres
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was really fun. The clues made sense the computer diary mechanic was engaging and fun. The ending was a fun surprise that have small clues leading up to it in hindsight. A very good and satisfying mystery experience.
I got through the game and all the content in about 90 minutes, but it was a fun 90 minutes. Not an expensive game either, so it's hard not to recommend. Definitely some twists and turns to the storyline and I did enjoy the main gameplay loop. Not easy to get all the journal entries though, so I do wish there were some sort of hint system or secondary way to unlock an entry if you get stuck, because the keywords needed to uncover some of them were very much unintuitive. But on the whole, I enjoyed the experience and hope we get something more from the dev, expanding on what was created here.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Saw a youtube short about the game decided to check it out because I love me some detective games with mystery vibes. The game is very short, not to discredit it. Neat vibes, and a quick little story. I'd like to see this format expanded to a more full game. The pieces are there for a great mystery detective game. The only thing I found a little odd was the reveal system on the computer, needing to build up reveal points wasn't terrible, but I think there is room to improve the system or think of another way to add a bit of a puzzle into the mix. I'm interested to see what the dev may put out next.
lour
Fun quick game, as an indie game I quite liked it. One small strange thing was that many of the items in the game served no purpose (e.g. you could put them in your inventory, but they didn't do anything). Probably would have been better if those items weren't possible to pick up at all, to avoid confusion perhaps. Other than that I enjoyed the quick ride the game took me on. Hoping there will be some longer ones in the same vein in the future!
Very cool and interesting story
A nice little short game. After finishing the main part, for me about 70 minutes, you do unlock some extra stuff to do, but it was not as captivating, so I stopped playing there. The game have creapy background sounds, but I just turned audio off and put on some nice country western and solved the puzzles. I did not manage to unlock the phone... sad.
Short but really memorable game. I loved the cozy atmosphere, and deciphering the story through all the little hints and clues was a lot of fun. It keeps you curious and makes piecing everything together really satisfying. Definitely worth playing!
https://youtu.be/Ls3hl1ZTxD0 Small scale mystery with a decent hook but feels cramped and rushed for laying out the clues and progression.
[Redacted] The Safehouse is a detective game which involves solving a double homicide. The story opens with Detective Reed receiving a text from the police chief that a girl in witness protection and her boyfriend were found dead in the safehouse where the girl was living for several months. In addition to the deaths of both victims, the girl's therapist has not been heard from since the night of the incident. The general narrative is conveyed through a mixture of contextual clues, as well as some explicit journal entries found on the computer. The game is not afraid to bend the rules a bit with its reality, which introduces some potential red herrings into the investigation. I found it to be a generally satisfying story, though not among the best of the genre. There's a less than subtle underlying mystery, which I think would have benefited from being a bit more coy. The gameplay of [Redacted] The Safehouse is sort of a hybrid between the computer-based keyword sleuthing of Her Story and the Mad Libs-style fill-in-the-blank solutioning of The Case of the Golden Idol. Where it deviates from the two would be that the player can also move around the apartment searching for clues. The basic premise is that Detective Reed needs to fill out the case report before leaving the safehouse. The case report has several picklist-style responses, like "____ killed ____ with a ____ in the ____," very much in the vein of Clue. Most of the answers will be discovered by searching through the computer, which has several redacted files. For example, one might search "Josh" on the computer, and get three files returned which contain that keyword somewhere in their text. When a file is revealed, there may be certain words which are redacted, which are often key to solving the mystery. When a certain number of files are revealed, the redacted text can be unlocked. It's an interesting premise, but I found that these redacted words were usually easily guessable (names excluded), so the tricky part was guessing what keywords to enter to reveal additional journal entries. [Redacted] The Safehouse is a worthwhile experience for the low price tag and limited gameplay length. The game employs an interesting choice of art direction, which fits the tone nicely. Whether or not it's a game I'd recommend to everyone though... I think the answer is obviously, [REDACTED].
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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